2 * Copyright (c) 1989, 1993
3 * The Regents of the University of California. All rights reserved.
5 * This code is derived from software contributed to Berkeley by
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
11 * 1. Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
16 * 3. Neither the name of the University nor the names of its contributors
17 * may be used to endorse or promote products derived from this software
18 * without specific prior written permission.
20 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 #if defined(LIBC_SCCS) && !defined(lint)
34 static char sccsid
[] = "@(#)crypt.c 8.1 (Berkeley) 6/4/93";
35 #endif /* LIBC_SCCS and not lint */
45 #ifndef _PASSWORD_EFMT1
46 #define _PASSWORD_EFMT1 '_'
50 * UNIX password, and DES, encryption.
51 * By Tom Truscott, trt@rti.rti.org,
52 * from algorithms by Robert W. Baldwin and James Gillogly.
55 * "Mathematical Cryptology for Computer Scientists and Mathematicians,"
56 * by Wayne Patterson, 1987, ISBN 0-8476-7438-X.
58 * "Password Security: A Case History," R. Morris and Ken Thompson,
59 * Communications of the ACM, vol. 22, pp. 594-597, Nov. 1979.
61 * "DES will be Totally Insecure within Ten Years," M.E. Hellman,
62 * IEEE Spectrum, vol. 16, pp. 32-39, July 1979.
65 /* ===== Configuration ==================== */
68 * define "MUST_ALIGN" if your compiler cannot load/store
69 * long integers at arbitrary (e.g. odd) memory locations.
70 * (Either that or never pass unaligned addresses to des_cipher!)
78 #error C_block structure assumes 8 bit characters
83 * define "LONG_IS_32_BITS" only if sizeof(long)==4.
84 * This avoids use of bit fields (your compiler may be sloppy with them).
87 #define LONG_IS_32_BITS
91 * define "B64" to be the declaration for a 64 bit integer.
92 * XXX this feature is currently unused, see "endian" comment below.
102 * define "LARGEDATA" to get faster permutations, by using about 72 kilobytes
103 * of lookup tables. This speeds up des_setkey() and des_cipher(), but has
104 * little effect on crypt().
110 int des_setkey(), des_cipher();
112 /* compile with "-DSTATIC=int" when profiling */
114 #define STATIC static
116 STATIC
void init_des(), init_perm(), permute();
121 /* ==================================== */
124 * Cipher-block representation (Bob Baldwin):
126 * DES operates on groups of 64 bits, numbered 1..64 (sigh). One
127 * representation is to store one bit per byte in an array of bytes. Bit N of
128 * the NBS spec is stored as the LSB of the Nth byte (index N-1) in the array.
129 * Another representation stores the 64 bits in 8 bytes, with bits 1..8 in the
130 * first byte, 9..16 in the second, and so on. The DES spec apparently has
131 * bit 1 in the MSB of the first byte, but that is particularly noxious so we
132 * bit-reverse each byte so that bit 1 is the LSB of the first byte, bit 8 is
133 * the MSB of the first byte. Specifically, the 64-bit input data and key are
134 * converted to LSB format, and the output 64-bit block is converted back into
137 * DES operates internally on groups of 32 bits which are expanded to 48 bits
138 * by permutation E and shrunk back to 32 bits by the S boxes. To speed up
139 * the computation, the expansion is applied only once, the expanded
140 * representation is maintained during the encryption, and a compression
141 * permutation is applied only at the end. To speed up the S-box lookups,
142 * the 48 bits are maintained as eight 6 bit groups, one per byte, which
143 * directly feed the eight S-boxes. Within each byte, the 6 bits are the
144 * most significant ones. The low two bits of each byte are zero. (Thus,
145 * bit 1 of the 48 bit E expansion is stored as the "4"-valued bit of the
146 * first byte in the eight byte representation, bit 2 of the 48 bit value is
147 * the "8"-valued bit, and so on.) In fact, a combined "SPE"-box lookup is
148 * used, in which the output is the 64 bit result of an S-box lookup which
149 * has been permuted by P and expanded by E, and is ready for use in the next
150 * iteration. Two 32-bit wide tables, SPE[0] and SPE[1], are used for this
151 * lookup. Since each byte in the 48 bit path is a multiple of four, indexed
152 * lookup of SPE[0] and SPE[1] is simple and fast. The key schedule and
153 * "salt" are also converted to this 8*(6+2) format. The SPE table size is
156 * To speed up bit-parallel operations (such as XOR), the 8 byte
157 * representation is "union"ed with 32 bit values "i0" and "i1", and, on
158 * machines which support it, a 64 bit value "b64". This data structure,
159 * "C_block", has two problems. First, alignment restrictions must be
160 * honored. Second, the byte-order (e.g. little-endian or big-endian) of
161 * the architecture becomes visible.
163 * The byte-order problem is unfortunate, since on the one hand it is good
164 * to have a machine-independent C_block representation (bits 1..8 in the
165 * first byte, etc.), and on the other hand it is good for the LSB of the
166 * first byte to be the LSB of i0. We cannot have both these things, so we
167 * currently use the "little-endian" representation and avoid any multi-byte
168 * operations that depend on byte order. This largely precludes use of the
169 * 64-bit datatype since the relative order of i0 and i1 are unknown. It
170 * also inhibits grouping the SPE table to look up 12 bits at a time. (The
171 * 12 bits can be stored in a 16-bit field with 3 low-order zeroes and 1
172 * high-order zero, providing fast indexing into a 64-bit wide SPE.) On the
173 * other hand, 64-bit datatypes are currently rare, and a 12-bit SPE lookup
174 * requires a 128 kilobyte table, so perhaps this is not a big loss.
176 * Permutation representation (Jim Gillogly):
178 * A transformation is defined by its effect on each of the 8 bytes of the
179 * 64-bit input. For each byte we give a 64-bit output that has the bits in
180 * the input distributed appropriately. The transformation is then the OR
181 * of the 8 sets of 64-bits. This uses 8*256*8 = 16K bytes of storage for
182 * each transformation. Unless LARGEDATA is defined, however, a more compact
183 * table is used which looks up 16 4-bit "chunks" rather than 8 8-bit chunks.
184 * The smaller table uses 16*16*8 = 2K bytes for each transformation. This
185 * is slower but tolerable, particularly for password encryption in which
186 * the SPE transformation is iterated many times. The small tables total 9K
187 * bytes, the large tables total 72K bytes.
189 * The transformations used are:
190 * IE3264: MSB->LSB conversion, initial permutation, and expansion.
191 * This is done by collecting the 32 even-numbered bits and applying
192 * a 32->64 bit transformation, and then collecting the 32 odd-numbered
193 * bits and applying the same transformation. Since there are only
194 * 32 input bits, the IE3264 transformation table is half the size of
196 * CF6464: Compression, final permutation, and LSB->MSB conversion.
197 * This is done by two trivial 48->32 bit compressions to obtain
198 * a 64-bit block (the bit numbering is given in the "CIFP" table)
199 * followed by a 64->64 bit "cleanup" transformation. (It would
200 * be possible to group the bits in the 64-bit block so that 2
201 * identical 32->32 bit transformations could be used instead,
202 * saving a factor of 4 in space and possibly 2 in time, but
203 * byte-ordering and other complications rear their ugly head.
204 * Similar opportunities/problems arise in the key schedule
206 * PC1ROT: MSB->LSB, PC1 permutation, rotate, and PC2 permutation.
207 * This admittedly baroque 64->64 bit transformation is used to
208 * produce the first code (in 8*(6+2) format) of the key schedule.
209 * PC2ROT[0]: Inverse PC2 permutation, rotate, and PC2 permutation.
210 * It would be possible to define 15 more transformations, each
211 * with a different rotation, to generate the entire key schedule.
212 * To save space, however, we instead permute each code into the
213 * next by using a transformation that "undoes" the PC2 permutation,
214 * rotates the code, and then applies PC2. Unfortunately, PC2
215 * transforms 56 bits into 48 bits, dropping 8 bits, so PC2 is not
216 * invertible. We get around that problem by using a modified PC2
217 * which retains the 8 otherwise-lost bits in the unused low-order
218 * bits of each byte. The low-order bits are cleared when the
219 * codes are stored into the key schedule.
220 * PC2ROT[1]: Same as PC2ROT[0], but with two rotations.
221 * This is faster than applying PC2ROT[0] twice,
223 * The Bell Labs "salt" (Bob Baldwin):
225 * The salting is a simple permutation applied to the 48-bit result of E.
226 * Specifically, if bit i (1 <= i <= 24) of the salt is set then bits i and
227 * i+24 of the result are swapped. The salt is thus a 24 bit number, with
228 * 16777216 possible values. (The original salt was 12 bits and could not
229 * swap bits 13..24 with 36..48.)
231 * It is possible, but ugly, to warp the SPE table to account for the salt
232 * permutation. Fortunately, the conditional bit swapping requires only
233 * about four machine instructions and can be done on-the-fly with about an
234 * 8% performance penalty.
240 #if defined(LONG_IS_32_BITS)
241 /* long is often faster than a 32-bit bit field */
255 * Convert twenty-four-bit long in host-order
256 * to six bits (and 2 low-order zeroes) per char little-endian format.
258 #define TO_SIX_BIT(rslt, src) { \
260 cvt.b[0] = src; src >>= 6; \
261 cvt.b[1] = src; src >>= 6; \
262 cvt.b[2] = src; src >>= 6; \
264 rslt = (cvt.b32.i0 & 0x3f3f3f3fL) << 2; \
268 * These macros may someday permit efficient use of 64-bit integers.
270 #define ZERO(d,d0,d1) d0 = 0, d1 = 0
271 #define LOAD(d,d0,d1,bl) d0 = (bl).b32.i0, d1 = (bl).b32.i1
272 #define LOADREG(d,d0,d1,s,s0,s1) d0 = s0, d1 = s1
273 #define OR(d,d0,d1,bl) d0 |= (bl).b32.i0, d1 |= (bl).b32.i1
274 #define STORE(s,s0,s1,bl) (bl).b32.i0 = s0, (bl).b32.i1 = s1
275 #define DCL_BLOCK(d,d0,d1) long d0, d1
277 #if defined(LARGEDATA)
278 /* Waste memory like crazy. Also, do permutations in line */
279 #define LGCHUNKBITS 3
280 #define CHUNKBITS (1<<LGCHUNKBITS)
281 #define PERM6464(d,d0,d1,cpp,p) \
282 LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]); \
283 OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]); \
284 OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]); \
285 OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]); \
286 OR (d,d0,d1,(p)[(4<<CHUNKBITS)+(cpp)[4]]); \
287 OR (d,d0,d1,(p)[(5<<CHUNKBITS)+(cpp)[5]]); \
288 OR (d,d0,d1,(p)[(6<<CHUNKBITS)+(cpp)[6]]); \
289 OR (d,d0,d1,(p)[(7<<CHUNKBITS)+(cpp)[7]]);
290 #define PERM3264(d,d0,d1,cpp,p) \
291 LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]); \
292 OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]); \
293 OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]); \
294 OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]);
297 #define LGCHUNKBITS 2
298 #define CHUNKBITS (1<<LGCHUNKBITS)
299 #define PERM6464(d,d0,d1,cpp,p) \
300 { C_block tblk; permute(cpp,&tblk,p,8); LOAD (d,d0,d1,tblk); }
301 #define PERM3264(d,d0,d1,cpp,p) \
302 { C_block tblk; permute(cpp,&tblk,p,4); LOAD (d,d0,d1,tblk); }
305 permute(cp
, out
, p
, chars_in
)
311 register DCL_BLOCK(D
,D0
,D1
);
312 register C_block
*tp
;
318 tp
= &p
[t
&0xf]; OR(D
,D0
,D1
,*tp
); p
+= (1<<CHUNKBITS
);
319 tp
= &p
[t
>>4]; OR(D
,D0
,D1
,*tp
); p
+= (1<<CHUNKBITS
);
320 } while (--chars_in
> 0);
323 #endif /* LARGEDATA */
326 /* ===== (mostly) Standard DES Tables ==================== */
328 static unsigned char IP
[] = { /* initial permutation */
329 58, 50, 42, 34, 26, 18, 10, 2,
330 60, 52, 44, 36, 28, 20, 12, 4,
331 62, 54, 46, 38, 30, 22, 14, 6,
332 64, 56, 48, 40, 32, 24, 16, 8,
333 57, 49, 41, 33, 25, 17, 9, 1,
334 59, 51, 43, 35, 27, 19, 11, 3,
335 61, 53, 45, 37, 29, 21, 13, 5,
336 63, 55, 47, 39, 31, 23, 15, 7,
339 /* The final permutation is the inverse of IP - no table is necessary */
341 static unsigned char ExpandTr
[] = { /* expansion operation */
344 8, 9, 10, 11, 12, 13,
345 12, 13, 14, 15, 16, 17,
346 16, 17, 18, 19, 20, 21,
347 20, 21, 22, 23, 24, 25,
348 24, 25, 26, 27, 28, 29,
349 28, 29, 30, 31, 32, 1,
352 static unsigned char PC1
[] = { /* permuted choice table 1 */
353 57, 49, 41, 33, 25, 17, 9,
354 1, 58, 50, 42, 34, 26, 18,
355 10, 2, 59, 51, 43, 35, 27,
356 19, 11, 3, 60, 52, 44, 36,
358 63, 55, 47, 39, 31, 23, 15,
359 7, 62, 54, 46, 38, 30, 22,
360 14, 6, 61, 53, 45, 37, 29,
361 21, 13, 5, 28, 20, 12, 4,
364 static unsigned char Rotates
[] = { /* PC1 rotation schedule */
365 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1,
368 /* note: each "row" of PC2 is left-padded with bits that make it invertible */
369 static unsigned char PC2
[] = { /* permuted choice table 2 */
370 9, 18, 14, 17, 11, 24, 1, 5,
371 22, 25, 3, 28, 15, 6, 21, 10,
372 35, 38, 23, 19, 12, 4, 26, 8,
373 43, 54, 16, 7, 27, 20, 13, 2,
375 0, 0, 41, 52, 31, 37, 47, 55,
376 0, 0, 30, 40, 51, 45, 33, 48,
377 0, 0, 44, 49, 39, 56, 34, 53,
378 0, 0, 46, 42, 50, 36, 29, 32,
381 static unsigned char S
[8][64] = { /* 48->32 bit substitution tables */
384 14, 4, 13, 1, 2, 15, 11, 8, 3, 10, 6, 12, 5, 9, 0, 7,
385 0, 15, 7, 4, 14, 2, 13, 1, 10, 6, 12, 11, 9, 5, 3, 8,
386 4, 1, 14, 8, 13, 6, 2, 11, 15, 12, 9, 7, 3, 10, 5, 0,
387 15, 12, 8, 2, 4, 9, 1, 7, 5, 11, 3, 14, 10, 0, 6, 13,
391 15, 1, 8, 14, 6, 11, 3, 4, 9, 7, 2, 13, 12, 0, 5, 10,
392 3, 13, 4, 7, 15, 2, 8, 14, 12, 0, 1, 10, 6, 9, 11, 5,
393 0, 14, 7, 11, 10, 4, 13, 1, 5, 8, 12, 6, 9, 3, 2, 15,
394 13, 8, 10, 1, 3, 15, 4, 2, 11, 6, 7, 12, 0, 5, 14, 9,
398 10, 0, 9, 14, 6, 3, 15, 5, 1, 13, 12, 7, 11, 4, 2, 8,
399 13, 7, 0, 9, 3, 4, 6, 10, 2, 8, 5, 14, 12, 11, 15, 1,
400 13, 6, 4, 9, 8, 15, 3, 0, 11, 1, 2, 12, 5, 10, 14, 7,
401 1, 10, 13, 0, 6, 9, 8, 7, 4, 15, 14, 3, 11, 5, 2, 12,
405 7, 13, 14, 3, 0, 6, 9, 10, 1, 2, 8, 5, 11, 12, 4, 15,
406 13, 8, 11, 5, 6, 15, 0, 3, 4, 7, 2, 12, 1, 10, 14, 9,
407 10, 6, 9, 0, 12, 11, 7, 13, 15, 1, 3, 14, 5, 2, 8, 4,
408 3, 15, 0, 6, 10, 1, 13, 8, 9, 4, 5, 11, 12, 7, 2, 14,
412 2, 12, 4, 1, 7, 10, 11, 6, 8, 5, 3, 15, 13, 0, 14, 9,
413 14, 11, 2, 12, 4, 7, 13, 1, 5, 0, 15, 10, 3, 9, 8, 6,
414 4, 2, 1, 11, 10, 13, 7, 8, 15, 9, 12, 5, 6, 3, 0, 14,
415 11, 8, 12, 7, 1, 14, 2, 13, 6, 15, 0, 9, 10, 4, 5, 3,
419 12, 1, 10, 15, 9, 2, 6, 8, 0, 13, 3, 4, 14, 7, 5, 11,
420 10, 15, 4, 2, 7, 12, 9, 5, 6, 1, 13, 14, 0, 11, 3, 8,
421 9, 14, 15, 5, 2, 8, 12, 3, 7, 0, 4, 10, 1, 13, 11, 6,
422 4, 3, 2, 12, 9, 5, 15, 10, 11, 14, 1, 7, 6, 0, 8, 13,
426 4, 11, 2, 14, 15, 0, 8, 13, 3, 12, 9, 7, 5, 10, 6, 1,
427 13, 0, 11, 7, 4, 9, 1, 10, 14, 3, 5, 12, 2, 15, 8, 6,
428 1, 4, 11, 13, 12, 3, 7, 14, 10, 15, 6, 8, 0, 5, 9, 2,
429 6, 11, 13, 8, 1, 4, 10, 7, 9, 5, 0, 15, 14, 2, 3, 12,
433 13, 2, 8, 4, 6, 15, 11, 1, 10, 9, 3, 14, 5, 0, 12, 7,
434 1, 15, 13, 8, 10, 3, 7, 4, 12, 5, 6, 11, 0, 14, 9, 2,
435 7, 11, 4, 1, 9, 12, 14, 2, 0, 6, 10, 13, 15, 3, 5, 8,
436 2, 1, 14, 7, 4, 10, 8, 13, 15, 12, 9, 0, 3, 5, 6, 11,
440 static unsigned char P32Tr
[] = { /* 32-bit permutation function */
451 static unsigned char CIFP
[] = { /* compressed/interleaved permutation */
452 1, 2, 3, 4, 17, 18, 19, 20,
453 5, 6, 7, 8, 21, 22, 23, 24,
454 9, 10, 11, 12, 25, 26, 27, 28,
455 13, 14, 15, 16, 29, 30, 31, 32,
457 33, 34, 35, 36, 49, 50, 51, 52,
458 37, 38, 39, 40, 53, 54, 55, 56,
459 41, 42, 43, 44, 57, 58, 59, 60,
460 45, 46, 47, 48, 61, 62, 63, 64,
463 static unsigned char itoa64
[] = /* 0..63 => ascii-64 */
464 "./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
467 /* ===== Tables that are initialized at run time ==================== */
470 static unsigned char a64toi
[128]; /* ascii-64 => 0..63 */
472 /* Initial key schedule permutation */
473 static C_block PC1ROT
[64/CHUNKBITS
][1<<CHUNKBITS
];
475 /* Subsequent key schedule rotation permutations */
476 static C_block PC2ROT
[2][64/CHUNKBITS
][1<<CHUNKBITS
];
478 /* Initial permutation/expansion table */
479 static C_block IE3264
[32/CHUNKBITS
][1<<CHUNKBITS
];
481 /* Table that combines the S, P, and E operations. */
482 static long SPE
[2][8][64];
484 /* compressed/interleaved => final permutation table */
485 static C_block CF6464
[64/CHUNKBITS
][1<<CHUNKBITS
];
488 /* ==================================== */
491 static C_block constdatablock
; /* encryption constant */
492 static char cryptresult
[1+4+4+11+1]; /* encrypted result */
495 * Return a pointer to static data consisting of the "setting"
496 * followed by an encryption produced by the "key" and "setting".
500 register const char *key
;
501 register const char *setting
;
507 int num_iter
, salt_size
;
508 C_block keyblock
, rsltblock
;
510 for (i
= 0; i
< 8; i
++) {
511 if ((t
= 2*(unsigned char)(*key
)) != 0)
515 if (des_setkey((char *)keyblock
.b
)) /* also initializes "a64toi" */
518 encp
= &cryptresult
[0];
520 case _PASSWORD_EFMT1
:
522 * Involve the rest of the password 8 characters at a time.
525 if (des_cipher((char *)&keyblock
,
526 (char *)&keyblock
, 0L, 1))
528 for (i
= 0; i
< 8; i
++) {
529 if ((t
= 2*(unsigned char)(*key
)) != 0)
533 if (des_setkey((char *)keyblock
.b
))
537 *encp
++ = *setting
++;
539 /* get iteration count */
541 for (i
= 4; --i
>= 0; ) {
542 if ((t
= (unsigned char)setting
[i
]) == '\0')
545 num_iter
= (num_iter
<<6) | a64toi
[t
];
557 for (i
= salt_size
; --i
>= 0; ) {
558 if ((t
= (unsigned char)setting
[i
]) == '\0')
561 salt
= (salt
<<6) | a64toi
[t
];
564 if (des_cipher((char *)&constdatablock
, (char *)&rsltblock
,
569 * Encode the 64 cipher bits as 11 ascii characters.
571 i
= ((long)((rsltblock
.b
[0]<<8) | rsltblock
.b
[1])<<8) | rsltblock
.b
[2];
572 encp
[3] = itoa64
[i
&0x3f]; i
>>= 6;
573 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
574 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
575 encp
[0] = itoa64
[i
]; encp
+= 4;
576 i
= ((long)((rsltblock
.b
[3]<<8) | rsltblock
.b
[4])<<8) | rsltblock
.b
[5];
577 encp
[3] = itoa64
[i
&0x3f]; i
>>= 6;
578 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
579 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
580 encp
[0] = itoa64
[i
]; encp
+= 4;
581 i
= ((long)((rsltblock
.b
[6])<<8) | rsltblock
.b
[7])<<2;
582 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
583 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
588 return (cryptresult
);
593 * The Key Schedule, filled in by des_setkey() or setkey().
596 static C_block KS
[KS_SIZE
];
599 * Set up the key schedule from the key.
603 register const char *key
;
605 register DCL_BLOCK(K
, K0
, K1
);
606 register C_block
*ptabp
;
608 static int des_ready
= 0;
615 PERM6464(K
,K0
,K1
,(unsigned char *)key
,(C_block
*)PC1ROT
);
616 key
= (char *)&KS
[0];
617 STORE(K
&~0x03030303L
, K0
&~0x03030303L
, K1
, *(C_block
*)key
);
618 for (i
= 1; i
< 16; i
++) {
619 key
+= sizeof(C_block
);
620 STORE(K
,K0
,K1
,*(C_block
*)key
);
621 ptabp
= (C_block
*)PC2ROT
[Rotates
[i
]-1];
622 PERM6464(K
,K0
,K1
,(unsigned char *)key
,ptabp
);
623 STORE(K
&~0x03030303L
, K0
&~0x03030303L
, K1
, *(C_block
*)key
);
629 * Encrypt (or decrypt if num_iter < 0) the 8 chars at "in" with abs(num_iter)
630 * iterations of DES, using the the given 24-bit salt and the pre-computed key
631 * schedule, and store the resulting 8 chars at "out" (in == out is permitted).
633 * NOTE: the performance of this routine is critically dependent on your
634 * compiler and machine architecture.
637 des_cipher(in
, out
, salt
, num_iter
)
643 /* variables that we want in registers, most important first */
647 register long L0
, L1
, R0
, R1
, k
;
648 register C_block
*kp
;
649 register int ks_inc
, loop_count
;
653 TO_SIX_BIT(salt
, L0
); /* convert to 4*(6+2) format */
655 #if defined(vax) || defined(pdp11)
656 salt
= ~salt
; /* "x &~ y" is faster than "x & y". */
662 #if defined(MUST_ALIGN)
663 B
.b
[0] = in
[0]; B
.b
[1] = in
[1]; B
.b
[2] = in
[2]; B
.b
[3] = in
[3];
664 B
.b
[4] = in
[4]; B
.b
[5] = in
[5]; B
.b
[6] = in
[6]; B
.b
[7] = in
[7];
667 LOAD(L
,L0
,L1
,*(C_block
*)in
);
669 LOADREG(R
,R0
,R1
,L
,L0
,L1
);
672 L0
= (L0
<< 1) | L1
; /* L0 is the even-numbered input bits */
674 R1
= (R1
>> 1) & 0x55555555L
;
675 L1
= R0
| R1
; /* L1 is the odd-numbered input bits */
677 PERM3264(L
,L0
,L1
,B
.b
, (C_block
*)IE3264
); /* even bits */
678 PERM3264(R
,R0
,R1
,B
.b
+4,(C_block
*)IE3264
); /* odd bits */
683 ks_inc
= sizeof(*kp
);
687 num_iter
= -num_iter
;
689 ks_inc
= -sizeof(*kp
);
692 while (--num_iter
>= 0) {
696 #define SPTAB(t, i) (*(long *)((unsigned char *)t + i*(sizeof(long)/4)))
698 /* use this if B.b[i] is evaluated just once ... */
699 #define DOXOR(x,y,i) x^=SPTAB(SPE[0][i],B.b[i]); y^=SPTAB(SPE[1][i],B.b[i]);
702 /* use this if your "long" int indexing is slow */
703 #define DOXOR(x,y,i) j=B.b[i]; x^=SPTAB(SPE[0][i],j); y^=SPTAB(SPE[1][i],j);
705 /* use this if "k" is allocated to a register ... */
706 #define DOXOR(x,y,i) k=B.b[i]; x^=SPTAB(SPE[0][i],k); y^=SPTAB(SPE[1][i],k);
710 #define CRUNCH(p0, p1, q0, q1) \
711 k = (q0 ^ q1) & SALT; \
712 B.b32.i0 = k ^ q0 ^ kp->b32.i0; \
713 B.b32.i1 = k ^ q1 ^ kp->b32.i1; \
714 kp = (C_block *)((char *)kp+ks_inc); \
725 CRUNCH(L0
, L1
, R0
, R1
);
726 CRUNCH(R0
, R1
, L0
, L1
);
727 } while (--loop_count
!= 0);
728 kp
= (C_block
*)((char *)kp
-(ks_inc
*KS_SIZE
));
737 /* store the encrypted (or decrypted) result */
738 L0
= ((L0
>> 3) & 0x0f0f0f0fL
) | ((L1
<< 1) & 0xf0f0f0f0L
);
739 L1
= ((R0
>> 3) & 0x0f0f0f0fL
) | ((R1
<< 1) & 0xf0f0f0f0L
);
741 PERM6464(L
,L0
,L1
,B
.b
, (C_block
*)CF6464
);
742 #if defined(MUST_ALIGN)
744 out
[0] = B
.b
[0]; out
[1] = B
.b
[1]; out
[2] = B
.b
[2]; out
[3] = B
.b
[3];
745 out
[4] = B
.b
[4]; out
[5] = B
.b
[5]; out
[6] = B
.b
[6]; out
[7] = B
.b
[7];
747 STORE(L
,L0
,L1
,*(C_block
*)out
);
754 * Initialize various tables. This need only be done once. It could even be
755 * done at compile time, if the compiler were capable of that sort of thing.
762 register int tableno
;
763 static unsigned char perm
[64], tmp32
[32]; /* "static" for speed */
766 * table that converts chars "./0-9A-Za-z"to integers 0-63.
768 for (i
= 0; i
< 64; i
++)
769 a64toi
[itoa64
[i
]] = i
;
772 * PC1ROT - bit reverse, then PC1, then Rotate, then PC2.
774 for (i
= 0; i
< 64; i
++)
776 for (i
= 0; i
< 64; i
++) {
777 if ((k
= PC2
[i
]) == 0)
780 if ((k
%28) < Rotates
[0]) k
-= 28;
790 prtab("pc1tab", perm
, 8);
792 init_perm(PC1ROT
, perm
, 8, 8);
795 * PC2ROT - PC2 inverse, then Rotate (once or twice), then PC2.
797 for (j
= 0; j
< 2; j
++) {
798 unsigned char pc2inv
[64];
799 for (i
= 0; i
< 64; i
++)
800 perm
[i
] = pc2inv
[i
] = 0;
801 for (i
= 0; i
< 64; i
++) {
802 if ((k
= PC2
[i
]) == 0)
806 for (i
= 0; i
< 64; i
++) {
807 if ((k
= PC2
[i
]) == 0)
810 if ((k
%28) <= j
) k
-= 28;
814 prtab("pc2tab", perm
, 8);
816 init_perm(PC2ROT
[j
], perm
, 8, 8);
820 * Bit reverse, then initial permutation, then expansion.
822 for (i
= 0; i
< 8; i
++) {
823 for (j
= 0; j
< 8; j
++) {
824 k
= (j
< 2)? 0: IP
[ExpandTr
[i
*6+j
-2]-1];
838 prtab("ietab", perm
, 8);
840 init_perm(IE3264
, perm
, 4, 8);
843 * Compression, then final permutation, then bit reverse.
845 for (i
= 0; i
< 64; i
++) {
855 prtab("cftab", perm
, 8);
857 init_perm(CF6464
, perm
, 8, 8);
862 for (i
= 0; i
< 48; i
++)
863 perm
[i
] = P32Tr
[ExpandTr
[i
]-1];
864 for (tableno
= 0; tableno
< 8; tableno
++) {
865 for (j
= 0; j
< 64; j
++) {
866 k
= (((j
>> 0) &01) << 5)|
867 (((j
>> 1) &01) << 3)|
868 (((j
>> 2) &01) << 2)|
869 (((j
>> 3) &01) << 1)|
870 (((j
>> 4) &01) << 0)|
871 (((j
>> 5) &01) << 4);
873 k
= (((k
>> 3)&01) << 0)|
874 (((k
>> 2)&01) << 1)|
875 (((k
>> 1)&01) << 2)|
876 (((k
>> 0)&01) << 3);
877 for (i
= 0; i
< 32; i
++)
879 for (i
= 0; i
< 4; i
++)
880 tmp32
[4 * tableno
+ i
] = (k
>> i
) & 01;
882 for (i
= 24; --i
>= 0; )
883 k
= (k
<<1) | tmp32
[perm
[i
]-1];
884 TO_SIX_BIT(SPE
[0][tableno
][j
], k
);
886 for (i
= 24; --i
>= 0; )
887 k
= (k
<<1) | tmp32
[perm
[i
+24]-1];
888 TO_SIX_BIT(SPE
[1][tableno
][j
], k
);
894 * Initialize "perm" to represent transformation "p", which rearranges
895 * (perhaps with expansion and/or contraction) one packed array of bits
896 * (of size "chars_in" characters) into another array (of size "chars_out"
899 * "perm" must be all-zeroes on entry to this routine.
902 init_perm(perm
, p
, chars_in
, chars_out
)
903 C_block perm
[64/CHUNKBITS
][1<<CHUNKBITS
];
905 int chars_in
, chars_out
;
907 register int i
, j
, k
, l
;
909 for (k
= 0; k
< chars_out
*8; k
++) { /* each output bit position */
910 l
= p
[k
] - 1; /* where this bit comes from */
912 continue; /* output bit is always 0 */
913 i
= l
>>LGCHUNKBITS
; /* which chunk this bit comes from */
914 l
= 1<<(l
&(CHUNKBITS
-1)); /* mask for this bit */
915 for (j
= 0; j
< (1<<CHUNKBITS
); j
++) { /* each chunk value */
917 perm
[i
][j
].b
[k
>>3] |= 1<<(k
&07);
923 * "setkey" routine (for backwards compatibility)
927 register const char *key
;
929 register int i
, j
, k
;
932 for (i
= 0; i
< 8; i
++) {
934 for (j
= 0; j
< 8; j
++) {
936 k
|= (unsigned char)*key
++;
940 return (des_setkey((char *)keyblock
.b
));
944 * "encrypt" routine (for backwards compatibility)
948 register char *block
;
951 register int i
, j
, k
;
954 for (i
= 0; i
< 8; i
++) {
956 for (j
= 0; j
< 8; j
++) {
958 k
|= (unsigned char)*block
++;
962 if (des_cipher((char *)&cblock
, (char *)&cblock
, 0L, (flag
? -1: 1)))
964 for (i
= 7; i
>= 0; i
--) {
966 for (j
= 7; j
>= 0; j
--) {
976 prtab(s
, t
, num_rows
)
983 (void)printf("%s:\n", s
);
984 for (i
= 0; i
< num_rows
; i
++) {
985 for (j
= 0; j
< 8; j
++) {
986 (void)printf("%3d", t
[i
*8+j
]);