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HEAD
do not process turrets when in editor mode
[rofl0r-openDOW.git]
/
music.h
blob
5ce8e14dbd3854e61fa99d8a5ae028b5c7fafe84
1
#ifndef MUSIC_H
2
#define MUSIC_H
3
4
//RcB: DEP "music.c"
5
enum
tune_index
{
6
TUNE_EMPTY
= -
1
,
7
TUNE_FIGHTING
=
0
,
8
TUNE_MAP
,
9
TUNE_2
,
10
TUNE_LEVEL_FINISHED
,
11
TUNE_4
,
12
TUNE_HIGHSCORE
,
13
TUNE_TITLE
,
// played at title screen and when a map is finished
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TUNE_7
,
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TUNE_INVALID
,
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TUNE_MAX
=
TUNE_INVALID
17
};
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int
music_play
(
enum
tune_index track
);
20
int
music_restart
(
void
);
21
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#endif