rename expr.cpp.h to expr.c.h
[rofl0r-VisualBoyAdvance.git] / src / Sram.c
blob46e7108b33305e971b6367d601087e50fdb318c6
1 // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
2 // Copyright (C) 1999-2003 Forgotten
3 // Copyright (C) 2004 Forgotten and the VBA development team
5 // This program is free software; you can redistribute it and/or modify
6 // it under the terms of the GNU General Public License as published by
7 // the Free Software Foundation; either version 2, or(at your option)
8 // any later version.
9 //
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
15 // You should have received a copy of the GNU General Public License
16 // along with this program; if not, write to the Free Software Foundation,
17 // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 #include "GBA.h"
20 #include "Globals.h"
21 #include "Flash.h"
22 #include "Sram.h"
24 u8 sramRead(u32 address)
26 return flashSaveMemory[address & 0xFFFF];
28 void sramDelayedWrite(u32 address, u8 byte)
30 saveType = 1;
31 cpuSaveGameFunc = sramWrite;
32 sramWrite(address, byte);
35 void sramWrite(u32 address, u8 byte)
37 flashSaveMemory[address & 0xFFFF] = byte;
38 systemSaveUpdateCounter = SYSTEM_SAVE_UPDATED;