Adjust floor texturing
[raycastlib.git] / testSDL.c
blobe61ca3679376335047b88ccd71dea1a2737ccea6
1 /*
2 Raycasting SDL test. This is a port of my Pokitto demo.
4 author: Miloslav Ciz
5 license: CC0
6 */
8 #include <SDL2/SDL.h>
9 #include <stdio.h>
11 //#define RAYCAST_TINY
13 //#define RCL_USE_DIST_APPROX 2
15 // redefine some parameters
16 #define FPS 40
17 #define GRAVITY_ACCELERATION (RCL_UNITS_PER_SQUARE * 3)
18 #define PLAYER_JUMP_SPEED 700
19 #define RCL_CAMERA_COLL_HEIGHT_BELOW ((3 * RCL_UNITS_PER_SQUARE) / 2)
20 #define RCL_HORIZONTAL_FOV (RCL_UNITS_PER_SQUARE / 5)
21 #define RCL_VERTICAL_FOV RCL_UNITS_PER_SQUARE // redefine camera vertical FOV
23 #define RCL_PIXEL_FUNCTION pixelFunc
25 #include "raycastlib.h"
27 #define LEVEL_X_RES 29
28 #define LEVEL_Y_RES 21
30 #define SCREEN_WIDTH 640
31 #define SCREEN_HEIGHT 480
32 #define MIDDLE_ROW (SCREEN_HEIGHT / 2)
34 #define TRANSPARENT_COLOR 0b00000111
36 #define max(a,b) ((a) > (b) ? (a) : (b))
38 #define KEYS 8
39 #define KEY_UP 0
40 #define KEY_RIGHT 1
41 #define KEY_DOWN 2
42 #define KEY_LEFT 3
43 #define KEY_Q 4
44 #define KEY_W 5
45 #define KEY_A 6
46 #define KEY_S 7
48 int keys[KEYS];
50 unsigned long frame = 0;
52 RCL_Unit zBuffer[SCREEN_WIDTH]; ///< 1D z-buffer for visibility determination.
54 RCL_Camera camera;
56 uint32_t pixels[SCREEN_WIDTH * SCREEN_HEIGHT];
57 uint32_t pixelCounter[SCREEN_WIDTH * SCREEN_HEIGHT];
59 typedef struct
61 unsigned char *mImage;
62 RCL_Vector2D mPosition;
63 RCL_Unit mHeight;
64 RCL_Unit mPixelSize;
65 } Sprite;
67 uint32_t palette[256];
69 #define SPRITES 7
70 #define SPRITE_MAX_DISTANCE 5 * RCL_UNITS_PER_SQUARE
72 Sprite sprites[SPRITES];
74 /// For each level square says the texture index.
75 const unsigned char levelTexture[] =
77 // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28
78 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 3, 0, 3, 3, 2, 2, 2, 2, // 0 20
79 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 1, 1, 1, 2, // 1 19
80 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 2, // 2 18
81 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 1, 1, 1, 2, // 3 17
82 1, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 2, // 4 16
83 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 1, 1, 1, 2, // 5 15
84 1, 0, 1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, // 6 14
85 1, 0, 1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 2, // 7 13
86 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, // 8 12
87 1, 1, 1, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, // 9 11
88 1, 1, 1, 1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, // 10 10
89 1, 1, 1, 1, 0, 0, 3, 3, 3, 3, 0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, // 11 9
90 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, // 12 8
91 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, // 13 7
92 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, // 14 6
93 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, // 15 5
94 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, // 16 4
95 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, // 17 3
96 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, // 18 2
97 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, // 19 1
98 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3 // 20 0
101 /// For each level square says the floor height.
102 const signed char levelFloor[] =
104 // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28
105 40,40,40,40,40,40,40,40,48,40,48,40,40,40,40,40,40,48,40,48,40,48,40,48,48,24,24,26,28, // 0 20
106 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,40, 2, 2, 2,40,32,32,32,32,32,32,32,48, 2, 2, 2,26, // 1 19
107 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,40, 2, 2, 2,40, 0, 0, 0, 0, 0,32,32,40, 2, 2, 2,26, // 2 18
108 40,16,12, 8, 4, 0,48, 0, 0, 0, 0, 0,24, 2,24, 8,24, 0, 0, 9, 9, 0,28,32,48, 2, 2, 2,24, // 3 17
109 40,20,48,48,48,48,48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0,24,32,40, 0, 0, 0,24, // 4 16
110 40,24,48,40,40,40,40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,20,32,48, 0, 0, 0,24, // 5 15
111 40,28,32,32,32,32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8,12,16,32,40, 0, 0, 0,24, // 6 14
112 40,32,32,32,32,32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,32,32,32,32,32,32,48, 0, 0, 0,24, // 7 13
113 40, 0,48,40,40,40,40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,32,-3,-8,-8,-5,-2, 0, 0, 0, 0,24, // 8 12
114 40, 0,-3,-8,-8,-8,32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,32,-3,-8,-8, 0, 0, 0, 0, 0, 0,24, // 9 11
115 40, 0,-6,-8,-8,-8,32, 0, 0, 0,48,48, 0,48,48, 0, 0,36,32,36,-8,-8, 0, 0, 0, 0, 0, 0,24, // 10 10
116 40, 0,48,-8,-8,-8,32,32,32,32,40, 1, 0, 1,40,32,32,32,32,32,-8,-8, 0, 0, 0, 0, 0, 0,24, // 11 9
117 40, 0,48,-8,-8,-8,-8,-8,-8,-8,-8, 0, 0, 0,-8,-8,-8,36,32,36,-8,-8, 0, 0, 0, 0, 0, 0,24, // 12 8
118 40, 0,48,-8,-8,-8,-8,-8,-8,-8,-8, 0, 0, 0,-8,-8,-8,-8,-8,-8,-8,-8, 0, 0, 0, 0, 0, 0,24, // 13 7
119 40, 0,48, 0,-2,-2, 0,-8,-8,-8,-8, 0, 0, 0,-8,-8, 0, 0, 0, 0, 0, 0, 0, 0,24,24,10,24,24, // 14 6
120 40, 0, 0, 0,-2,-2, 0, 0, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0,24, 0, 0, 0,24, // 15 5
121 40, 0, 0, 0,-2,-2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,24, 0, 0, 0,24, // 16 4
122 40,24,48,-2,-2,-2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,24, // 17 3
123 0,24,48,48,-2,-2,-2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,24, // 18 2
124 0,24,48,48,48,-2,-2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,24, 0, 0, 0,24, // 19 1
125 0,24,24,24,32,32,32,27,24,27,30,34,36,38,36,34,36,34,34,32,32,33,37,39,24,24,24,24,24 // 20 0
128 #define XX 127 // helper to keep a big number two-characters, for formatting
130 /// For each level square says the ceiling height.
131 const signed char levelCeiling[] =
133 // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28
134 40,40,40,40,40,40,40,XX,XX,XX,XX,36,40,40,40,40,40,36,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX, // 0 20
135 40,50,50,50,45,40,20,XX,XX,XX,XX,36,40,30,30,30,XX,36,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX, // 1 19
136 40,50,50,50,45,40,20,XX,XX,XX,XX,36,40,30,30,30,XX,36,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX, // 2 18
137 40,50,50,50,45,40,48,XX,XX,XX,XX,36,24,24,24,24,24,36,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX, // 3 17
138 40,50,48,48,48,48,47,XX,XX,XX,XX,36,36,36,36,36,36,36,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX, // 4 16
139 40,50,48,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX, // 5 15
140 40,50,48,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX, // 6 14
141 40,50,48,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX, // 7 13
142 40,50,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX, // 8 12
143 40,40,16,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX, // 9 11
144 40,30,16,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX, // 10 10
145 40,25,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX, // 11 9
146 40,20,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX, // 12 8
147 40,18,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,24,24,24,24,24,24, // 13 7
148 40,18,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,24,24,24,24,24,24, // 14 6
149 40,18,16,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,24,24,25,27,29,24, // 15 5
150 40,18,16,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,24,24,25,27,29,24, // 16 4
151 40,24,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,24,24,25,27,29,24, // 17 3
152 XX,24,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,24,24,25,27,29,24, // 18 2
153 XX,24,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,24,24,25,27,29,24, // 19 1
154 XX,24,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,XX,24,24,24,24,24,24 // 20 0
157 #undef XX
159 const unsigned char texture1[] =
160 { 32, 32 // width, height
161 ,0x12,0x65,0x65,0x6d,0x24,0x64,0x5b,0x12,0x12,0x64,0x5b,0x5b,0x12,0x51
162 ,0x12,0x09,0x00,0x6d,0x6d,0x6d,0x24,0x5b,0x5b,0x52,0x12,0x5b,0x52,0x5b
163 ,0x12,0x5b,0x52,0x09,0x12,0x5b,0x5b,0x5b,0x52,0x5b,0x5b,0x52,0x00,0x64
164 ,0x64,0x52,0x52,0x52,0x5b,0x00,0x09,0x6d,0x5b,0x5a,0x5b,0x5b,0x5a,0x51
165 ,0x12,0x64,0x5b,0x52,0x5b,0x52,0x5b,0x08,0x12,0x24,0x5b,0x5b,0x5b,0x5b
166 ,0x09,0x11,0x00,0x64,0x5b,0x5b,0x5a,0x09,0x09,0x08,0x00,0x5b,0x5b,0x5b
167 ,0x5a,0x64,0x12,0x51,0x00,0x64,0x5b,0x52,0x52,0x11,0x09,0x09,0x12,0x24
168 ,0x5b,0x5b,0x52,0x5a,0x12,0x09,0x00,0x5b,0x52,0x09,0x12,0x09,0x09,0x09
169 ,0x00,0x24,0x5a,0x5a,0x5b,0x51,0x12,0x08,0x09,0x25,0x5b,0x52,0x5b,0x52
170 ,0x11,0x09,0x12,0x64,0x5b,0x52,0x09,0x11,0x12,0x09,0x00,0x12,0x00,0x12
171 ,0x00,0x00,0x00,0x08,0x09,0x64,0x5b,0x51,0x12,0x11,0x12,0x08,0x09,0x64
172 ,0x5a,0x5b,0x12,0x12,0x09,0x09,0x12,0x65,0x5c,0x52,0x5a,0x5b,0x51,0x09
173 ,0x00,0x64,0x6d,0x6d,0x5c,0x65,0x64,0x09,0x00,0x24,0x64,0x5b,0x09,0x12
174 ,0x11,0x00,0x09,0x64,0x5b,0x52,0x52,0x12,0x12,0x08,0x00,0x64,0x52,0x52
175 ,0x52,0x52,0x5b,0x09,0x00,0x6d,0x5b,0x5b,0x52,0x5b,0x51,0x09,0x00,0x1b
176 ,0x5b,0x12,0x12,0x12,0x12,0x09,0x12,0x5b,0x11,0x09,0x11,0x09,0x09,0x09
177 ,0x09,0x5b,0x09,0x09,0x09,0x09,0x09,0x09,0x12,0x65,0x5b,0x5b,0x5b,0x52
178 ,0x5b,0x09,0x00,0x64,0x12,0x63,0x5b,0x12,0x5b,0x09,0x00,0x00,0x00,0x00
179 ,0x00,0x09,0x00,0x00,0x00,0x09,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5b
180 ,0x64,0x5b,0x09,0x5b,0x52,0x09,0x09,0x5b,0x11,0x52,0x09,0x12,0x09,0x08
181 ,0x00,0x1b,0x1b,0x23,0x1b,0x5a,0x5b,0x11,0x12,0x64,0x64,0x6d,0x24,0x5b
182 ,0x5b,0x09,0x00,0x5b,0x5a,0x52,0x52,0x09,0x08,0x09,0x12,0x5b,0x52,0x11
183 ,0x5a,0x11,0x12,0x08,0x08,0x1b,0x52,0x52,0x5b,0x5a,0x09,0x09,0x12,0x64
184 ,0x5b,0x64,0x12,0x12,0x12,0x08,0x00,0x00,0x00,0x12,0x09,0x00,0x09,0x00
185 ,0x12,0x24,0x5a,0x52,0x12,0x12,0x12,0x08,0x12,0x1b,0x12,0x5a,0x49,0x5a
186 ,0x52,0x09,0x12,0x6d,0x5b,0x52,0x5a,0x12,0x09,0x09,0x12,0x65,0x64,0x6d
187 ,0x6d,0x64,0x64,0x5b,0x00,0x5a,0x08,0x08,0x09,0x09,0x08,0x09,0x00,0x5b
188 ,0x5a,0x11,0x51,0x51,0x5a,0x09,0x12,0x6d,0x5b,0x5b,0x12,0x11,0x12,0x09
189 ,0x00,0x65,0x5b,0x64,0x5b,0x5b,0x5b,0x52,0x00,0x00,0x12,0x12,0x12,0x09
190 ,0x00,0x00,0x00,0x5a,0x52,0x52,0x09,0x52,0x09,0x09,0x12,0x63,0x5b,0x5a
191 ,0x09,0x5b,0x11,0x08,0x00,0x65,0x5b,0x5b,0x52,0x5b,0x52,0x52,0x00,0x65
192 ,0x6d,0x64,0x65,0x64,0x64,0x5b,0x00,0x5b,0x12,0x09,0x11,0x09,0x09,0x09
193 ,0x09,0x5b,0x11,0x08,0x09,0x09,0x09,0x08,0x00,0x64,0x64,0x5b,0x5b,0x5b
194 ,0x5b,0x09,0x00,0x5b,0x5b,0x5b,0x5b,0x5b,0x52,0x52,0x00,0x64,0x51,0x52
195 ,0x52,0x52,0x09,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x12,0x00,0x00,0x5b
196 ,0x5b,0x5b,0x52,0x52,0x5b,0x09,0x12,0x65,0x5b,0x5b,0x5b,0x52,0x5b,0x09
197 ,0x00,0x63,0x5a,0x51,0x51,0x51,0x5a,0x08,0x12,0x24,0x64,0x65,0x24,0x64
198 ,0x64,0x5b,0x00,0x5b,0x5b,0x52,0x5b,0x5b,0x52,0x09,0x00,0x64,0x5b,0x5b
199 ,0x12,0x52,0x5a,0x09,0x12,0x24,0x52,0x52,0x09,0x52,0x52,0x08,0x12,0x64
200 ,0x64,0x5b,0x5b,0x5b,0x64,0x52,0x00,0x6d,0x5b,0x52,0x5b,0x52,0x52,0x08
201 ,0x00,0x5b,0x5b,0x52,0x52,0x5b,0x52,0x09,0x00,0x1b,0x52,0x51,0x5a,0x52
202 ,0x09,0x09,0x12,0x64,0x52,0x5c,0x5b,0x64,0x5b,0x51,0x09,0x6d,0x5b,0x52
203 ,0x5b,0x52,0x11,0x09,0x00,0x64,0x5a,0x64,0x5b,0x52,0x5b,0x08,0x00,0x11
204 ,0x09,0x49,0x08,0x09,0x00,0x09,0x00,0x64,0x64,0x5b,0x52,0x5b,0x5b,0x09
205 ,0x12,0x65,0x64,0x5b,0x52,0x5b,0x52,0x09,0x12,0x64,0x64,0x64,0x52,0x09
206 ,0x5c,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x12,0x64,0x5b,0x64
207 ,0x52,0x5b,0x52,0x49,0x00,0x64,0x5b,0x52,0x52,0x5b,0x51,0x09,0x09,0x5b
208 ,0x09,0x09,0x09,0x08,0x09,0x12,0x00,0x6d,0x24,0x6d,0x24,0x64,0x64,0x5b
209 ,0x00,0x64,0x63,0x5b,0x5b,0x52,0x52,0x09,0x12,0x64,0x5b,0x5b,0x52,0x11
210 ,0x5b,0x09,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x09,0x12,0x6d,0x64,0x5b
211 ,0x52,0x64,0x5b,0x52,0x12,0x6d,0x5b,0x5b,0x5b,0x5b,0x5b,0x09,0x00,0x64
212 ,0x11,0x5a,0x52,0x5b,0x52,0x09,0x00,0x5b,0x5a,0x63,0x5a,0x23,0x12,0x00
213 ,0x12,0x6d,0x5b,0x11,0x5b,0x64,0x64,0x52,0x12,0x63,0x5b,0x5b,0x5b,0x5b
214 ,0x52,0x08,0x00,0x5c,0x52,0x5b,0x5b,0x52,0x52,0x08,0x08,0x5b,0x52,0x51
215 ,0x09,0x52,0x5a,0x09,0x00,0x6d,0x52,0x11,0x52,0x5b,0x52,0x09,0x12,0x64
216 ,0x5a,0x5b,0x52,0x5b,0x5b,0x08,0x00,0x5b,0x52,0x09,0x09,0x09,0x09,0x09
217 ,0x09,0x24,0x52,0x09,0x12,0x09,0x52,0x08,0x00,0x5b,0x5a,0x52,0x12,0x5b
218 ,0x5b,0x09,0x00,0x65,0x52,0x5b,0x5b,0x52,0x11,0x09,0x09,0x00,0x00,0x00
219 ,0x00,0x12,0x00,0x08,0x00,0x5b,0x52,0x51,0x09,0x09,0x09,0x09,0x00,0x64
220 ,0x5b,0x52,0x52,0x09,0x5b,0x09,0x12,0x6d,0x5b,0x5b,0x5b,0x5b,0x5a,0x11
221 ,0x00,0x6d,0x6d,0x24,0x64,0x64,0x5b,0x5b,0x00,0x5a,0x12,0x52,0x12,0x09
222 ,0x12,0x08,0x00,0x5b,0x12,0x09,0x09,0x09,0x08,0x09,0x00,0x64,0x5b,0x5b
223 ,0x52,0x5a,0x5b,0x09,0x12,0x6d,0x64,0x5a,0x5b,0x5b,0x5b,0x5b,0x00,0x5a
224 ,0x11,0x52,0x09,0x12,0x09,0x09,0x09,0x00,0x00,0x00,0x00,0x12,0x12,0x12
225 ,0x12,0x64,0x52,0x5b,0x5b,0x5b,0x5b,0x09,0x12,0x6d,0x12,0x5b,0x12,0x52
226 ,0x5b,0x52,0x09,0x5a,0x09,0x51,0x09,0x09,0x09,0x09,0x09,0x5c,0x64,0x6d
227 ,0x1b,0x24,0x64,0x08,0x12,0x64,0x5b,0x52,0x5b,0x5b,0x52,0x09,0x00,0x5b
228 ,0x5b,0x52,0x11,0x5b,0x12,0x09,0x08,0x5b,0x5a,0x09,0x51,0x52,0x12,0x08
229 ,0x00,0x5b,0x5b,0x11,0x5b,0x5b,0x5b,0x08,0x09,0x5b,0x12,0x52,0x52,0x09
230 ,0x09,0x09,0x00,0x6d,0x5b,0x52,0x52,0x12,0x12,0x09,0x08,0x11,0x00,0x49
231 ,0x09,0x00,0x09,0x00,0x00,0x6d,0x12,0x5b,0x52,0x5b,0x52,0x09,0x00,0x00
232 ,0x09,0x09,0x12,0x00,0x12,0x00,0x00,0x64,0x52,0x5b,0x52,0x5b,0x52,0x09
233 ,0x09,0x00,0x00,0x00,0x00,0x09,0x00,0x00,0x00,0x64,0x52,0x5b,0x5b,0x52
234 ,0x52,0x09
237 const unsigned char texture2[] =
238 { 32, 32 // width, height
239 ,0x65,0x1d,0x01,0x1c,0x12,0x0a,0x01,0x13,0x14,0x6e,0x2e,0x0b,0x1c,0x1d
240 ,0x2e,0x1d,0x13,0x0b,0x13,0x65,0x1d,0x1d,0x13,0x66,0x6f,0x6e,0x65,0x6f
241 ,0x77,0x7f,0x6f,0x6f,0x1d,0x14,0x13,0x6e,0x6e,0x66,0x6f,0x77,0x77,0x6f
242 ,0x66,0x66,0x13,0x25,0x0a,0x01,0x6e,0x66,0x01,0x12,0x02,0x01,0x1b,0x6e
243 ,0x77,0x77,0x77,0x77,0x77,0x6f,0x6f,0x6e,0x1c,0x1d,0x1c,0x77,0x67,0x6f
244 ,0x6f,0x77,0x67,0x77,0x77,0x66,0x13,0x0a,0x14,0x77,0x66,0x6f,0x77,0x66
245 ,0x1b,0x13,0x66,0x77,0x6f,0x77,0x6f,0x6f,0x6f,0x26,0x6e,0x1d,0x25,0x14
246 ,0x13,0x6e,0x6f,0x6f,0x77,0x6f,0x77,0x77,0x77,0x1d,0x1d,0x01,0x25,0x67
247 ,0x7f,0x6f,0x6f,0x66,0x66,0x14,0x66,0x6f,0x7f,0x6f,0x77,0x6f,0x1d,0x25
248 ,0x1d,0x66,0x1d,0x65,0x14,0x2e,0x26,0x77,0x6d,0x67,0x6f,0x25,0x6f,0x5e
249 ,0x5d,0x0b,0x5d,0x6f,0x6f,0x26,0x1d,0x77,0x66,0x1c,0x13,0x6f,0x6f,0x6f
250 ,0x66,0x67,0x66,0x65,0x6e,0x1c,0x1b,0x0a,0x01,0x1d,0x65,0x1e,0x6f,0x6e
251 ,0x67,0x66,0x66,0x65,0x14,0x1c,0x25,0x65,0x6e,0x66,0x66,0x6e,0x66,0x1c
252 ,0x02,0x1d,0x77,0x6e,0x77,0x66,0x25,0x13,0x5c,0x1d,0x0a,0x14,0x0b,0x14
253 ,0x6e,0x65,0x1d,0x66,0x1d,0x66,0x1d,0x66,0x14,0x25,0x14,0x6e,0x66,0x25
254 ,0x66,0x5d,0x66,0x25,0x0a,0x6e,0x6f,0x6f,0x6e,0x1d,0x13,0x65,0x5c,0x01
255 ,0x0a,0x15,0x1d,0x0a,0x01,0x5d,0x6e,0x5c,0x25,0x1d,0x1e,0x26,0x1d,0x1b
256 ,0x14,0x25,0x25,0x1d,0x14,0x1d,0x14,0x13,0x01,0x25,0x6e,0x25,0x25,0x25
257 ,0x1d,0x1c,0x01,0x0a,0x14,0x14,0x5d,0x14,0x14,0x0a,0x1d,0x5d,0x1c,0x6e
258 ,0x1d,0x65,0x5d,0x1d,0x0a,0x01,0x14,0x1c,0x25,0x0a,0x01,0x12,0x1c,0x0b
259 ,0x01,0x1c,0x14,0x25,0x0b,0x1b,0x25,0x14,0x25,0x02,0x1d,0x25,0x1d,0x09
260 ,0x13,0x1c,0x1d,0x66,0x1d,0x1c,0x0b,0x14,0x0b,0x65,0x2d,0x09,0x0a,0x09
261 ,0x14,0x66,0x6f,0x66,0x66,0x1c,0x0a,0x01,0x0b,0x14,0x66,0x1c,0x1d,0x1c
262 ,0x66,0x66,0x65,0x6e,0x1c,0x09,0x1c,0x1d,0x14,0x1c,0x0b,0x01,0x1d,0x6e
263 ,0x77,0x66,0x1c,0x1c,0x6e,0x6f,0x6f,0x77,0x7f,0x77,0x5e,0x6e,0x6f,0x67
264 ,0x6f,0x6f,0x0a,0x0a,0x66,0x67,0x66,0x25,0x13,0x1c,0x24,0x14,0x25,0x1c
265 ,0x0b,0x1d,0x6e,0x77,0x7f,0x77,0x5e,0x1c,0x65,0x6f,0x7f,0x6e,0x6f,0x77
266 ,0x6f,0x67,0x6f,0x6f,0x66,0x25,0x14,0x6f,0x6f,0x77,0x6f,0x67,0x6e,0x13
267 ,0x0a,0x09,0x13,0x12,0x1d,0x66,0x6f,0x66,0x5e,0x6e,0x66,0x25,0x14,0x25
268 ,0x26,0x25,0x6f,0x1d,0x77,0x6f,0x66,0x6e,0x66,0x1c,0x12,0x6f,0x6f,0x67
269 ,0x77,0x1d,0x77,0x13,0x66,0x77,0x6f,0x6f,0x6f,0x77,0x6f,0x66,0x77,0x77
270 ,0x6f,0x6e,0x13,0x25,0x26,0x25,0x66,0x65,0x66,0x66,0x6e,0x66,0x6e,0x14
271 ,0x09,0x66,0x6f,0x6e,0x2f,0x6e,0x26,0x1c,0x6f,0x66,0x6f,0x7f,0x6f,0x7f
272 ,0x6f,0x6f,0x6e,0x6e,0x66,0x6f,0x13,0x13,0x1d,0x66,0x1d,0x25,0x66,0x65
273 ,0x6e,0x1d,0x1d,0x0a,0x14,0x6f,0x77,0x77,0x2e,0x25,0x1c,0x0a,0x65,0x6f
274 ,0x6f,0x6f,0x7f,0x6f,0x77,0x77,0x66,0x6f,0x6e,0x6e,0x25,0x14,0x01,0x0a
275 ,0x09,0x0a,0x0b,0x14,0x1d,0x0a,0x14,0x13,0x66,0x6f,0x6f,0x25,0x1c,0x5d
276 ,0x65,0x01,0x66,0x1e,0x6f,0x6f,0x6f,0x77,0x6f,0x6f,0x6e,0x6f,0x66,0x1d
277 ,0x1d,0x0a,0x66,0x6f,0x66,0x2e,0x6e,0x6e,0x14,0x13,0x12,0x14,0x6f,0x6f
278 ,0x6e,0x6e,0x25,0x0a,0x13,0x12,0x6e,0x6f,0x66,0x6f,0x66,0x65,0x66,0x6f
279 ,0x66,0x25,0x66,0x25,0x0a,0x01,0x6e,0x77,0x77,0x6f,0x6f,0x6e,0x6e,0x14
280 ,0x1d,0x6e,0x1b,0x25,0x1d,0x1c,0x1d,0x14,0x01,0x25,0x25,0x66,0x6e,0x6f
281 ,0x1d,0x6f,0x66,0x1d,0x1d,0x1d,0x6e,0x1d,0x0b,0x6e,0x6f,0x77,0x7f,0x6f
282 ,0x77,0x77,0x66,0x66,0x13,0x5d,0x13,0x0a,0x01,0x1c,0x13,0x0a,0x6e,0x09
283 ,0x1d,0x65,0x25,0x66,0x66,0x6e,0x65,0x25,0x65,0x6e,0x1d,0x65,0x13,0x65
284 ,0x6f,0x77,0x67,0x7f,0x6f,0x77,0x6f,0x6e,0x14,0x1c,0x1c,0x6e,0x77,0x6e
285 ,0x77,0x6f,0x25,0x0a,0x1c,0x1d,0x1d,0x66,0x1d,0x6e,0x15,0x26,0x25,0x5e
286 ,0x25,0x13,0x1d,0x77,0x77,0x66,0x66,0x6e,0x6f,0x77,0x7f,0x6e,0x12,0x13
287 ,0x66,0x77,0x6f,0x77,0x6f,0x77,0x26,0x6f,0x0b,0x25,0x1c,0x25,0x25,0x25
288 ,0x66,0x1d,0x1b,0x25,0x0a,0x1d,0x6e,0x67,0x67,0x6f,0x66,0x1d,0x65,0x6e
289 ,0x67,0x6f,0x6e,0x13,0x77,0x7f,0x67,0x77,0x77,0x77,0x6f,0x6e,0x5d,0x13
290 ,0x14,0x1d,0x1c,0x1d,0x1d,0x14,0x1d,0x0a,0x09,0x1c,0x66,0x77,0x66,0x67
291 ,0x6e,0x1c,0x65,0x66,0x66,0x6d,0x1c,0x09,0x6e,0x67,0x6f,0x7f,0x6f,0x77
292 ,0x6f,0x6e,0x66,0x0a,0x01,0x13,0x1d,0x14,0x65,0x14,0x02,0x01,0x1d,0x1c
293 ,0x13,0x66,0x2e,0x66,0x77,0x6e,0x1e,0x25,0x25,0x6e,0x0a,0x13,0x6e,0x67
294 ,0x26,0x67,0x6f,0x77,0x67,0x6f,0x1d,0x6e,0x14,0x0a,0x01,0x13,0x01,0x25
295 ,0x66,0x77,0x66,0x65,0x1c,0x0b,0x66,0x25,0x66,0x66,0x25,0x6e,0x66,0x1d
296 ,0x14,0x0a,0x1d,0x66,0x66,0x66,0x6f,0x6e,0x6f,0x6f,0x5d,0x1d,0x0a,0x25
297 ,0x26,0x6f,0x6f,0x6f,0x7f,0x6f,0x6f,0x6f,0x77,0x0a,0x09,0x1d,0x6f,0x6e
298 ,0x15,0x25,0x1c,0x1d,0x1d,0x13,0x25,0x66,0x1c,0x6e,0x66,0x26,0x66,0x66
299 ,0x25,0x1c,0x0a,0x66,0x6f,0x7f,0x6f,0x6f,0x6f,0x66,0x6f,0x77,0x6e,0x66
300 ,0x0a,0x1b,0x26,0x1d,0x5e,0x1d,0x65,0x13,0x0a,0x1d,0x66,0x6e,0x25,0x6e
301 ,0x1d,0x1d,0x6e,0x25,0x13,0x1d,0x14,0x5e,0x77,0x27,0x7f,0x77,0x7f,0x67
302 ,0x66,0x67,0x1d,0x1d,0x13,0x09,0x76,0x66,0x24,0x1c,0x1b,0x13,0x13,0x1d
303 ,0x25,0x25,0x5e,0x1d,0x6e,0x25,0x1c,0x25,0x66,0x1d,0x09,0x1d,0x77,0x6f
304 ,0x66,0x6f,0x66,0x66,0x66,0x6e,0x65,0x66,0x65,0x1c,0x1d,0x1d,0x65,0x14
305 ,0x1c,0x25,0x0a,0x0a,0x0a,0x25,0x1d,0x66,0x14,0x25,0x66,0x6e,0x1d,0x25
306 ,0x09,0x1c,0x66,0x77,0x6f,0x66,0x7f,0x77,0x1d,0x6e,0x1c,0x1d,0x1d,0x0a
307 ,0x25,0x66,0x1d,0x25,0x13,0x0a,0x1d,0x14,0x1e,0x13,0x1d,0x14,0x65,0x66
308 ,0x66,0x25,0x1d,0x14,0x0a,0x14,0x15,0x65,0x7f,0x77,0x66,0x25,0x1d,0x1d
309 ,0x1d,0x6e,0x1c,0x14,0x13,0x65,0x1d,0x1c,0x0a,0x0a,0x65,0x1d,0x25,0x0a
310 ,0x1c,0x1d,0x1c,0x25,0x1d,0x1c,0x14,0x01,0x1b,0x0a,0x1d,0x65,0x6f,0x1d
311 ,0x66,0x65,0x6e,0x66,0x1d,0x14,0x0a,0x0a,0x1b,0x12,0x1c,0x0a,0x14,0x6e
312 ,0x66,0x25
315 const unsigned char texture3[] =
316 { 32, 32 // width, height
317 ,0xb6,0x3d,0x33,0x33,0x3e,0x33,0x2a,0x29,0x2a,0x29,0x2a,0x20,0x29,0x29
318 ,0x2a,0x29,0x10,0x10,0x10,0x49,0x58,0x99,0x50,0x50,0x10,0x4b,0x54,0x54
319 ,0x55,0x55,0x4a,0x49,0x29,0x3d,0x3d,0x7c,0x3d,0x33,0x34,0x3d,0x33,0x33
320 ,0x33,0x20,0x20,0x29,0x10,0x20,0x10,0x50,0x10,0x49,0x10,0x99,0x51,0x51
321 ,0x33,0x10,0x53,0x66,0x67,0x15,0x54,0x4b,0x7f,0x33,0x7f,0x3d,0x3e,0x3d
322 ,0x33,0x3d,0x29,0x29,0x2a,0x20,0x20,0x2a,0x10,0x20,0x10,0x51,0x50,0x50
323 ,0x58,0x51,0x51,0x51,0x33,0x33,0x10,0x55,0x5e,0x67,0x26,0x66,0x29,0x7f
324 ,0x3e,0x3d,0x3d,0x33,0x3d,0x33,0x29,0x10,0x10,0x20,0x33,0x10,0x10,0x2a
325 ,0x58,0x59,0x50,0x10,0x51,0x51,0x10,0x51,0x52,0x37,0x37,0x10,0x10,0x5d
326 ,0x53,0x55,0x6c,0x3e,0x3d,0x33,0x33,0x3d,0x33,0x29,0x10,0x2a,0x20,0x20
327 ,0x29,0x20,0x10,0x10,0x58,0x10,0x10,0x10,0x58,0x49,0x51,0x99,0x49,0x37
328 ,0x37,0x33,0x33,0x10,0x10,0x49,0x7f,0x7f,0x33,0x3d,0x3d,0x7f,0x33,0x3e
329 ,0x29,0x2a,0x29,0x2a,0x29,0x2a,0x20,0x20,0x20,0x50,0x51,0x10,0x58,0x51
330 ,0x51,0x99,0x49,0x00,0x33,0x10,0x10,0x10,0x10,0x10,0x3d,0x7f,0x3d,0x33
331 ,0x3d,0x3d,0x33,0x2a,0x2a,0x20,0x29,0x29,0x29,0x10,0x20,0x19,0x10,0x19
332 ,0x51,0x50,0x58,0x51,0x49,0x99,0x00,0x00,0x10,0x10,0x33,0x33,0x33,0x10
333 ,0x3d,0x7f,0x7f,0x33,0x3e,0x33,0x33,0x33,0x29,0x20,0x33,0x2a,0x20,0x58
334 ,0x58,0x19,0x19,0x51,0x10,0x51,0x59,0x51,0x51,0x51,0x00,0x10,0x10,0x00
335 ,0x00,0x10,0x10,0x10,0x3d,0xb6,0x2a,0x3e,0x33,0x3d,0x33,0x3d,0x2a,0x10
336 ,0x20,0x2a,0x10,0x58,0x58,0x19,0x50,0x19,0x58,0x10,0x58,0x99,0x51,0x49
337 ,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x10,0x3d,0x2a,0x6c,0x3d,0x3e,0x33
338 ,0x33,0x29,0x33,0x29,0x10,0x29,0x20,0x69,0x58,0x10,0x19,0x10,0x99,0x10
339 ,0x58,0x99,0x49,0x99,0x51,0x00,0x00,0x00,0x10,0x10,0x10,0x53,0xb6,0x3d
340 ,0x6c,0x33,0x33,0x33,0x3d,0x29,0x20,0x33,0x20,0x20,0x29,0x20,0x51,0x51
341 ,0x51,0x50,0x99,0x58,0x99,0x49,0x99,0x49,0x00,0x00,0x00,0x10,0x10,0x00
342 ,0x00,0x53,0x29,0x3e,0x7f,0x29,0x33,0x2a,0x33,0x29,0x29,0x33,0x20,0x29
343 ,0x10,0x58,0x10,0x49,0x51,0x58,0x99,0x49,0x49,0x51,0x51,0x00,0x00,0x00
344 ,0x00,0x00,0x00,0x00,0x53,0x33,0x29,0x33,0x7e,0x33,0xb6,0x2a,0x33,0x29
345 ,0x20,0x10,0x29,0x20,0x10,0x58,0x59,0x10,0x50,0x99,0x49,0x49,0x49,0x49
346 ,0x51,0x9a,0x4b,0x53,0x53,0x4a,0x4a,0x15,0x37,0x37,0x2d,0x7c,0x3e,0x3d
347 ,0x7f,0x29,0x2a,0x10,0x29,0x10,0x10,0x20,0x29,0x58,0x51,0x51,0x99,0x51
348 ,0x49,0x49,0x99,0x10,0x49,0x49,0x4a,0x4b,0x53,0x56,0x56,0x33,0x37,0x37
349 ,0x6c,0x33,0x3d,0x3d,0x3d,0x7f,0x20,0x10,0x29,0x10,0x10,0x99,0x10,0x58
350 ,0x51,0x49,0x49,0x49,0x49,0x58,0x49,0x51,0x4a,0x4b,0x4b,0x54,0x66,0x67
351 ,0x67,0x33,0x10,0x10,0xb6,0x3d,0x33,0x7f,0x29,0x3d,0x33,0x33,0x29,0x29
352 ,0xac,0x58,0x10,0x49,0x49,0x49,0x49,0x49,0x49,0x50,0x59,0x51,0x51,0x51
353 ,0x54,0x15,0x66,0x5e,0x33,0x10,0x56,0x54,0xb6,0x3d,0x33,0x33,0x3e,0x33
354 ,0x29,0x33,0x33,0x33,0x10,0x10,0x10,0x51,0x49,0x49,0x49,0x49,0x49,0x49
355 ,0x58,0x50,0x50,0x49,0x4b,0x54,0x54,0x55,0x55,0x55,0x4a,0x49,0x29,0x3d
356 ,0x3d,0x7c,0x7f,0x6c,0x2a,0x29,0x10,0x10,0x10,0x19,0x20,0x10,0x99,0x51
357 ,0x51,0x49,0x49,0x49,0x10,0x51,0x51,0x51,0x52,0x53,0x66,0x67,0x67,0x15
358 ,0x54,0x4b,0x29,0x33,0x7f,0x3d,0x6c,0x29,0x33,0x20,0x29,0x10,0x20,0x20
359 ,0x99,0x10,0x99,0x51,0x58,0x99,0x49,0x49,0x49,0x51,0x51,0x4b,0x4b,0x53
360 ,0x55,0x5e,0x5e,0x67,0x26,0x66,0x29,0x7f,0x3e,0x3d,0x29,0x29,0x33,0x2a
361 ,0x2a,0x20,0x33,0x20,0x61,0x20,0x58,0x10,0x10,0x99,0x99,0x49,0x49,0x10
362 ,0x51,0x52,0x4a,0x4b,0x53,0x54,0x54,0x5d,0x53,0x55,0x6c,0x7f,0x6c,0x29
363 ,0x33,0x3d,0x2a,0x20,0x29,0x2a,0x10,0x2a,0x20,0x20,0x58,0x10,0x10,0x58
364 ,0x99,0x51,0x51,0x49,0x99,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x54,0x54
365 ,0xb6,0xb6,0x33,0x3d,0x3e,0x3e,0x2a,0x33,0x20,0x2a,0x20,0x33,0x2a,0x58
366 ,0x58,0x50,0x10,0x58,0x10,0x10,0x58,0x99,0x00,0x99,0x00,0x00,0x00,0x00
367 ,0x33,0x10,0x00,0x49,0xb6,0x29,0x3f,0x33,0x33,0x33,0x3d,0x33,0x20,0x2a
368 ,0x33,0x2a,0x29,0x58,0x99,0x10,0x50,0x10,0x10,0x10,0x10,0x99,0x51,0x00
369 ,0x51,0x00,0x10,0x10,0x33,0x33,0x10,0x00,0x3d,0x6c,0x3d,0x33,0x3e,0x33
370 ,0x33,0x2a,0x2a,0x2a,0x33,0x29,0x10,0x58,0x58,0x10,0x10,0x10,0x51,0x10
371 ,0x50,0x99,0x51,0x51,0x00,0x00,0x00,0x10,0x10,0x37,0x37,0x10,0x7f,0xb6
372 ,0x33,0x3d,0x33,0x3f,0x2a,0x33,0x2a,0x33,0x29,0x10,0x10,0x29,0x10,0x33
373 ,0x10,0x50,0x49,0x10,0x51,0x51,0x51,0x51,0x51,0x00,0x00,0x00,0x00,0x33
374 ,0x37,0x33,0x3d,0x2a,0x3d,0x3d,0x3e,0x33,0x33,0x2a,0x2a,0x33,0x33,0x10
375 ,0x2a,0x20,0x10,0x10,0x10,0x50,0x49,0x58,0x51,0x51,0x58,0x99,0x00,0x00
376 ,0x00,0x00,0x00,0x10,0x33,0x33,0x7f,0x3d,0x33,0x7f,0x3d,0x3d,0x33,0x3d
377 ,0x20,0x29,0x20,0x33,0x2a,0x10,0x10,0x2a,0x10,0x10,0x10,0x58,0x99,0x51
378 ,0x59,0x99,0x00,0x00,0x00,0x00,0x10,0x10,0x10,0x33,0x29,0x3e,0x3d,0x3d
379 ,0x7c,0x3e,0x2a,0x3d,0x2c,0x2a,0x20,0x33,0x29,0x20,0x10,0x2a,0x10,0x10
380 ,0x49,0x10,0x99,0x49,0x51,0x51,0x49,0x00,0x10,0x10,0x10,0x10,0x53,0x14
381 ,0x29,0x33,0x7e,0x33,0x3d,0x3d,0x33,0x33,0x29,0x20,0x20,0x33,0x20,0x20
382 ,0x20,0x20,0x10,0x51,0x50,0x10,0x99,0x49,0x49,0x51,0x9a,0x4b,0x53,0x53
383 ,0x4a,0x15,0x56,0x54,0x2d,0x7c,0x3e,0x3d,0x3d,0x7e,0x3d,0x3d,0x2a,0x33
384 ,0x10,0x29,0x2a,0x29,0x10,0x20,0x10,0x58,0x58,0x58,0x99,0x51,0x10,0x49
385 ,0x49,0x4a,0x4b,0x53,0x56,0x54,0x4b,0x54,0x6c,0x33,0x3d,0x3d,0x3d,0x33
386 ,0x3d,0x33,0x29,0x33,0x20,0x20,0x20,0x10,0x2a,0x10,0x50,0x99,0x58,0x58
387 ,0x51,0x51,0x51,0x4a,0x4b,0x4b,0x54,0x66,0x67,0x56,0x2e,0x5e,0xb6,0x3d
388 ,0x33,0x7f,0x29,0x3d,0x2a,0x29,0x33,0x29,0x20,0x2a,0x10,0x10,0x2a,0x10
389 ,0x10,0x50,0x10,0x50,0x59,0x51,0x51,0x51,0x51,0x54,0x15,0x66,0x5e,0x15
390 ,0x56,0x54
393 const unsigned char texture4[] =
394 { 32, 32 // width, height
395 ,0x12,0x1c,0x65,0x65,0x65,0x65,0x1c,0x1c,0x1c,0x1c,0x1c,0x1b,0x1b,0x1b
396 ,0x13,0x00,0x5b,0x5b,0xad,0xad,0xad,0xad,0x5b,0x00,0x64,0xad,0xad,0x64
397 ,0x64,0x64,0x5b,0x00,0x1c,0x1b,0x1b,0x1b,0x13,0x13,0x12,0x13,0x12,0x12
398 ,0x12,0x12,0x0a,0x0a,0x09,0x00,0x5b,0x5b,0xad,0xad,0xad,0x64,0x5b,0x00
399 ,0xad,0x64,0x64,0x64,0x64,0x64,0x5b,0x00,0x65,0x1b,0x1b,0x13,0x13,0x12
400 ,0x0a,0x0a,0x12,0x0a,0x0a,0x0a,0x0a,0x09,0x09,0x00,0x5b,0x5b,0xad,0xad
401 ,0xad,0x64,0x5b,0x00,0xad,0x64,0x64,0x64,0x64,0x64,0x5b,0x00,0x65,0x1b
402 ,0x13,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x09,0x0a,0x09,0x00
403 ,0x5b,0x5b,0xad,0xad,0x64,0x64,0x5b,0x00,0x64,0x64,0x64,0x64,0x64,0x64
404 ,0x12,0x00,0x65,0x13,0x12,0x00,0x09,0x09,0x0a,0x09,0x09,0x09,0x09,0x09
405 ,0x13,0x0a,0x09,0x00,0x5b,0x5b,0xad,0x64,0x64,0x5b,0x5b,0x00,0x64,0x64
406 ,0x64,0x64,0x64,0x64,0x5b,0x00,0x65,0x13,0x12,0x00,0x09,0x0a,0x12,0x12
407 ,0x0a,0x12,0x12,0x0a,0x1b,0x0a,0x09,0x00,0x5b,0x5b,0x64,0x64,0x5b,0x64
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410 ,0x64,0x64,0x64,0x64,0x5b,0x00,0x5b,0x5b,0x5b,0x12,0x5b,0x12,0x5b,0x00
411 ,0x65,0x13,0x12,0x00,0x09,0x12,0x0a,0x0a,0x0a,0x09,0x0a,0x09,0x1c,0x0a
412 ,0x0a,0x00,0x5b,0x5b,0xad,0x64,0x5b,0x64,0x5b,0x00,0x00,0x00,0x00,0x00
413 ,0x00,0x00,0x00,0x00,0x1c,0x12,0x0a,0x00,0x09,0x12,0x0a,0x0a,0x09,0x0a
414 ,0x09,0x09,0x1c,0x0a,0x0a,0x00,0x52,0x52,0x64,0x64,0x64,0x5b,0x5b,0x00
415 ,0xad,0xad,0xad,0xad,0xad,0xad,0x5b,0x00,0x1c,0x12,0x0a,0x00,0x09,0x0a
416 ,0x0a,0x0a,0x09,0x09,0x09,0x09,0x65,0x0a,0x09,0x00,0x5b,0x52,0x64,0x64
417 ,0x5b,0x64,0x5b,0x00,0xad,0xad,0xad,0xad,0xad,0x64,0x5b,0x00,0x1b,0x0a
418 ,0x12,0x00,0x09,0x0a,0x09,0x09,0x0a,0x0a,0x09,0x09,0x65,0x09,0x09,0x00
419 ,0x5b,0x5b,0x5b,0x64,0x5b,0x5b,0x5b,0x00,0xad,0xad,0xad,0xad,0xad,0x64
420 ,0x5b,0x00,0x1b,0x12,0x0a,0x00,0x09,0x0a,0x0a,0x09,0x0a,0x09,0x09,0x0a
421 ,0x1c,0x09,0x09,0x00,0x52,0x12,0x64,0x64,0x64,0x5b,0x5b,0x00,0xad,0xad
422 ,0xad,0xad,0x64,0x64,0x5b,0x00,0x1b,0x0a,0x09,0x09,0x13,0x1b,0x1c,0x1c
423 ,0x65,0x65,0x1c,0x1c,0x1b,0x09,0x09,0x00,0x5b,0x52,0x64,0x64,0x64,0x5b
424 ,0x12,0x00,0xad,0xad,0xad,0x64,0x64,0x5b,0x5b,0x00,0x1b,0x0a,0x09,0x0a
425 ,0x09,0x09,0x09,0x0a,0x09,0x0a,0x09,0x09,0x09,0x09,0x09,0x00,0x12,0x12
426 ,0x5b,0x5b,0x5b,0x5b,0x5b,0x00,0xad,0xad,0x64,0x64,0x5b,0x5b,0x12,0x00
427 ,0x13,0x09,0x09,0x09,0x09,0x09,0x0a,0x0a,0x09,0x09,0x09,0x09,0x09,0x09
428 ,0x09,0x00,0x09,0x09,0x5b,0x12,0x12,0x12,0x12,0x00,0xad,0xad,0x64,0x64
429 ,0x64,0x64,0x5b,0x00,0x0a,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
430 ,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
431 ,0xad,0x64,0x64,0x5b,0x5b,0x5b,0x12,0x00,0x12,0x1c,0x65,0x65,0x65,0x65
432 ,0x1c,0x1c,0x1c,0x1c,0x1c,0x1b,0x1b,0x1b,0x13,0x00,0x5b,0x5b,0xad,0x64
433 ,0xad,0xad,0x5b,0x00,0x64,0x64,0x64,0x5b,0x5b,0x64,0x5b,0x00,0x1c,0x1b
434 ,0x1b,0x1b,0x1b,0x13,0x12,0x13,0x12,0x12,0x12,0x12,0x0a,0x0a,0x09,0x00
435 ,0x5b,0x5b,0xad,0xad,0xad,0x64,0x5b,0x00,0xad,0x64,0x5b,0x5b,0x5b,0x5b
436 ,0x5b,0x00,0x65,0x1b,0x1b,0x13,0x13,0x12,0x0a,0x0a,0x12,0x0a,0x0a,0x0a
437 ,0x0a,0x09,0x09,0x00,0x5b,0x5b,0xad,0x64,0x64,0x64,0x5b,0x00,0x64,0x64
438 ,0x64,0x64,0x5b,0x5b,0x5b,0x00,0x65,0x13,0x1b,0x00,0x00,0x00,0x00,0x00
439 ,0x00,0x00,0x00,0x00,0x09,0x0a,0x09,0x00,0x5b,0x5b,0x64,0x64,0x64,0x64
440 ,0x5b,0x00,0x64,0x64,0x64,0x64,0x5b,0x64,0x5b,0x00,0x65,0x1b,0x13,0x00
441 ,0x09,0x09,0x0a,0x09,0x09,0x09,0x09,0x09,0x1b,0x0a,0x09,0x00,0x5b,0x5b
442 ,0xad,0x64,0x5b,0x64,0x5b,0x00,0x64,0x64,0x64,0x64,0x5b,0x5b,0x5b,0x00
443 ,0x65,0x13,0x12,0x00,0x09,0x0a,0x12,0x12,0x0a,0x12,0x12,0x12,0x1b,0x0a
444 ,0x09,0x00,0x5b,0x52,0x64,0x64,0x5b,0x5b,0x5b,0x00,0x64,0x64,0x64,0x64
445 ,0x5b,0x5b,0x12,0x00,0x65,0x12,0x13,0x00,0x09,0x12,0x0a,0x0a,0x0a,0x0a
446 ,0x0a,0x0a,0x1c,0x09,0x0a,0x00,0x5b,0x5b,0x64,0x64,0x5b,0x64,0x5b,0x00
447 ,0x5b,0x5b,0x5b,0x5b,0x5b,0x12,0x5b,0x00,0x65,0x13,0x12,0x00,0x09,0x12
448 ,0x0a,0x0a,0x0a,0x09,0x0a,0x09,0x1c,0x0a,0x0a,0x00,0x5b,0x52,0x64,0x5b
449 ,0x64,0x5b,0x5b,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1c,0x12
450 ,0x0a,0x00,0x09,0x12,0x0a,0x0a,0x09,0x0a,0x09,0x09,0x1c,0x0a,0x0a,0x00
451 ,0x52,0x5b,0x64,0x64,0x5b,0x5b,0x5b,0x00,0xad,0xad,0xad,0xad,0xad,0xad
452 ,0x5b,0x00,0x1c,0x12,0x0a,0x00,0x09,0x0a,0x0a,0x0a,0x09,0x09,0x09,0x09
453 ,0x65,0x0a,0x09,0x00,0x5b,0x52,0x64,0x64,0x5b,0x5b,0x5b,0x00,0xad,0xad
454 ,0xad,0xad,0xad,0x64,0x5b,0x00,0x1b,0x0a,0x12,0x00,0x09,0x0a,0x09,0x09
455 ,0x0a,0x0a,0x09,0x09,0x65,0x09,0x09,0x00,0x52,0x12,0x64,0x5b,0x5b,0x5b
456 ,0x5b,0x00,0xad,0xad,0xad,0xad,0xad,0x64,0x5b,0x00,0x1b,0x12,0x0a,0x00
457 ,0x09,0x0a,0x0a,0x09,0x0a,0x09,0x09,0x0a,0x1c,0x09,0x09,0x00,0x52,0x52
458 ,0x5b,0x5b,0x5b,0x64,0x5b,0x00,0xad,0xad,0xad,0xad,0x64,0x64,0x5b,0x00
459 ,0x1b,0x0a,0x09,0x09,0x13,0x1b,0x1c,0x1c,0x65,0x65,0x1c,0x1c,0x1b,0x09
460 ,0x09,0x00,0x12,0x12,0x5b,0x5b,0x5b,0x5b,0x5b,0x00,0xad,0xad,0xad,0xad
461 ,0xad,0x64,0x5b,0x00,0x1b,0x0a,0x09,0x0a,0x0a,0x09,0x09,0x09,0x09,0x09
462 ,0x09,0x09,0x09,0x09,0x09,0x00,0x12,0x12,0x5b,0x5b,0x5b,0x5b,0x12,0x00
463 ,0xad,0xad,0xad,0x64,0xad,0x64,0x5b,0x00,0x13,0x09,0x0a,0x09,0x09,0x09
464 ,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,0x09,0x12,0x5b,0x5b
465 ,0x5b,0x12,0x5b,0x00,0xad,0xad,0x64,0x64,0xad,0x64,0x5b,0x00,0x0a,0x00
466 ,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
467 ,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xad,0x64,0xad,0x64,0xad,0x64
468 ,0x12,0x00
471 const unsigned char sprite1[] =
472 { 32, 32 // width, height
473 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x00
474 ,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x07,0x07,0x07,0x07,0x07
475 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
476 ,0x00,0x00,0x00,0x64,0x64,0x64,0x76,0x64,0x64,0x64,0x64,0x64,0x00,0x07
477 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
478 ,0x07,0x07,0x00,0x00,0x64,0x76,0x64,0x00,0x00,0x00,0x00,0x00,0x00,0x00
479 ,0x00,0x00,0x07,0x07,0x07,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x07
480 ,0x07,0x07,0x07,0x07,0x00,0x00,0x76,0x64,0x00,0x00,0x00,0x09,0x09,0x09
481 ,0x00,0x00,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x00,0x52,0x76,0x76,0x64
482 ,0x52,0x00,0x07,0x07,0x07,0x07,0x00,0x00,0x76,0x64,0x00,0x09,0x09,0x09
483 ,0x09,0x09,0x52,0x00,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x00,0x00,0x52
484 ,0x09,0x76,0x52,0x64,0x52,0x00,0x07,0x07,0x07,0x00,0xff,0x76,0x09,0x09
485 ,0x52,0x09,0x52,0x09,0x09,0x52,0x09,0x00,0x07,0x07,0x07,0x07,0x07,0x07
486 ,0x00,0x76,0x76,0x64,0x52,0x64,0x09,0x64,0x52,0x00,0x07,0x07,0x00,0xff
487 ,0x09,0x09,0x09,0x52,0x09,0x52,0x09,0x52,0x52,0x52,0x52,0x00,0x00,0x07
488 ,0x07,0x07,0x07,0x00,0x52,0x76,0x52,0x64,0x09,0x76,0x52,0x64,0x52,0x00
489 ,0x07,0x00,0x76,0x52,0x52,0x64,0x64,0x52,0x52,0x52,0x52,0x64,0x52,0x64
490 ,0x64,0x64,0x64,0x00,0x07,0x07,0x00,0x52,0x09,0x76,0x09,0x64,0x52,0x76
491 ,0x09,0x64,0x52,0x00,0x00,0x76,0x64,0x00,0x00,0x00,0x00,0x00,0x64,0x52
492 ,0x52,0x52,0x52,0x52,0x00,0x00,0x00,0x07,0x07,0x07,0x00,0x52,0x09,0x64
493 ,0x52,0x64,0x52,0x76,0x52,0x64,0x52,0x00,0x00,0xff,0x00,0x07,0x07,0x07
494 ,0x07,0x07,0x00,0x64,0x52,0x52,0x52,0x00,0x00,0x00,0x07,0x07,0x07,0x07
495 ,0x00,0x00,0x09,0x76,0x09,0x64,0x09,0x64,0x52,0x52,0x52,0x00,0x07,0x00
496 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x00,0x64,0x52,0x00,0x00,0x76,0x76
497 ,0x00,0x07,0x07,0x07,0x00,0x64,0x09,0x76,0x52,0x64,0x09,0x76,0x09,0x52
498 ,0x52,0x00,0x07,0x07,0x07,0x07,0x07,0x00,0x00,0x00,0x07,0x00,0x64,0x09
499 ,0x00,0x76,0x64,0x00,0x00,0x07,0x07,0x07,0x00,0x52,0x00,0x76,0x09,0x52
500 ,0x09,0x64,0x52,0x64,0x52,0x00,0x07,0x00,0x07,0x07,0x00,0x64,0x76,0x64
501 ,0x00,0x07,0x00,0x09,0x76,0x64,0x76,0x00,0x76,0x00,0x07,0x00,0x64,0x64
502 ,0x09,0x64,0x52,0x64,0x09,0x76,0x52,0x64,0x52,0x00,0x00,0xff,0x00,0x00
503 ,0x76,0x00,0x00,0x64,0x64,0x00,0x52,0x52,0x64,0x00,0x00,0x76,0x64,0x64
504 ,0x00,0x64,0x00,0x00,0x09,0x76,0x09,0x64,0x09,0x76,0x52,0x52,0x52,0x00
505 ,0x07,0x00,0x76,0x76,0x00,0x07,0x07,0x00,0x64,0x00,0x09,0x64,0x52,0x64
506 ,0x64,0x64,0x00,0x00,0x64,0x00,0x00,0x52,0x09,0x64,0x09,0x52,0x00,0x76
507 ,0x09,0x64,0x52,0x00,0x07,0x07,0x00,0x00,0x07,0x07,0x07,0x00,0x64,0x52
508 ,0x64,0x52,0x52,0x64,0x64,0x00,0x07,0x07,0x00,0x07,0x00,0x52,0x09,0x64
509 ,0x52,0x52,0x00,0x64,0x09,0x52,0x52,0x00,0x07,0x07,0x00,0x00,0x07,0x07
510 ,0x07,0x00,0x64,0x52,0x64,0x52,0x52,0x52,0x64,0x00,0x07,0x07,0x00,0x07
511 ,0x00,0x52,0x00,0x64,0x09,0x64,0x00,0x64,0x09,0x52,0x52,0x00,0x07,0x00
512 ,0x64,0x64,0x00,0x07,0x07,0x00,0x52,0x00,0x09,0x64,0x52,0x52,0x52,0x64
513 ,0x00,0x00,0x64,0x00,0x00,0x09,0x00,0x76,0x09,0x52,0x00,0x76,0x09,0x52
514 ,0x52,0x00,0x00,0x64,0x00,0x00,0x64,0x00,0x00,0x52,0x64,0x00,0x52,0x52
515 ,0x64,0x00,0x00,0x64,0x64,0x64,0x00,0x64,0x00,0x00,0x00,0x64,0x09,0x52
516 ,0x00,0x64,0x52,0x52,0x52,0x00,0x07,0x00,0x07,0x07,0x00,0x52,0x64,0x52
517 ,0x00,0x07,0x00,0x09,0x64,0x64,0x64,0x00,0x64,0x00,0x07,0x00,0x64,0x64
518 ,0x00,0x64,0x09,0x52,0x00,0x64,0x09,0x64,0x52,0x00,0x07,0x07,0x07,0x07
519 ,0x07,0x00,0x00,0x00,0x07,0x00,0x64,0x00,0x00,0x64,0x52,0x00,0x00,0x07
520 ,0x07,0x07,0x00,0x52,0x09,0x64,0x52,0x52,0x00,0x64,0x52,0x52,0x52,0x00
521 ,0x07,0x00,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x00,0x64,0x00,0x00,0x00
522 ,0x64,0x64,0x00,0x07,0x07,0x07,0x00,0x64,0x00,0x64,0x09,0x52,0x00,0x52
523 ,0x09,0x52,0x52,0x00,0x00,0x64,0x00,0x07,0x07,0x07,0x07,0x07,0x00,0x64
524 ,0x00,0x00,0x09,0x00,0x00,0x00,0x07,0x07,0x07,0x07,0x00,0x00,0x00,0x52
525 ,0x52,0x52,0x00,0x64,0x09,0x52,0x52,0x00,0x00,0x64,0x64,0x00,0x00,0x00
526 ,0x00,0x00,0x64,0x00,0x00,0x09,0x09,0x09,0x00,0x00,0x00,0x00,0x07,0x07
527 ,0x00,0x00,0x00,0x64,0x09,0x52,0x00,0x52,0x09,0x52,0x52,0x00,0x07,0x00
528 ,0x64,0x00,0x09,0x52,0x52,0x52,0x09,0x09,0x52,0x09,0x52,0x52,0x52,0x52
529 ,0x52,0x00,0x00,0x07,0x00,0x09,0x00,0x52,0x09,0x52,0x00,0x52,0x52,0x52
530 ,0x52,0x00,0x07,0x07,0x00,0x64,0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09
531 ,0x09,0x09,0x09,0x00,0x00,0x00,0x07,0x07,0x07,0x00,0x09,0x64,0x52,0x52
532 ,0x00,0x64,0x09,0x52,0x52,0x00,0x07,0x07,0x07,0x00,0x64,0x64,0x00,0x09
533 ,0x09,0x52,0x09,0x09,0x09,0x09,0x52,0x00,0x00,0x07,0x07,0x07,0x07,0x07
534 ,0x00,0x52,0x52,0x52,0x00,0x52,0x09,0x52,0x52,0x00,0x07,0x07,0x07,0x07
535 ,0x00,0x00,0x64,0x64,0x09,0x09,0x09,0x52,0x09,0x52,0x09,0x00,0x00,0x00
536 ,0x00,0x07,0x07,0x07,0x07,0x00,0x00,0x00,0x00,0x64,0x52,0x52,0x52,0x00
537 ,0x07,0x07,0x07,0x07,0x07,0x07,0x00,0x00,0x64,0x64,0x09,0x09,0x52,0x09
538 ,0x52,0x09,0x00,0x00,0x00,0x00,0x07,0x07,0x07,0x07,0x00,0x00,0x09,0x52
539 ,0x52,0x52,0x52,0x00,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x00,0x00
540 ,0x64,0x64,0x64,0x09,0x09,0x09,0x09,0x09,0x00,0x00,0x00,0x00,0x07,0x07
541 ,0x07,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x07,0x07,0x07,0x07,0x07
542 ,0x07,0x07,0x07,0x07,0x00,0x00,0x00,0x64,0x64,0x64,0x64,0x64,0x64,0x64
543 ,0x64,0x64,0x00,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
544 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x00,0x00,0x00
545 ,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
546 ,0x07,0x07
549 const unsigned char sprite2[] =
550 { 32, 32 // width, height
551 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
552 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
553 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
554 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
555 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
556 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
557 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
558 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
559 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
560 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
561 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
562 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
563 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x00,0x00,0x00,0x07,0x07,0x07
564 ,0x07,0x07,0x07,0x07,0x07,0x07,0x00,0x07,0x07,0x07,0x07,0x07,0x07,0x07
565 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x00,0xbf,0xbf
566 ,0xbf,0x00,0x07,0x07,0x07,0x07,0x07,0x00,0x00,0x00,0x27,0x00,0x07,0x07
567 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
568 ,0x07,0x00,0xbf,0x5b,0x5b,0x00,0x00,0x00,0x00,0x00,0x00,0x27,0x27,0x27
569 ,0x0c,0x00,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
570 ,0x07,0x07,0x07,0x07,0x00,0x52,0x6d,0x5b,0x09,0x0c,0x0c,0x0c,0x27,0x27
571 ,0x27,0x0c,0x0a,0x0a,0x0a,0x00,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
572 ,0x07,0x07,0x07,0x07,0x07,0x00,0x07,0x00,0x5b,0x09,0x09,0x09,0x0a,0x0a
573 ,0x0a,0x0a,0x0a,0x0a,0x0a,0x0a,0x0b,0x0b,0x0a,0x00,0x07,0x07,0x00,0x00
574 ,0x00,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x00,0x3f,0x00,0x5b,0x09,0x5b
575 ,0x09,0x00,0x02,0x01,0x01,0x0a,0x0a,0x0a,0x0a,0x0a,0x0a,0x0a,0x0a,0x00
576 ,0x00,0x07,0x00,0x3e,0xb6,0x00,0x07,0x00,0x07,0x07,0x07,0x00,0x15,0x15
577 ,0x3d,0x09,0x09,0x09,0x00,0x01,0x01,0x0a,0x0a,0x0a,0x0a,0x0a,0x0a,0x01
578 ,0x01,0x01,0x01,0x52,0x52,0x00,0x07,0x00,0x3e,0x6d,0x00,0xb6,0x00,0x07
579 ,0x00,0x0c,0x0c,0x15,0x15,0x3d,0x00,0x00,0x0a,0x0a,0x00,0x00,0x00,0x01
580 ,0x01,0x01,0x01,0x01,0x01,0x01,0x52,0x6d,0x52,0x00,0x07,0x07,0x00,0x3d
581 ,0x5b,0x6d,0x00,0x00,0x27,0x27,0x0c,0x0c,0x15,0x3f,0x00,0x01,0x00,0x00
582 ,0x09,0x00,0x52,0x00,0x09,0x00,0x00,0x00,0x01,0x01,0x09,0xb6,0x09,0x00
583 ,0x07,0x07,0x07,0x00,0x3d,0x09,0x00,0x0a,0x0c,0x15,0x27,0x09,0x09,0x09
584 ,0x09,0x00,0x3f,0x00,0x52,0x09,0x64,0x00,0x3d,0x3d,0x3f,0x64,0x64,0x09
585 ,0xb6,0x6d,0x09,0x00,0x07,0x07,0x00,0xbf,0x6d,0x00,0x5b,0x52,0x0a,0x09
586 ,0x09,0x09,0x5b,0x6d,0x09,0x5b,0x3d,0x00,0x64,0x00,0x64,0x09,0x00,0x1d
587 ,0x3f,0x5b,0x52,0x52,0x09,0x52,0x00,0x00,0x07,0x00,0xb6,0xff,0x3e,0x00
588 ,0x3e,0x3e,0x3d,0x09,0x5b,0x6d,0xbf,0xb6,0x52,0x3e,0x1d,0x3d,0x00,0x64
589 ,0x00,0x52,0x00,0x00,0x09,0x52,0x52,0x12,0x09,0x00,0x00,0x00,0x00,0x3d
590 ,0x3d,0x3d,0x00,0x00,0x00,0x00,0x09,0x09,0x09,0x6d,0x6d,0x52,0x52,0x3e
591 ,0x1d,0x3d,0x00,0x64,0x00,0x52,0x00,0x02,0x00,0x00,0x09,0x00,0x00,0x01
592 ,0x00,0x00,0x07,0x00,0x52,0x5b,0x3d,0x00,0x3d,0x3f,0x3f,0x09,0x5b,0x52
593 ,0x5b,0x6d,0x52,0x3d,0x1d,0x3f,0x00,0x64,0x00,0x52,0x00,0x01,0x01,0x01
594 ,0x01,0x0a,0x0a,0x0a,0x00,0x00,0x07,0x07,0x00,0x52,0x5b,0x00,0x52,0x52
595 ,0x0a,0x27,0x09,0x09,0x09,0x09,0x52,0x5b,0x3f,0x00,0x00,0x64,0x00,0x52
596 ,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x07,0x07,0x07,0x07,0x00
597 ,0x3f,0x09,0x00,0x0a,0x0c,0x27,0x0c,0x15,0x3f,0x09,0x09,0x09,0x3f,0x00
598 ,0x64,0x00,0x52,0x09,0x00,0x3d,0x3f,0x5b,0x00,0x00,0x01,0x01,0x00,0x07
599 ,0x07,0x07,0x00,0x1d,0x52,0x5b,0x00,0x0c,0x27,0x0c,0x0c,0x15,0x0c,0x3d
600 ,0x00,0x00,0x00,0x00,0x52,0x09,0x00,0x00,0x3f,0x3e,0x3d,0x52,0x52,0x64
601 ,0x09,0x52,0x00,0x00,0x07,0x00,0x1d,0x5b,0x00,0x5b,0x00,0x27,0x0c,0x0c
602 ,0x15,0x15,0x15,0x3d,0x52,0x52,0x0a,0x52,0xbf,0x6d,0x00,0x00,0x00,0x3f
603 ,0x52,0x12,0x12,0x09,0x64,0xb6,0x52,0x00,0x00,0x3f,0x5b,0x00,0x07,0x00
604 ,0x07,0x00,0x00,0x0c,0x27,0x15,0x15,0x3e,0x00,0x09,0x52,0xbf,0x6d,0x5b
605 ,0x0a,0x0a,0x0a,0x01,0x00,0x00,0x00,0x00,0x00,0x64,0x09,0x00,0x00,0x00
606 ,0x00,0x07,0x07,0x07,0x07,0x07,0x07,0x00,0x00,0x27,0x3e,0x27,0x27,0x15
607 ,0x09,0x00,0x00,0x0a,0x0a,0x0a,0x0a,0x0a,0x01,0x01,0x01,0x00,0x00,0x09
608 ,0x09,0x00,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x00
609 ,0x3d,0x0c,0x0c,0x27,0x27,0x27,0x27,0x15,0x0a,0x0a,0x0a,0x0a,0x0a,0x0a
610 ,0x01,0x01,0x01,0x0a,0x00,0x00,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
611 ,0x07,0x07,0x07,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x15,0x27,0x27,0x27
612 ,0x27,0x15,0x15,0x0a,0x0a,0x0a,0x0a,0x0a,0x00,0x07,0x07,0x07,0x07,0x07
613 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
614 ,0x00,0x00,0x00,0x00,0x00,0x00,0x15,0x15,0x15,0x15,0x15,0x15,0x00,0x07
615 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
616 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x00,0x00,0x00,0x00
617 ,0x00,0x00,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
618 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
619 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
620 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
621 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
622 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
623 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
624 ,0x07,0x07
627 const unsigned char sprite3[] =
628 { 32, 32 // width, height
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639 ,0x7b,0x7b,0x08,0x08,0x08,0x58,0x58,0x08,0x58,0x58,0x58,0x07,0x07,0x07
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641 ,0x28,0x7b,0x58,0x58,0x58,0x7b,0x58,0x08,0x08,0x58,0x58,0x58,0x58,0x58
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659 ,0x28,0x28,0x7b,0x7b,0x58,0x58,0x7b,0x7b,0x28,0x28,0x08,0x08,0x08,0x08
660 ,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x09,0x65,0x13,0x13,0x65,0x13
661 ,0x07,0x7b,0x58,0x58,0x28,0x7b,0x7b,0x7b,0x58,0x58,0x58,0x28,0x28,0x28
662 ,0x08,0x08,0x08,0x08,0x08,0x08,0x58,0x58,0x28,0x28,0x08,0x08,0x09,0x13
663 ,0x13,0x65,0x65,0x13,0x7b,0x7b,0x7b,0x58,0x58,0x28,0x7b,0x7b,0x58,0x58
664 ,0x58,0x58,0x58,0x58,0x08,0x08,0x08,0x08,0x08,0x08,0x58,0x58,0x58,0x28
665 ,0x28,0x28,0x08,0x09,0x09,0x09,0x09,0x65,0x08,0x7b,0x7b,0x58,0x58,0x28
666 ,0x28,0x28,0x58,0x58,0x58,0x58,0x28,0x7b,0x28,0x58,0x08,0x08,0x08,0x08
667 ,0x08,0x58,0x28,0x28,0x28,0x28,0x28,0x09,0x13,0x65,0x65,0x65,0x58,0x7b
668 ,0x7b,0x7b,0x58,0x28,0x28,0x58,0x58,0x58,0x58,0x58,0x28,0x28,0x7b,0x58
669 ,0x08,0x08,0x08,0x08,0x08,0x08,0x58,0x28,0x28,0x28,0x09,0x09,0x13,0x13
670 ,0x13,0x09,0x58,0x7b,0x7b,0x28,0x28,0x28,0x28,0x58,0x58,0x58,0x58,0x58
671 ,0x28,0x7b,0x7b,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x58,0x58,0x08,0x08
672 ,0x09,0x09,0x09,0x09,0x09,0x09,0x07,0x28,0x28,0x28,0x28,0x28,0x7b,0x58
673 ,0x58,0x58,0x58,0x28,0x7b,0x28,0x08,0x08,0x08,0x08,0x28,0x28,0x08,0x58
674 ,0x58,0x28,0x08,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x07,0x28,0x58,0x28
675 ,0x28,0x28,0x7b,0x7b,0x28,0x28,0x58,0x7b,0x7b,0x7b,0x08,0x08,0x58,0x58
676 ,0x28,0x58,0x58,0x58,0x28,0x28,0x28,0x08,0x08,0x13,0x09,0x09,0x09,0x09
677 ,0x07,0x07,0x08,0x28,0x28,0x28,0x28,0x7b,0x7b,0x28,0x58,0x28,0x7b,0x7b
678 ,0x28,0x08,0x08,0x58,0x7b,0x08,0x58,0x58,0x28,0x28,0x28,0x08,0x08,0x07
679 ,0x13,0x09,0x09,0x09,0x07,0x07,0x58,0x28,0x28,0x7b,0x7b,0x7b,0x7b,0x28
680 ,0x58,0x58,0x28,0x28,0x28,0x08,0x08,0x08,0x28,0x08,0x08,0x58,0x58,0x58
681 ,0x08,0x08,0x07,0x07,0x07,0x13,0x09,0x09,0x07,0x07,0x28,0x7b,0x28,0x7b
682 ,0x28,0x7b,0x7b,0x58,0x08,0x08,0x08,0x08,0x28,0x08,0x08,0x08,0x58,0x08
683 ,0x08,0x08,0x58,0x08,0x08,0x07,0x07,0x07,0x07,0x13,0x13,0x09,0x07,0x07
684 ,0x28,0x7b,0x7b,0x7b,0x08,0x08,0x08,0x08,0x58,0x58,0x08,0x08,0x08,0x08
685 ,0x58,0x58,0x58,0x58,0x08,0x08,0x08,0x08,0x08,0x08,0x07,0x07,0x07,0x07
686 ,0x13,0x09,0x07,0x07,0x08,0x08,0x7b,0x7b,0x28,0x08,0x08,0x08,0x08,0x58
687 ,0x58,0x08,0x08,0x58,0x58,0x58,0x58,0x58,0x08,0x08,0x08,0x08,0x08,0x08
688 ,0x07,0x07,0x07,0x07,0x13,0x09,0x07,0x07,0x07,0x08,0x28,0x28,0x28,0x08
689 ,0x08,0x08,0x58,0x58,0x58,0x08,0x58,0x58,0x58,0x58,0x08,0x08,0x08,0x08
690 ,0x08,0x08,0x07,0x07,0x07,0x07,0x07,0x07,0x13,0x09,0x07,0x07,0x07,0x07
691 ,0x28,0x28,0x28,0x08,0x58,0x08,0x08,0x08,0x08,0x28,0x58,0x58,0x28,0x28
692 ,0x08,0x58,0x08,0x08,0x08,0x08,0x08,0x07,0x07,0x07,0x07,0x07,0x07,0x09
693 ,0x07,0x07,0x07,0x07,0x08,0x28,0x28,0x08,0x28,0x28,0x08,0x58,0x28,0x28
694 ,0x58,0x58,0x28,0x28,0x28,0x58,0x08,0x08,0x08,0x08,0x08,0x07,0x07,0x07
695 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x08,0x08,0x58,0x58,0x28,0x28
696 ,0x08,0x28,0x28,0x28,0x58,0x58,0x58,0x08,0x08,0x08,0x08,0x08,0x07,0x07
697 ,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x08
698 ,0x58,0x08,0x28,0x28,0x08,0x08,0x28,0x28,0x08,0x08,0x08,0x08,0x08,0x08
699 ,0x08,0x08,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
700 ,0x07,0x07,0x07,0x07,0x07,0x28,0x28,0x58,0x58,0x08,0x18,0x18,0x08,0x08
701 ,0x08,0x08,0x08,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07
702 ,0x07,0x07
705 const unsigned char *textures[] = {texture1, texture2, texture3, texture4};
707 void clearScreen()
709 memset(pixels,0,SCREEN_WIDTH * SCREEN_HEIGHT * sizeof(uint32_t));
712 void clearPixelCounter()
714 memset(pixelCounter,0,SCREEN_WIDTH * SCREEN_HEIGHT * sizeof(uint32_t));
717 void writePixelCounter()
719 printf("\npixel counter:\n");
721 for (int y = 0; y < SCREEN_HEIGHT; ++y)
723 for (int x = 0; x < SCREEN_WIDTH; ++x)
725 uint32_t count = pixelCounter[y * SCREEN_WIDTH + x];
727 if (count != 1) // each pixel should have been rendered only once
728 printf("error: pixel %d %d rendered %d times!\n",x,y,count);
734 uint8_t rgbToIndex(uint8_t r, uint8_t g, uint8_t b)
736 return (r & 0b00000111) | ((g & 0b00000111) << 3) | ((b & 0b00000011) << 6);
739 uint8_t sampleImage(const unsigned char *image, RCL_Unit x, RCL_Unit y)
741 // TODO: optimize
743 x = RCL_wrap(x,RCL_UNITS_PER_SQUARE);
744 y = RCL_wrap(y,RCL_UNITS_PER_SQUARE);
746 int32_t index =
747 image[1] * ((image[0] * x) / RCL_UNITS_PER_SQUARE) + (image[0] * y) /
748 RCL_UNITS_PER_SQUARE;
750 return image[2 + index];
753 uint8_t addIntensity(uint8_t color, int16_t intensity)
755 uint8_t r = color & 0b00000111;
756 uint8_t g = (color & 0b00111000) >> 3;
757 uint8_t b = (color & 0b11000000) >> 6;
759 if (intensity >= 0)
761 r += intensity;
762 r = r > 7 ? 7 : r;
764 g += intensity;
765 g = g > 7 ? 7 : g;
767 b += intensity / 2;
768 b = b > 3 ? 3 : b;
770 else
772 intensity *= -1;
773 r = (intensity > r) ? 0 : r - intensity;
774 g = (intensity > g) ? 0 : g - intensity;
775 intensity /= 2;
776 b = intensity > b ? 0 : b - intensity;
779 return rgbToIndex(r,g,b);
782 RCL_Unit textureAt(int16_t x, int16_t y)
784 if (x >= 0 && x < LEVEL_X_RES && y >= 0 && y < LEVEL_Y_RES)
785 return levelTexture[(LEVEL_Y_RES - y -1) * LEVEL_X_RES + x];
787 return 0;
790 RCL_Unit floorHeightAt(int16_t x, int16_t y)
792 if (x == 6 && (y == 13 || y == 14)) // moving lift
793 return ((RCL_absVal(-1 * (frame % 64) + 32)) * RCL_UNITS_PER_SQUARE) / 8;
795 if (x >= 0 && x < LEVEL_X_RES && y >= 0 && y < LEVEL_Y_RES)
796 return (levelFloor[(LEVEL_Y_RES - y -1) * LEVEL_X_RES + x] * RCL_UNITS_PER_SQUARE) / 8;
798 int a = RCL_absVal(x - LEVEL_X_RES / 2) - LEVEL_X_RES / 2;
799 int b = RCL_absVal(y - LEVEL_Y_RES / 2) - LEVEL_Y_RES / 2;
801 return (a > b ? a : b) * RCL_UNITS_PER_SQUARE;
804 RCL_Unit ceilingHeightAt(int16_t x, int16_t y)
806 int v = 1024;
808 if (x >= 0 && x < LEVEL_X_RES && y >= 0 && y < LEVEL_Y_RES)
809 v = levelCeiling[(LEVEL_Y_RES - y -1) * LEVEL_X_RES + x];
811 return (v * RCL_UNITS_PER_SQUARE) / 8;
815 Draws a scaled sprite on screen in an optimized way. The sprite has to be
816 square in resolution.
818 void drawSpriteSquare(const unsigned char *sprite, int16_t x, int16_t y, RCL_Unit depth, int16_t size)
820 if (size < 0 || size > 512 || // let's not mess up with the incoming array
821 sprite[0] != sprite[1]) // only draw square sprites
822 return;
824 int16_t samplingIndices[size];
826 // optimization: precompute the indices
828 for (RCL_Unit i = 0; i < size; ++i)
829 samplingIndices[i] = (i * sprite[0]) / size;
831 x -= size / 2;
832 y -= size / 2;
834 RCL_Unit step = RCL_UNITS_PER_SQUARE / size;
836 uint8_t c;
838 int16_t jTo = size - max(0,y + size - SCREEN_HEIGHT);
839 int16_t iTo = size - max(0,x + size - SCREEN_WIDTH);
841 for (RCL_Unit i = max(-1 * x,0); i < iTo; ++i)
843 int16_t xPos = x + i;
845 if (zBuffer[xPos] <= depth)
846 continue;
848 int16_t columnLocation = 2 + samplingIndices[i] * sprite[0];
850 for (RCL_Unit j = max(-1 * y,0); j < jTo; ++j)
852 c = sprite[columnLocation + samplingIndices[j]];
854 if (c != TRANSPARENT_COLOR)
855 pixels[(y + j) * SCREEN_WIDTH + xPos] =
856 (((c & 0b00000111) * 36) << 24) |
857 ((((c & 0b00111000) >> 3) * 36) << 16) |
858 ((((c & 0b11000000) >> 6) * 85) << 8);
864 Function for drawing a single pixel (like fragment shader). Bottleneck =>
865 should be as fast as possible.
867 void pixelFunc(RCL_PixelInfo *pixel)
869 if (pixel->position.x < 0 || pixel->position.x >= SCREEN_WIDTH ||
870 pixel->position.y < 0 || pixel->position.y >= SCREEN_HEIGHT)
871 printf("error: writing outside screen! %d %d\n",pixel->position.x,pixel->position.y);
873 if (pixel->position.y == MIDDLE_ROW)
874 zBuffer[pixel->position.x] = pixel->depth;
876 uint8_t c;
878 if (pixel->isWall)
879 c = sampleImage(textures[pixel->hit.type],pixel->texCoords.x,pixel->texCoords.y);
880 else
881 c = pixel->isFloor ? 0b00010001 : 0b00001010;
883 // int intensity = pixel->depth - 8 * RCL_UNITS_PER_SQUARE;
884 int intensity = pixel->depth - 8 * RCL_UNITS_PER_SQUARE;
885 intensity = intensity < 0 ? 0 : intensity;
886 intensity = (intensity * 32) / RCL_UNITS_PER_SQUARE;
888 int32_t color = palette[c];
890 int32_t r = ((color & 0xFF000000) >> 24) - intensity;
891 r = r > 0 ? r : 0;
892 r = r << 24;
894 int32_t g = ((color & 0x00FF0000) >> 16) - intensity;
895 g = g > 0 ? g : 0;
896 g = g << 16;
898 int32_t b = ((color & 0x0000FF00) >> 8) - intensity;
899 b = b > 0 ? b : 0;
900 b = b << 8;
902 int32_t index = pixel->position.y * SCREEN_WIDTH + pixel->position.x;
905 int32_t c = 0x00000000;
907 if (pixel->isWall)
909 c = sampleImage(textures[pixel->hit.type],pixel->hit.textureCoord,pixel->textureCoordY);
910 c = c << 24 | c << 16 | c << 8;
911 // c = pixel->isFloor ? 0xFF000000 : 0xF0000000;
913 else
914 c = pixel->isFloor ? 0x00FF0000 : 0x00F00000;
916 pixels[index] = r | g | b;
917 pixelCounter[index]++;
920 void draw()
922 RCL_RayConstraints c;
924 c.maxHits = 32;
925 c.maxSteps = 32;
927 RCL_renderComplex(camera,floorHeightAt,ceilingHeightAt,textureAt,c);
929 RCL_Unit previousDepth;
931 for (uint8_t i = 0; i < SPRITES; ++i)
933 // use Chebyshew distance instead Euclidean, it's faster
934 if (RCL_absVal(sprites[i].mPosition.x - camera.position.x) > SPRITE_MAX_DISTANCE)
935 continue;
937 if (RCL_absVal(sprites[i].mPosition.y - camera.position.y) > SPRITE_MAX_DISTANCE)
938 continue;
940 RCL_PixelInfo pos = RCL_mapToScreen(sprites[i].mPosition,sprites[i].mHeight,camera);
943 if (pos.depth > 0)
944 drawSpriteSquare(sprites[i].mImage,pos.position.x,pos.position.y,
945 pos.depth,perspectiveScale(sprites[i].mPixelSize,pos.depth));
947 /* trick: sort the sprites by distance with bubble sort as we draw - the
948 order will be correct in a few frames */
949 if (i != 0 && pos.depth > previousDepth)
951 Sprite tmp = sprites[i];
952 sprites[i] = sprites[i - 1];
953 sprites[i - 1] = tmp;
956 previousDepth = pos.depth;
960 int main()
962 for (int i = 0; i < SCREEN_WIDTH; ++i)
963 zBuffer[i] = 0;
965 for (uint8_t r = 0; r < 8; ++r)
966 for (uint8_t g = 0; g < 8; ++g)
967 for (uint8_t b = 0; b < 4; ++b)
968 palette[rgbToIndex(r,g,b)] = ((36 * r) << 24) | ((36 * g) << 16) | ((85 * b) << 8);
970 #define placeSprite(i,s,X,Y,z,n)\
971 sprites[i].mImage = s;\
972 sprites[i].mPosition.x = X * RCL_UNITS_PER_SQUARE + RCL_UNITS_PER_SQUARE / 2;\
973 sprites[i].mPosition.y = Y * RCL_UNITS_PER_SQUARE + RCL_UNITS_PER_SQUARE / 2;\
974 sprites[i].mHeight = z * RCL_UNITS_PER_SQUARE + RCL_UNITS_PER_SQUARE / 2;\
975 sprites[i].mPixelSize = n;
977 placeSprite(0,sprite1,10,5,1,1000);
978 placeSprite(1,sprite1,14,5,1,1000);
979 placeSprite(2,sprite2,15,19,1,1500);
980 placeSprite(3,sprite3,8,2,1,3000);
981 placeSprite(4,sprite3,20,5,1,3000);
982 placeSprite(5,sprite3,26,18,1,3000);
983 placeSprite(6,sprite3,16,12,1,3000);
985 #undef placeSprite
986 camera.position.x = RCL_UNITS_PER_SQUARE * 5;
987 camera.position.y = RCL_UNITS_PER_SQUARE * 4;
988 camera.shear = 0;
989 camera.direction = 0;
990 camera.height = RCL_UNITS_PER_SQUARE * 2;
991 camera.resolution.x = SCREEN_WIDTH;
992 camera.resolution.y = SCREEN_HEIGHT;
994 SDL_Window *window = SDL_CreateWindow("raycasting", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN);
995 SDL_Renderer *renderer = SDL_CreateRenderer(window,-1,0);
996 SDL_Texture *texture = SDL_CreateTexture(renderer,SDL_PIXELFORMAT_RGBX8888, SDL_TEXTUREACCESS_STATIC, SCREEN_WIDTH, SCREEN_HEIGHT);
997 SDL_Surface *screenSurface = SDL_GetWindowSurface(window);
998 SDL_Event event;
999 int running = 1;
1001 int counter = 0;
1003 while (running)
1005 if (counter <= 0)
1006 clearPixelCounter();
1008 draw();
1010 if (counter <= 0)
1012 writePixelCounter();
1013 printf("cam: x = %d, y = %d, z = %d, r = %d, s = %d\n",
1014 camera.position.x,
1015 camera.position.y,
1016 camera.height,
1017 camera.direction,
1018 camera.shear);
1019 counter = 512;
1021 else
1022 counter--;
1024 SDL_UpdateTexture(texture,NULL,pixels,SCREEN_WIDTH * sizeof(uint32_t));
1026 while (SDL_PollEvent(&event))
1028 int newState = 0;
1029 int keyIndex = -1;
1031 switch (event.type)
1033 case SDL_KEYDOWN:
1034 newState = 1;
1035 case SDL_KEYUP:
1036 switch (event.key.keysym.scancode)
1038 case SDL_SCANCODE_ESCAPE: running = 0; break;
1039 case SDL_SCANCODE_UP: keyIndex = KEY_UP; break;
1040 case SDL_SCANCODE_RIGHT: keyIndex = KEY_RIGHT; break;
1041 case SDL_SCANCODE_DOWN: keyIndex = KEY_DOWN; break;
1042 case SDL_SCANCODE_LEFT: keyIndex = KEY_LEFT; break;
1043 case SDL_SCANCODE_Q: keyIndex = KEY_Q; break;
1044 case SDL_SCANCODE_W: keyIndex = KEY_W; break;
1045 case SDL_SCANCODE_A: keyIndex = KEY_A; break;
1046 case SDL_SCANCODE_S: keyIndex = KEY_S; break;
1047 default: break;
1049 break;
1051 case SDL_QUIT:
1052 running = 0;
1053 break;
1055 default:
1056 break;
1059 if (keyIndex >= 0)
1060 keys[keyIndex] = newState;
1063 int step = 1;
1064 int step2 = 5;
1066 RCL_Vector2D direction = RCL_angleToDirection(camera.direction);
1068 direction.x /= 10;
1069 direction.y /= 10;
1071 if (keys[KEY_UP])
1073 camera.position.x += step * direction.x;
1074 camera.position.y += step * direction.y;
1076 else if (keys[KEY_DOWN])
1078 camera.position.x -= step * direction.x;
1079 camera.position.y -= step * direction.y;
1082 if (keys[KEY_Q])
1083 camera.height += step * 100;
1084 else if (keys[KEY_W])
1085 camera.height -= step * 100;
1087 if (keys[KEY_RIGHT])
1088 camera.direction += step2;
1089 else if (keys[KEY_LEFT])
1090 camera.direction -= step2;
1092 const int shearAdd = 10;
1094 if (keys[KEY_A])
1095 camera.shear = camera.shear + shearAdd <= SCREEN_HEIGHT ? camera.shear + shearAdd : SCREEN_HEIGHT;
1096 else if (keys[KEY_S])
1097 camera.shear = camera.shear - shearAdd >= -1 * SCREEN_HEIGHT ? camera.shear - shearAdd : -1 * SCREEN_HEIGHT;
1099 SDL_RenderClear(renderer);
1100 SDL_RenderCopy(renderer,texture,NULL,NULL);
1101 SDL_RenderPresent(renderer);
1103 frame++;
1106 return 0;