2 // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
3 // Copyright (C) 1999-2003 Forgotten
4 // Copyright (C) 2004 Forgotten and the VBA development team
6 // This program is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2, or(at your option)
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software Foundation,
18 // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 extern void flashSaveGame(gzFile _gzFile
);
24 extern void flashReadGame(gzFile _gzFile
, int version
);
25 extern u8
flashRead(u32 address
);
26 extern void flashWrite(u32 address
, u8 byte
);
27 extern void flashDelayedWrite(u32 address
, u8 byte
);
28 extern u8 flashSaveMemory
[0x20000];
29 extern void flashSaveDecide(u32 address
, u8 byte
);
30 extern void flashReset();
31 extern void flashSetSize(int size
);
32 extern void flashInit();