1 #ifndef RBX_OBJECT_WATCH
2 #define RBX_OBJECT_WATCH
4 // #define ENABLE_OBJECT_WATCH
9 extern Object
* object_watch
;
11 #ifdef ENABLE_OBJECT_WATCH
12 static inline bool watched_p(Object
* obj
) {
13 return obj
== object_watch
;
16 static inline bool watched_p(Object
* obj
) {