rename expr.cpp.h to expr.c.h
[rofl0r-VisualBoyAdvance.git] / src / Flash.h
blobdebda73477edf0dc28b1b16d79f46b893d155b49
1 // -*- C++ -*-
2 // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
3 // Copyright (C) 1999-2003 Forgotten
4 // Copyright (C) 2004 Forgotten and the VBA development team
6 // This program is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2, or(at your option)
9 // any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software Foundation,
18 // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #ifndef VBA_FLASH_H
21 #define VBA_FLASH_H
23 extern void flashSaveGame(gzFile _gzFile);
24 extern void flashReadGame(gzFile _gzFile, int version);
25 extern u8 flashRead(u32 address);
26 extern void flashWrite(u32 address, u8 byte);
27 extern void flashDelayedWrite(u32 address, u8 byte);
28 extern u8 flashSaveMemory[0x20000];
29 extern void flashSaveDecide(u32 address, u8 byte);
30 extern void flashReset();
31 extern void flashSetSize(int size);
32 extern void flashInit();
34 extern int flashSize;
35 #endif // VBA_FLASH_H