1 # world_dir/map_meta.txt
11 spread = (500,500,500)
13 mg_biome_np_humidity = {
21 spread = (500,500,500)
23 mg_flags = trees, caves, nodungeons, noflat, light
33 spread = (100,100,100)
43 spread = (100,100,100)
45 mgv7_np_filler_depth = {
53 spread = (150,150,150)
55 mgv7_np_height_select = {
63 spread = (250,250,250)
65 mgv7_np_mount_height = {
73 spread = (2000,2000,2000)
83 spread = (750,1400,750)
93 spread = (100,100,100)
95 mgv7_np_ridge_uwater = {
103 spread = (500,500,500)
105 mgv7_np_terrain_alt = {
113 spread = (1200,1200,1200)
115 mgv7_np_terrain_base = {
123 spread = (300,300,300)
125 mgv7_np_terrain_persist = {
133 spread = (500,500,500)
135 mgv7_spflags = mountains, ridges
136 seed = 9237944289836255171