Fix game:addSpawnShapesByZone
[ryzomcore.git] / nel / tools / pacs / build_rbank / build_rbank.cfg
blob34584d060dca8d6ffe5c62dc53d7e180e4cb4780
1 \r
2 //\r
3 // test settings\r
4 //\r
5 \r
6 Pathes = { "e:/" };\r
7 ZonePath = "e:/Ryzom/BenData/gamedata/matis/zones/";\r
8 BanksPath = "e:/Ryzom/BenData/gamedata/matis/tiles/";\r
9 Bank = "bank.bank";\r
10 ZoneExt = ".zonel";\r
11 IGBoxes = "e:/Ryzom/BenData/computeddata/matis/surfaces/ig_boxes.bbox";\r
13 TessellationPath = "e:/Ryzom/BenData/computeddata/matis/surfaces/tessellation/";\r
15 OutputRootPath = "e:/Ryzom/BenData/computeddata/matis/surfaces/";\r
16 SmoothDirectory = "smooth/";\r
17 RawDirectory = "raw/";\r
19 TessellateLevel = 3;\r
20 ReduceSurfaces = 1;\r
21 SmoothBorders = 1;\r
23 ComputeElevation = 0;\r
24 ComputeLevels = 0;\r
26 LinkElements = 1;\r
28 CutEdges = 1;\r
30 UseZoneSquare = 1;\r
32 // The whole fyros landscape\r
33 ZoneUL = "9_AG.zonel";\r
34 ZoneDR = "10_AH.zonel";\r
36 Zones = { "47_BJ.zonel" };\r
38 PreprocessDirectory = "preproc/";\r
40 // the global retriever processing settings\r
41 GlobalRetriever = "matis.gr";\r
42 RetrieverBank   = "matis.rbank";\r
43 GlobalUL                = "9_AG.zonel";\r
44 GlobalDR                = "10_AH.zonel";\r
46 // which kind of stuff to do...\r
47 TessellateZones = 0;\r
48 MoulineZones = 0;\r
49 ProcessRetrievers = 0;\r
50 ProcessGlobal = 1;\r
54 //\r
55 // Fyros settings\r
56 //\r
57 /*\r
58 Pathes = { "e:/" };\r
59 ZonePath = "e:/Ryzom/BenData/gamedata/fyros/zones/";\r
60 BanksPath = "e:/Ryzom/BenData/gamedata/fyros/tiles/";\r
61 Bank = "bank.bank";\r
62 ZoneExt = ".zonel";\r
63 IGBoxes = "e:/Ryzom/BenData/computeddata/fyros/surfaces/ig_boxes.bbox";\r
65 TessellationPath = "e:/Ryzom/BenData/computeddata/fyros/surfaces/tessellation/";\r
66 TessellateLevel = 3;\r
68 OutputRootPath = "e:/Ryzom/BenData/computeddata/fyros/surfaces/";\r
69 SmoothDirectory = "smooth/";\r
70 RawDirectory = "raw/";\r
72 TessellateLevel = 3;\r
74 ReduceSurfaces = 1;\r
75 SmoothBorders = 1;\r
77 ComputeElevation = 0;\r
78 ComputeLevels = 0;\r
80 LinkElements = 1;\r
82 CutEdges = 1;\r
84 UseZoneSquare = 0;\r
86 // The whole fyros landscape\r
87 ZoneUL = "150_DV.zonel";\r
88 ZoneDR = "169_EW.zonel";\r
90 Zones = { "165_ED.zonel" };\r
92 PreprocessDirectory = "preproc/";\r
94 // the global retriever processing settings\r
95 GlobalRetriever = "fyros.gr";\r
96 RetrieverBank   = "fyros.rbank";\r
98 GlobalUL                = "150_DV.zonel";\r
99 GlobalDR                = "169_EW.zonel";\r
101 // which kind of stuff to do...\r
102 TessellateZones = 0;\r
103 MoulineZones = 0;\r
104 ProcessRetrievers = 0;\r
105 ProcessGlobal = 1;\r
106 */\r
111 //\r
112 // Tryker settings\r
113 //\r
114 /*\r
115 Pathes = { "e:/" };\r
116 ZonePath = "e:/Ryzom/BenData/gamedata/tryker/zones/";\r
117 BanksPath = "e:/Ryzom/BenData/gamedata/tryker/tiles/" ;\r
118 Bank = "bank.bank";\r
119 ZoneExt = ".zonel";\r
120 IGBoxes = "e:/Ryzom/BenData/computeddata/tryker/surfaces/ig_boxes.bbox";\r
122 TessellationPath = "e:/Ryzom/BenData/computeddata/tryker/surfaces/tessellation/";\r
124 OutputRootPath = "e:/Ryzom/BenData/computeddata/tryker/surfaces/";\r
125 SmoothDirectory = "smooth/";\r
126 RawDirectory = "raw/";\r
128 ReduceSurfaces = 1;\r
129 SmoothBorders = 1;\r
131 ComputeElevation = 0;\r
132 ComputeLevels = 1;\r
134 LinkElements = 1;\r
136 CutEdges = 1;\r
138 UseZoneSquare = 0;\r
140 // The whole tryker landscape\r
141 ZoneUL = "193_DS.zonel";\r
142 ZoneDR = "217_EL.zonel";\r
144 Zones = { "199_DX.zonel" };\r
146 PreprocessDirectory = "preproc/";\r
148 // the global retriever processing settings\r
149 GlobalRetriever = "tryker.gr";\r
150 RetrieverBank   = "tryker.rbank";\r
152 GlobalUL                = "193_DS.zonel";\r
153 GlobalDR                = "217_EL.zonel";\r
155 // which kind of stuff to do...\r
156 TessellateZones = 0;\r
157 MoulineZones = 1;\r
158 ProcessRetrievers = 0;\r
159 ProcessGlobal = 0;\r
160 */\r
166 //\r
167 // Snowballs settings\r
168 //\r
170 /*\r
171 Pathes = { "e:/" };\r
172 OutputRootPath = "e:/Ryzom/BenData/computeddata/snowball/surfaces/";\r
173 ZonePath = "e:/Ryzom/BenData/gamedata/snowball/zones/";\r
174 BanksPath = "e:/Ryzom/BenData/gamedata/snowball/tiles/" ;\r
175 Bank = "bank.bank";\r
176 ZoneExt = ".zonel";\r
177 IGBoxes = "e:/Ryzom/BenData/computeddata/snowballs/surfaces/ig_boxes.bbox";\r
179 SmoothDirectory = "smooth/";\r
180 RawDirectory = "raw/";\r
181 TessellationPath = "e:/Ryzom/BenData/computeddata/snowball/surfaces/tessellation/";\r
183 ReduceSurfaces = 1;\r
184 SmoothBorders = 1;\r
186 ComputeElevation = 0;\r
187 ComputeLevels = 0;\r
189 LinkElements = 1;\r
191 CutEdges = 1;\r
193 UseZoneSquare = 1;\r
194 ZoneUL = "3_AC.zonel";\r
195 ZoneDR = "8_AR.zonel";\r
197 Zones = {};\r
199 PreprocessDirectory = "preproc/";\r
201 // the global retriever processing settings\r
202 GlobalRetriever = "snowballs.gr";\r
203 RetrieverBank   = "snowballs.rbank";\r
204 GlobalUL                = "3_AC.zonel";\r
205 GlobalDR                = "8_AR.zonel";\r
207 // which kind of stuff to do...\r
208 TessellateZones = 0;\r
209 MoulineZones = 1;\r
210 ProcessRetrievers = 0;\r
211 ProcessGlobal = 0;\r
212 */\r
219 /*\r
220 //\r
221 // Test settings\r
222 //\r
224 Pathes = { "e:/" };\r
225 ZonePath = "e:/Ryzom/BenData/gamedata/test/zones/";\r
226 BanksPath = "e:/Ryzom/BenData/gamedata/test/tiles/" ;\r
227 Bank = "bank.bank";\r
228 ZoneExt = ".zonew";\r
229 IGBoxes = "e:/Ryzom/BenData/computeddata/test/surfaces/ig_boxes.bbox";\r
231 TessellationPath = "e:/Ryzom/BenData/computeddata/test/surfaces/tessellation/";\r
233 OutputRootPath = "e:/Ryzom/BenData/computeddata/test/surfaces/";\r
234 //BBoxPath = "e:/Ryzom/BenData/computeddata/test/";\r
235 SmoothDirectory = "smooth/";\r
236 RawDirectory = "raw/";\r
238 ReduceSurfaces = 1;\r
239 SmoothBorders = 1;\r
241 ComputeElevation = 0;\r
242 ComputeLevels = 0;\r
244 LinkElements = 1;\r
246 CutEdges = 1;\r
248 UseZoneSquare = 0;\r
250 // The whole landscape\r
251 ZoneUL = "1_AA.zonel";\r
252 ZoneDR = "1_AA.zonel";\r
254 Zones = { "1_AA.zonel" };\r
256 PreprocessDirectory = "preproc/";\r
258 // the global retriever processing settings\r
259 GlobalRetriever = "test.gr";\r
260 RetrieverBank   = "test.rbank";\r
262 GlobalUL                = "1_AA.zonel";\r
263 GlobalDR                = "1_AA.zonel";\r
265 // which kind of stuff to do...\r
266 TessellateZones = 0;\r
267 MoulineZones = 0;\r
268 ProcessRetrievers = 0;\r
269 ProcessGlobal = 1;\r