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do not process turrets when in editor mode
[rofl0r-openDOW.git]
/
sprites
/
ws_hbar6.c
blob
a2856beadafb5971336427482131cf1326f1c7f3
1
#include
"../palpic.h"
2
#define PAL_COUNT 6
3
#define SPRITE_COUNT 2
4
#define WIDTH 6
5
#define HEIGHT 6
6
#define o 0
7
#define STRUCT_NAME ws_hbar6
8
9
static const struct
{
10
struct
palpic header
;
11
prgb palette
[
PAL_COUNT
];
12
uint8_t
data
[
WIDTH
*
HEIGHT
];
13
}
STRUCT_NAME
= {
14
{ {
'p'
,
'P'
,
'i'
,
'C'
, },
1
,
PAL_COUNT
,
SPRITE_COUNT
,
WIDTH
,
HEIGHT
,
0
,
0
},
15
{
16
PRGB
(
17
,
51
,
51
),
17
PRGB
(
119
,
85
,
17
),
18
PRGB
(
187
,
119
,
85
),
19
PRGB
(
187
,
153
,
85
),
20
PRGB
(
255
,
221
,
85
),
21
PRGB
(
255
,
255
,
221
),
22
23
},
24
{
25
/* sprite #000 */
26
o
,
1
,
1
,
2
,
3
,
3
,
27
2
,
3
,
4
,
5
,
5
,
5
,
28
o
,
1
,
1
,
2
,
3
,
3
,
29
/* sprite #001 */
30
3
,
3
,
2
,
1
,
1
,
o
,
31
5
,
5
,
5
,
4
,
3
,
2
,
32
3
,
3
,
2
,
1
,
1
,
o
,
33
34
},
35
};
36
37
#undef o
38
#undef PAL_COUNT
39
#undef SPRITE_COUNT
40
#undef WIDTH
41
#undef HEIGHT
42
#undef STRUCT_NAME
43