2 // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
3 // Copyright (C) 1999-2003 Forgotten
4 // Copyright (C) 2004 Forgotten and the VBA development team
6 // This program is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2, or(at your option)
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software Foundation,
18 // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #if !defined(AFX_LANGSELECT_H__63619E13_A375_4ED4_952F_DCF8998C2914__INCLUDED_)
21 #define AFX_LANGSELECT_H__63619E13_A375_4ED4_952F_DCF8998C2914__INCLUDED_
25 #endif // _MSC_VER > 1000
26 // LangSelect.h : header file
29 /////////////////////////////////////////////////////////////////////////////
32 class LangSelect
: public CDialog
36 LangSelect(CWnd
* pParent
= NULL
); // standard constructor
39 //{{AFX_DATA(LangSelect)
40 enum { IDD
= IDD_LANG_SELECT
};
47 // ClassWizard generated virtual function overrides
48 //{{AFX_VIRTUAL(LangSelect)
50 virtual void DoDataExchange(CDataExchange
* pDX
); // DDX/DDV support
56 // Generated message map functions
57 //{{AFX_MSG(LangSelect)
58 afx_msg
void OnCancel();
60 virtual BOOL
OnInitDialog();
65 //{{AFX_INSERT_LOCATION}}
66 // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
68 #endif // !defined(AFX_LANGSELECT_H__63619E13_A375_4ED4_952F_DCF8998C2914__INCLUDED_)