20 int16_t nameRec
, left
, top
, right
, bottom
;
21 uint16_t mouseCursor
, index
;
22 bool isZip
, isEnabled
;
29 HsptRecord (File
*file
, int addr
, Game
*game
);
39 bool isInside (int16_t x
, int16_t y
) {
40 if ((x
> left
) && (x
< right
))
41 if ((y
< top
) && (y
> bottom
))
54 map
<int,HsptRecord
> records
;
56 Hotspot (Game
*game
, int id
);