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add countdown sound to sounds array
[rofl0r-openDOW.git]
/
wavesounds.h
blob
5a78a3efe29a197c1bc145d518c6895d9c97151a
1
#ifndef WAVESOUNDS_H
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#define WAVESOUNDS_H
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#include
"../c-flod/backends/wave_format.h"
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enum
__attribute__
((
__packed__
))
wavesound_id
{
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WS_NONE
=
0
,
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WS_PISTOL
,
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WS_GUN
,
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WS_MACHINEGUN
,
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WS_FLAMETHROWER
,
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WS_GRENADE_EXPLOSION
,
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WS_SCREAM
,
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WS_SCREAM2
,
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WS_DROPSHOT
,
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WS_COUNTDOWN
,
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};
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extern
const
WAVE_HEADER_COMPLETE
*
wavesounds
[];
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//RcB: DEP "wavesounds.c"
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#endif