Fix game:addSpawnShapesByZone
[ryzomcore.git] / nel / tools / 3d / build_shadow_skin / main.rc
blobecd312f56f0e31779f8f9d687078ef637c84319b
1 #include <windows.h>
2 #include "config.h"
4 IDI_MAIN_ICON ICON DISCARDABLE "blue_pill.ico"
6 #ifdef _DEBUG
7 #define NL_FILEEXT "_d"
8 #else
9 #define NL_FILEEXT ""
10 #endif
12 VS_VERSION_INFO VERSIONINFO
13  FILEVERSION NL_VERSION_RC
14  PRODUCTVERSION NL_VERSION_RC
15  FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
16 #ifdef _DEBUG
17  FILEFLAGS VS_FF_DEBUG
18 #else
19  FILEFLAGS 0x0L
20 #endif
21  FILEOS VOS_NT_WINDOWS32
22  FILETYPE VFT_APP
23  FILESUBTYPE 0x0L
24 BEGIN
25     BLOCK "StringFileInfo"
26     BEGIN
27         BLOCK "040904b0"
28         BEGIN
29             VALUE "CompanyName", AUTHOR
30             VALUE "FileDescription", "NeL Build Shadow Skin"
31             VALUE "FileVersion", NL_VERSION
32             VALUE "LegalCopyright", COPYRIGHT
33             VALUE "OriginalFilename", "build_shadow_skin" NL_FILEEXT ".exe"
34             VALUE "ProductName", "NeL Tools"
35             VALUE "ProductVersion", NL_PRODUCT_VERSION
36         END
37     END
38     BLOCK "VarFileInfo"
39     BEGIN
40         VALUE "Translation", 0x9, 1200
41     END
42 END