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[realism.git] / main_game / items.py
blobfc273ff2f4bdbb11784764c1ce74929bfe07eb75
1 # This file is part of Realism, which is Copyright FunnyMan3595 (Charlie Nolan)
2 # and licensed under the GNU GPL v3. For more details, see LICENSE in the main
3 # Realism directory.
5 # WARNING: All mod formats are under heavy development. They may change at any
6 # time, breaking old mods. For this reason, we DO NOT RECOMMEND making mods
7 # at this time.
9 # This file defines the items used in the game. It has the same format as
10 # <module>/items.py.
11 # For a complete guide to modding, see MODDING, in the Realism main directory.
13 # Like all the .py files, this is Python code. Most mod makers should be able
14 # to understand and adapt it, but knowledge of Python will help, and may allow
15 # you to do neat tricks.
17 '''Defines the items used in the game.'''
19 from engine.item import *
21 sword = Item("sword", 100, 1)
22 shield = Item("shield", 75, 1)
23 potion = Item("potion", 50, 1)
24 fire_stone = Item("fire stone", 200, 1)
25 healing_stone = Item("healing stone", 500, 1)