Add infos into target window
[ryzomcore.git] / ryzom / client / data / gamedev / interfaces_v3 / outpost.xml
blob866b0b57889aa84ea599667fcfeff3f49d7bc04f
1 <interface_config>
3 <root id="interface" x="0" y="0" w="800" h="600" active="true" />
5 <!-- Duplication of TOutpostState -->
6 <define id="outpost_status_UnknownOutpostState" value_from_code="getOutpostEnumUnknownOutpostState()" />
7 <define id="outpost_status_Peace" value_from_code="getOutpostEnumPeace()" />
8 <define id="outpost_status_WarDeclaration" value_from_code="getOutpostEnumWarDeclaration()" />
9 <define id="outpost_status_AttackBefore" value_from_code="getOutpostEnumAttackBefore()" />
10 <define id="outpost_status_AttackRound" value_from_code="getOutpostEnumAttackRound()" />
11 <define id="outpost_status_AttackAfter" value_from_code="getOutpostEnumAttackAfter()" />
12 <define id="outpost_status_DefenseBefore" value_from_code="getOutpostEnumDefenseBefore()" />
13 <define id="outpost_status_DefenseRound" value_from_code="getOutpostEnumDefenseRound()" />
14 <define id="outpost_status_DefenseAfter" value_from_code="getOutpostEnumDefenseAfter()" />
17 <!-- Load Lua (after constants decl) -->
18 <lua file="outpost.lua" />
21 <!-- Save the Time Zone config -->
22 <variable entry="UI:SAVE:OUTPOST:TIME_ZONE"              type="sint32" value="0" />
23 <variable entry="UI:SAVE:OUTPOST:TIME_ZONE_AUTO" type="sint32" value="1" />
24 <variable entry="UI:TEMP:OUTPOST:TIME_ZONE_NEXT_UPDATE" type="sint32" value="0" />
25 <!-- just a script called at init and every 5 seconds, to setup TIME_ZONE, if time_zone is auto-->
26 <link expr="depends(@UI:SAVE:OUTPOST:TIME_ZONE_AUTO, @UI:VARIABLES:CURRENT_SERVER_TICK)" cond="and(eq(@UI:SAVE:OUTPOST:TIME_ZONE_AUTO, 1), ge(@UI:VARIABLES:CURRENT_SERVER_TICK, @UI:TEMP:OUTPOST:TIME_ZONE_NEXT_UPDATE))" action="lua:game:outpostUpdateTimeZone()" />
29 <!-- Temp Variables -->
30 <variable entry="UI:TEMP:OUTPOST:SELECTION" type="sint64" value="-1" />                 <!-- INDEX Selection From Outposts Window -->
31 <variable entry="UI:TEMP:OUTPOST:BOT_SELECTION" type="sint32" value="0" />              <!-- SHEETID Selection From BotChat -->
32 <variable entry="UI:TEMP:OUTPOST:SQUAD_TO_BUY" type="sint64" value="-1" />
33 <variable entry="UI:TEMP:OUTPOST:SQUAD_SLOT_SELECTED" type="sint64" value="-1" /> <!-- for the map of spawn pos -->
34 <variable entry="UI:TEMP:OUTPOST:SQUAD_RESPAWN_PT" type="sint64" value="-1" /> <!-- for the map of spawn pos -->
36 <!-- Declare War Temp Variables -->
37 <variable entry="UI:TEMP:OUTPOST:DECLARE_WAR_ATTACK_PERIOD" type="sint32" value="0" />  <!-- Wanted Attack Period (0-23 Time) -->
38 <variable entry="UI:TEMP:OUTPOST:DECLARE_WAR_ACK_RECEIVED"      type="sint32" value="0" />      <!-- If Ack received from Server since last send message -->
39 <variable entry="UI:TEMP:OUTPOST:DECLARE_WAR_ACK_OK"            type="sint32" value="0" />      <!-- If OK to validate -->
40 <variable entry="UI:TEMP:OUTPOST:DECLARE_WAR_ACK_TEXTID"        type="sint32" value="0" />      <!-- Text Info -->
41 <variable entry="UI:TEMP:OUTPOST:DECLARE_WAR_ACK_TIME_RANGE_ATT"        type="sint32" value="0" />      <!-- Result Attack Period received from msg -->
43 <!-- needed to close the confirm box (not others) if database is changed while it is opened (invalidate user action) -->
44 <variable entry="UI:TEMP:OUTPOST:CONFIRM_DEL_OUTPOST" type="bool" value="false" /> <!-- true if "del outpost" confirm dialog is opened -->
46 <!-- common for all outposts windows -->
47 <style style="o_del_button" type="text_button" id="del" posref="MR MR" x="-4"
48                         button_type="push_button" tx_normal="w_text_button_normal" tx_pushed="w_text_button_pushed" tx_over="w_text_button_over"
49                         global_color_normal="true" global_color_over="true" global_color_pushed="true"
50                         text_y="-2" fontsize="10" shadow="true" case_mode="%case_upper" wmargin="8"
51                         hardtext="uiOutpostDel" />
53 <style style="o_spawn_button" type="text_button" id="spawn" posref="MR MR" x="-2" posparent="parent"
54                         button_type="push_button" tx_normal="w_text_button_normal" tx_pushed="w_text_button_pushed" tx_over="w_text_button_over"
55                         global_color_normal="false" global_color_over="true" global_color_pushed="true"
56                         text_y="-2" fontsize="10" shadow="true" case_mode="%case_upper" wmargin="8" wmin="16"
57                         tooltip="uittOutpostSpawn" hardtext="1" />
59 <!-- Define just id, posparent and hardtext if you want-->
60 <define id="outpost_title_maxw" value="210" />
61 <define id="outpost_title2_maxw" value="160" />
62 <style style="outpost_title" type="text" posref="BL TL" x="0" y="-4" global_color="false" case_mode="%case_upper" shadow="true" line_maxw="%outpost_title_maxw" over_extend_view_text="true" />
63 <style style="outpost_value_R" type="text" posref="MR ML" x="4" y="0" shadow="true" over_extend_view_text="true" />
64 <style style="outpost_value_RC" type="text" posref="ML ML" x="%outpost_title_maxw" y="0" shadow="true" over_extend_view_text="true" over_extend_parent_rect="true" />
65 <style style="outpost_value_RC2" type="text" posref="ML ML" x="%outpost_title2_maxw" y="0" shadow="true" over_extend_view_text="true" over_extend_parent_rect="true" />
66 <style style="outpost_value_B" type="text" posref="BL TL" x="8" y="-4" multi_line="true" multi_line_space="0" shadow="true" />
69 <!-- common Status Text  -->
70 <template name="t_outpost_stat_link" id="" db="" >
71         <!-- status for each outpost (see game_share/outpost.h: TOutpostState) -->
72         <link expr="switch(@#db, 'uiOutpostPeace', 'uiOutpostPeace', 'uiOutpostWarDeclaration',
73                                 'uiOutpostAttackBefore', 'uiOutpostAttackRound', 'uiOutpostAttackAfter',
74                                 'uiOutpostDefenseBefore', 'uiOutpostDefenseRound', 'uiOutpostDefenseAfter')"
75                                 target="#id:hardtext" />
76 </template>
77 <template name="t_outpost_stat_link_desc" id="" db="" >
78         <!-- status for each outpost (see game_share/outpost.h: TOutpostState) -->
79         <link expr="depends(@#db, @SERVER:OUTPOST_SELECTED:SHEET, @UI:TEMP:OUTPOST:SELECTION)"
80                   action="lua:game:outpostDisplayStatusInfo('@#db', '#id')" />
81 </template>
83 <template name="t_outpost_stat" id="" posref="TL TL" posparent="parent" x="0" y="0" db="" index="" >
84         <view type="text" id="#id" posref="#posref" posparent="#posparent" x="#x" y="#y" fontsize="10" />
85         <instance template="text_tt" posparent="#id" on_tooltip="lua:game:outpostDisplayStatusInfoTooltip('@#db', '#index')" />
86         <!-- status for each outpost (see game_share/outpost.h: TOutpostState) -->
87         <instance template="t_outpost_stat_link" id="#id" db="#db" />
88 </template>
91 <!-- Common Template to select TimeZone -->
92 <template name="t_outpost_time_zone_selector" id="" posparent="" x="0" x_check_box="%outpost_title2_maxw">
93         <group id="#id" posparent="#posparent" posref="BL TL" x="#x" y="-4" sizeref="w" sizeparent="parent" child_resize_h="true" w="0" h="0" child_resize_hmargin="2" >
94                 <view style="outpost_title" id="title_time_zone" posparent="parent" posref="TL TL" x="0" y="-2"
95                         hardtext="uiOutpostTimeZone" case_mode="%case_normal" line_maxw="#x_check_box" />
96                 <instance template="text_tt" posparent="title_time_zone" tooltip="uittOutpostTimeZone" />
97                 <instance template="check_box" id="auto" posparent="title_time_zone" posref="ML ML" x="#x_check_box" y="1" w="0" h="16" fontsize="10" hardtext="uiOutpostAutoTimeZone" dblink="UI:SAVE:OUTPOST:TIME_ZONE_AUTO" />
98                 <ctrl style="text_button_16" id="outpost_time_zone" posparent="auto" posref="MR ML" x="8" y="0"
99                         hardtext="GMT" onclick_l="active_menu:menu=ui:interface:outpost_time_zone_menu"
100                         text_color_normal="255 255 255 255" text_color_over="255 255 255 255" text_color_pushed="255 255 255 255"
101                         tooltip="uittOutpostTimeZone" />
102                 <link expr="@UI:SAVE:OUTPOST:TIME_ZONE" action="lua:game:outpostDisplayTimeZone('outpost_time_zone')" />
103                 <link expr="@UI:SAVE:OUTPOST:TIME_ZONE_AUTO" target="outpost_time_zone:frozen" />
104         </group>
105 </template>
108 <!--**********************-->
109 <!--*   outpost_manager  *-->
110 <!--**********************-->
112 <!-- in relation with database.xml -->
114 <define id="om_nb_max_outpost"  value="16" />
115 <define id="outpost_name_w" value="240" />
117 <proc id="om_proc_outpost">
118         <action handler="set" params="dblink=UI:TEMP:OUTPOST:SELECTION|value=@0"/>
119         <action handler="show" params="outpost" />
120 </proc>
123 <!-- a line of the om (index is the line index) -->
124 <template name="t_om_line" id="" index="" x="0" posref="BL TL" posparent="parent" owned="" >
126         <group id="#id" posref="#posref" posparent="#posparent" x="#x" y="0" sizeparent="parent" sizeref="w" w="0" h="20" >
127                 <!-- name and status of the outpost -->
128                 <view type="text" id="name" posref="ML ML" x="2" hardtext="testTestTest#index" fontsize="10" line_maxw="%outpost_name_w" over_extend_view_text="true" />
129                 <instance template="t_outpost_stat" id="status" posref="ML ML" x="%outpost_name_w" y="0"
130                         db="SERVER:GUILD:OUTPOST:O#index:STATUS" index="#index" />
132                 <!-- Selection button -->
133                 <ctrl type="button" id="select" posref="ML ML" x="0" h="22" w="420"
134                         button_type="push_button" tx_normal="blank.tga" tx_pushed="blank.tga" tx_over="blank.tga" scale="true"
135                         color="0 0 0 0" col_over="255 255 255 128" col_pushed="0 0 0 192"
136                         global_color_normal="true" global_color_over="true" global_color_pushed="true"
137                         onclick_l="proc" params_l="om_proc_outpost|#index" />
139                 <!-- Delete ownage of an outpost -->
140                 <ctrl style="o_del_button" posref="ML ML" x="380" onclick_l="outpost_giveup" params_l="#index" tooltip="uittOutpostDel#owned" />
142         </group>
144         <!-- active the line if the outpost slot is here, and if for the correct list -->
145         <link expr="and(ne(@SERVER:GUILD:OUTPOST:O#index:SHEET,0),
146                                         eq(@SERVER:GUILD:OUTPOST:O#index:OWNED,#owned))" target="#id:active" />
147         <!-- name of the outpost -->
148         <link expr="getOutpostName(@SERVER:GUILD:OUTPOST:O#index:SHEET)" target="#id:name:uc_hardtext" />
150         <!-- if the player has the rights to modify outposts let him destroy an outpost -->
151         <!-- the outpost must also be owned by the guild, and the guild must be able to delete the oupost -->
152         <link expr="and( ne(@SERVER:USER:OUTPOST_ADMIN,0), ne(@SERVER:GUILD:OUTPOST:CANDEL,0), ne(#owned,0) )"
153                 target="#id:del:active" />
155         <!-- if the selected outpost is lost close the outpost window -->
156         <link expr="depends(@SERVER:GUILD:OUTPOST:O#index:SHEET, @SERVER:GUILD:OUTPOST:O#index:OWNED)"
157                 cond="eq(#index,@UI:TEMP:OUTPOST:SELECTION)" action="hide" params="outpost" />
159         <!-- if the outpost list is modified close the "del outpost" confirm dialog -->
160         <link expr="depends(@SERVER:GUILD:OUTPOST:O#index:SHEET, @SERVER:GUILD:OUTPOST:O#index:OWNED)"
161                 cond="ne(@UI:TEMP:OUTPOST:CONFIRM_DEL_OUTPOST,0)" action="proc" params="proc_valid_message_box_cancel" />
163 </template>
166 <!-- usefull procs -->
167 <variable entry="UI:VARIABLES:ISACTIVE:OUTPOST_MANAGER"                 type="sint32" value="0" />
168 <proc id="om_proc_active">
169         <action handler="set" params="dblink=UI:VARIABLES:ISACTIVE:OUTPOST_MANAGER|value=1" />
170 </proc>
172 <proc id="om_proc_deactive">
173         <action handler="set" params="dblink=UI:VARIABLES:ISACTIVE:OUTPOST_MANAGER|value=0" />
174 </proc>
177 <!-- outpost_manager template -->
178 <template name="t_outpost_manager" id="" posref="TL TL" x="0" y="0" w="450" h="320" >
180         <!-- outpost owned -->
181         <group id="outpost_owned" posref="TL TL" x="0" y="0" w="432" sizeparent="parent" h="154" >
182                 <view type="text" id="title_name" posref="TL TL" x="12" y="-8" hardtext="uiOutpostTitleNameOwned" global_color="false" />
183                 <view type="text" id="title_stat" posref="TL TL" x="260" y="-8" hardtext="uiOutpostTitleStatus" global_color="false" />
184                 <instance template="text_tt" posparent="title_stat" tooltip="uittOutpostStatus" />
186                 <group id="outpost_list" posref="TL TL" x="12" y="-24" w="420" child_resize_h="true" child_resize_hmargin="2" max_h="128" >
187                         <vector template="t_om_line" _size="%om_nb_max_outpost" _firstpos="TL TL" _nextpos="BL TL" _xfirst="0" id="o$i" index="$i" owned="1" />
188                 </group>
189                 <ctrl style="skin_scroll" id="sv" posref="TL TL" x="0" y="-24" target="outpost_list" target_stepy="20" />
191                 <group id="black" posref="TL TL" w="420" h="130" posparent="outpost_list" inherit_gc_alpha="true" />
192                 <instance template="inner_thin_border" posparent="black" inherit_gc_alpha="true"/>
193         </group>
195         <!-- outpost challenged -->
196         <group id="outpost_challenged" posref="BL TL" posparent="outpost_owned" x="0" y="-4" w="432" h="154" >
197                 <view type="text" id="title_name" posref="TL TL" x="12" y="-8" hardtext="uiOutpostTitleNameChallenged" global_color="false" />
198                 <view type="text" id="title_stat" posref="TL TL" x="260" y="-8" hardtext="uiOutpostTitleStatus" global_color="false" />
199                 <instance template="text_tt" posparent="title_stat" tooltip="uittOutpostStatus" />
201                 <group id="outpost_list" posref="TL TL" x="12" y="-24" w="420" child_resize_h="true" child_resize_hmargin="2" max_h="128" >
202                         <vector template="t_om_line" _size="%om_nb_max_outpost" _firstpos="TL TL" _nextpos="BL TL" _xfirst="0" id="o$i" index="$i" owned="0" />
203                 </group>
204                 <ctrl style="skin_scroll" id="svc" posref="TL TL" x="0" y="-24" target="outpost_list" target_stepy="20" />
206                 <group id="blackc" posref="TL TL" w="420" h="130" posparent="outpost_list" inherit_gc_alpha="true" />
207                 <instance template="inner_thin_border" posparent="blackc" inherit_gc_alpha="true"/>
208         </group>
210 </template>
214 <!--************************-->
215 <!--*  Time Setup Controls *-->
216 <!--************************-->
218 <!-- Menu To select Attacker or Defender Period -->
219 <!-- Yoyo: sry this is ugly, but tempalte seems don't work here -->
220 <group type="menu" id="outpost_def_period_menu" extends="base_menu">
221         <action id="hour_0" name="00:00" handler="outpost_select_def_period" params="0"/>
222         <action id="hour_1" name="01:00" handler="outpost_select_def_period" params="1"/>
223         <action id="hour_2" name="02:00" handler="outpost_select_def_period" params="2"/>
224         <action id="hour_3" name="03:00" handler="outpost_select_def_period" params="3"/>
225         <action id="hour_4" name="04:00" handler="outpost_select_def_period" params="4"/>
226         <action id="hour_5" name="05:00" handler="outpost_select_def_period" params="5"/>
227         <action id="hour_6" name="06:00" handler="outpost_select_def_period" params="6"/>
228         <action id="hour_7" name="07:00" handler="outpost_select_def_period" params="7"/>
229         <action id="hour_8" name="08:00" handler="outpost_select_def_period" params="8"/>
230         <action id="hour_9" name="09:00" handler="outpost_select_def_period" params="9"/>
231         <action id="hour_10" name="10:00" handler="outpost_select_def_period" params="10"/>
232         <action id="hour_11" name="11:00" handler="outpost_select_def_period" params="11"/>
233         <action id="hour_12" name="12:00" handler="outpost_select_def_period" params="12"/>
234         <action id="hour_13" name="13:00" handler="outpost_select_def_period" params="13"/>
235         <action id="hour_14" name="14:00" handler="outpost_select_def_period" params="14"/>
236         <action id="hour_15" name="15:00" handler="outpost_select_def_period" params="15"/>
237         <action id="hour_16" name="16:00" handler="outpost_select_def_period" params="16"/>
238         <action id="hour_17" name="17:00" handler="outpost_select_def_period" params="17"/>
239         <action id="hour_18" name="18:00" handler="outpost_select_def_period" params="18"/>
240         <action id="hour_19" name="19:00" handler="outpost_select_def_period" params="19"/>
241         <action id="hour_20" name="20:00" handler="outpost_select_def_period" params="20"/>
242         <action id="hour_21" name="21:00" handler="outpost_select_def_period" params="21"/>
243         <action id="hour_22" name="22:00" handler="outpost_select_def_period" params="22"/>
244         <action id="hour_23" name="23:00" handler="outpost_select_def_period" params="23"/>
245 </group>
246 <group type="menu" id="outpost_att_period_menu" extends="base_menu">
247         <action id="hour_0" name="00:00" handler="outpost_select_att_period" params="0"/>
248         <action id="hour_1" name="01:00" handler="outpost_select_att_period" params="1"/>
249         <action id="hour_2" name="02:00" handler="outpost_select_att_period" params="2"/>
250         <action id="hour_3" name="03:00" handler="outpost_select_att_period" params="3"/>
251         <action id="hour_4" name="04:00" handler="outpost_select_att_period" params="4"/>
252         <action id="hour_5" name="05:00" handler="outpost_select_att_period" params="5"/>
253         <action id="hour_6" name="06:00" handler="outpost_select_att_period" params="6"/>
254         <action id="hour_7" name="07:00" handler="outpost_select_att_period" params="7"/>
255         <action id="hour_8" name="08:00" handler="outpost_select_att_period" params="8"/>
256         <action id="hour_9" name="09:00" handler="outpost_select_att_period" params="9"/>
257         <action id="hour_10" name="10:00" handler="outpost_select_att_period" params="10"/>
258         <action id="hour_11" name="11:00" handler="outpost_select_att_period" params="11"/>
259         <action id="hour_12" name="12:00" handler="outpost_select_att_period" params="12"/>
260         <action id="hour_13" name="13:00" handler="outpost_select_att_period" params="13"/>
261         <action id="hour_14" name="14:00" handler="outpost_select_att_period" params="14"/>
262         <action id="hour_15" name="15:00" handler="outpost_select_att_period" params="15"/>
263         <action id="hour_16" name="16:00" handler="outpost_select_att_period" params="16"/>
264         <action id="hour_17" name="17:00" handler="outpost_select_att_period" params="17"/>
265         <action id="hour_18" name="18:00" handler="outpost_select_att_period" params="18"/>
266         <action id="hour_19" name="19:00" handler="outpost_select_att_period" params="19"/>
267         <action id="hour_20" name="20:00" handler="outpost_select_att_period" params="20"/>
268         <action id="hour_21" name="21:00" handler="outpost_select_att_period" params="21"/>
269         <action id="hour_22" name="22:00" handler="outpost_select_att_period" params="22"/>
270         <action id="hour_23" name="23:00" handler="outpost_select_att_period" params="23"/>
271 </group>
274 <!-- Menu To select time zone -->
275 <group type="menu" id="outpost_time_zone_menu" extends="base_menu">
276         <action id="hour_m12" name="GMT -12" handler="lua:game:outpostSetTimeZone(-12)" />
277         <action id="hour_m11" name="GMT -11" handler="lua:game:outpostSetTimeZone(-11)" />
278         <action id="hour_m10" name="GMT -10" handler="lua:game:outpostSetTimeZone(-10)" />
279         <action id="hour_m9" name="GMT -9" handler="lua:game:outpostSetTimeZone(-9)" />
280         <action id="hour_m8" name="GMT -8" handler="lua:game:outpostSetTimeZone(-8)" />
281         <action id="hour_m7" name="GMT -7" handler="lua:game:outpostSetTimeZone(-7)" />
282         <action id="hour_m6" name="GMT -6" handler="lua:game:outpostSetTimeZone(-6)" />
283         <action id="hour_m5" name="GMT -5" handler="lua:game:outpostSetTimeZone(-5)" />
284         <action id="hour_m4" name="GMT -4" handler="lua:game:outpostSetTimeZone(-4)" />
285         <action id="hour_m3" name="GMT -3" handler="lua:game:outpostSetTimeZone(-3)" />
286         <action id="hour_m2" name="GMT -2" handler="lua:game:outpostSetTimeZone(-2)" />
287         <action id="hour_m1" name="GMT -1" handler="lua:game:outpostSetTimeZone(-1)" />
288         <action id="hour_0" name="GMT +0" handler="lua:game:outpostSetTimeZone(0)" />
289         <action id="hour_1" name="GMT +1" handler="lua:game:outpostSetTimeZone(1)" />
290         <action id="hour_2" name="GMT +2" handler="lua:game:outpostSetTimeZone(2)" />
291         <action id="hour_3" name="GMT +3" handler="lua:game:outpostSetTimeZone(3)" />
292         <action id="hour_4" name="GMT +4" handler="lua:game:outpostSetTimeZone(4)" />
293         <action id="hour_5" name="GMT +5" handler="lua:game:outpostSetTimeZone(5)" />
294         <action id="hour_6" name="GMT +6" handler="lua:game:outpostSetTimeZone(6)" />
295         <action id="hour_7" name="GMT +7" handler="lua:game:outpostSetTimeZone(7)" />
296         <action id="hour_8" name="GMT +8" handler="lua:game:outpostSetTimeZone(8)" />
297         <action id="hour_9" name="GMT +9" handler="lua:game:outpostSetTimeZone(9)" />
298         <action id="hour_10" name="GMT +10" handler="lua:game:outpostSetTimeZone(10)" />
299         <action id="hour_11" name="GMT +11" handler="lua:game:outpostSetTimeZone(11)" />
300         <action id="hour_12" name="GMT +12" handler="lua:game:outpostSetTimeZone(12)" />
301 </group>
304 <!--**********************-->
305 <!--*   Common Outpost   *-->
306 <!--*           Info             *-->
307 <!--**********************-->
309 <!-- According to the kind of window we display, we display the "Outpost wanted period" or not
310         Because these control need the OWNED database, which exist only in the GUILD:OUTPOST branch
312 <template name="t_outpost_wanted_def_period_0" id="" outpost_db="" >
313         <view style="outpost_title" id="#id" posparent="parent" posref="TL TL" x="0" y="-20" hardtext="uiOutpostDefHour" case_mode="%case_normal" active="false" />
314 </template>
316 <template name="t_outpost_wanted_def_period_1" id="" outpost_db="" >
317         <view style="outpost_title" id="#id" posparent="parent" posref="TL TL" x="0" y="-20" hardtext="uiOutpostDefHour" case_mode="%case_normal" />
318         <instance template="text_tt" posparent="#id" tooltip="uittOutpostDefHour" />
319         <ctrl style="text_button_16" id="outpost_def_hour" posparent="#id" posref="ML ML" x="%outpost_title_maxw" y="1"
320                 hardtext="test11h" onclick_l="active_menu:menu=ui:interface:outpost_def_period_menu"
321                 text_color_normal="255 255 255 255" text_color_over="255 255 255 255" text_color_pushed="255 255 255 255"
322                 tooltip="uittOutpostDefHour" />
323         <link expr="depends(@#outpost_db:TIME_RANGE_DEF_WANTED, @UI:SAVE:OUTPOST:TIME_ZONE)"
324                 action="lua:game:outpostAdjustHour('outpost_def_hour', '@#outpost_db:TIME_RANGE_DEF_WANTED')" />
325         <!-- disable feature if : !Owned || !outpost_admin || !(peace or decl war) -->
326         <link expr="depends(@#outpost_db:OWNED, @SERVER:USER:OUTPOST_ADMIN, @#outpost_db:STATUS,
327                 @#outpost_db:TIME_RANGE_DEF, @#outpost_db:TIME_RANGE_DEF_WANTED)"
328                 action="lua:game:outpostActiveDefenderHourButton()" />
329 </template>
331 <!-- Common Outpost Info For Both SelectedOutpost (type=0), and GuildOutpost (type=1) -->
332 <template name="t_outpost_info" id="" outpost_db="" type="" x="0" y="0" >
333         <group id="#id" x="#x" y="#y" h="0" sizeref="w" w="0" child_resize_h="true" child_resize_hmargin="0" posref="TL TL"
334                 lua_class="game:outpostInitInfo(#type)" >
336                 <!-- *** GLOBAL STATE *** -->
337                 <view type="bitmap" id="sep_gs" posref="TL TL" scale="true" sizeref="w" w="0" h="2" x="0" y="0" texture="W_line_hor.tga" />
338                 <group id="global_state" sizeref="w" w="0" child_resize_h="true" posparent="sep_gs" posref="BL TL" x="0" y="-10" >
339                         <!-- NAME -->
340                         <view type="text" id="outpost_name" posref="TM TM" x="0" y="0" global_color="false" fontsize="12" shadow="true" />
341                         <link expr="getOutpostName(@#outpost_db:SHEET)" target="outpost_name:uc_hardtext" />
343                         <!-- LEVEL -->
344                         <view style="outpost_title" id="title_level" posparent="parent" posref="TL TL" x="0" y="-20" hardtext="uiOutpostLevel" />
345                         <instance template="text_tt" posparent="title_level" tooltip="uittOutpostLevel" />
346                         <view style="outpost_value_R" id="outpost_level" posparent="title_level" />
347                         <link expr="@#outpost_db:LEVEL" target="outpost_level:uc_hardtext" />
349                         <!-- OWNER: GUILD/TRIBE -->
350                         <view style="outpost_title" id="title_owner" posparent="title_level" hardtext="uiOutpostOwner" />
351                         <instance template="text_tt" posparent="title_owner" tooltip="uittOutpostOwner" />
352                         <group id="outpost_owner" child_resize_w="true" child_resize_h="true" posparent="title_owner" posref="BL TL" x="0" y="-4" >
353                                 <group id="guild" child_resize_w="true" child_resize_h="true" child_resize_wmargin="20" >
354                                         <!-- For GuildOutpost type (type==1), The Sheet / TextId change in LUA when the outpost selected change -->
355                                         <ctrl type="sheet" id="blason" posref="TL TL" x="20" y="0" nature="guild_flag" slot="false" value="SERVER:OUTPOST_SELECTED:GUILD" dragable="false" color="255 255 255 255" />
356                                         <view type="text_id" id="name" posparent="blason" posref="MR ML" x="8" y="0" shadow="true" textid="SERVER:OUTPOST_SELECTED:GUILD:NAME" dynamic_string="false" />
357                                 </group>
358                                 <group id="tribe" child_resize_w="true" child_resize_h="true" child_resize_wmargin="8" >
359                                         <view type="text" id="name" posref="TL TL" x="8" y="0" shadow="true" hardtext="uiOutpostTribe" />
360                                 </group>
361                                 <link expr="eq(@#outpost_db:GUILD:TRIBE,1)" target="tribe:active" />
362                                 <link expr="eq(@#outpost_db:GUILD:TRIBE,0)" target="guild:active" />
363                         </group>
365                         <!-- STATUS + TIME before next status -->
366                         <view style="outpost_title" id="title_status" posparent="outpost_owner" x="0" y="-4" hardtext="uiOutpostStatus" />
367                         <instance template="text_tt" posparent="title_status" tooltip="uittOutpostStatus" />
368                         <view style="outpost_value_R" id="outpost_status" posparent="title_status" />
369                         <instance template="t_outpost_stat_link" id="outpost_status" db="#outpost_db:STATUS" />
370                         <!-- Filled with LUA -->
371                         <view style="outpost_value_R" id="outpost_status_time" posparent="outpost_status" />
373                         <!-- STATUS  DOC + Special Crash Case -->
374                         <view style="outpost_value_B" id="outpost_status_desc" posparent="title_status" fontsize="10" />
375                         <instance template="t_outpost_stat_link_desc" id="outpost_status_desc" db="#outpost_db:STATUS" />
376                         <view style="outpost_value_B" id="outpost_status_crash" posparent="outpost_status_desc" x="0" hardtext="uiOutpostCrash" global_color="false" fontsize="10" color="255 128 128 255" />
377                         <link expr="@#outpost_db:DISPLAY_CRASH" target="outpost_status_crash:active" />
379                         <!-- ATTACKER: GUILD -->
380                         <group id="outpost_attacker" child_resize_w="true" child_resize_h="true" posparent="outpost_status_crash" posref="BL TL" x="-8" y="-4" >
381                                 <view style="outpost_title" id="header" posref="TL TL" x="0" y="0" hardtext="uiOutpostAttacker" />
382                                 <instance template="text_tt" posparent="header" tooltip="uittOutpostAttacker" />
383                                 <!-- For GuildOutpost type (type==1), The TextId change in LUA when the outpost selected change -->
384                                 <view style="outpost_value_R" type="text_id" id="name" posparent="header" textid="SERVER:OUTPOST_SELECTED:GUILD:NAME_ATT" dynamic_string="false" />
385                                 <link expr="@#outpost_db:GUILD:NAME_ATT" target="active" />
386                         </group>
387                 </group>
390                 <!-- *** ROUND STATE *** -->
391                 <view type="bitmap" id="sep_rs" posparent="global_state" posref="BL TL" scale="true" sizeref="w" w="0" h="2" x="0" y="-8" texture="W_line_hor.tga" />
392                 <group id="round_state" sizeref="w" w="0" child_resize_h="true" posparent="sep_rs" posref="BL TL" x="0" y="-10" >
393                         <view style="outpost_title" id="title_round_state" posparent="parent" posref="TM TM" x="0" y="0" hardtext="uiOutpostWarStatus" />
395                         <!-- LVL Threshold -->
396                         <view style="outpost_title" id="title_lvl_thre" posparent="parent" posref="TL TL" x="0" y="-20" hardtext="uiOutpostLvlThreshold" case_mode="%case_normal" />
397                         <instance template="text_tt" posparent="title_lvl_thre" tooltip="uittOutpostLvlThreshold" />
398                         <view style="outpost_value_RC" id="outpost_lvl_thre" posparent="title_lvl_thre" />
399                         <link expr="depends(@#outpost_db:ROUND_LVL_THRESHOLD)"
400                                 action="lua:game:outpostChangeRoundLvlThreshold()" />
402                         <!-- LVL MAX ATTACKER -->
403                         <view style="outpost_title" id="title_lvl_max_att" posparent="title_lvl_thre" hardtext="uiOutpostLvlMaxAttacker" case_mode="%case_normal" />
404                         <instance template="text_tt" posparent="title_lvl_max_att" tooltip="uittOutpostLvlMaxAttacker" />
405                         <view style="outpost_value_RC" id="outpost_lvl_max_att" posparent="title_lvl_max_att" />
406                         <link expr="depends(@#outpost_db:ROUND_LVL_MAX_ATT, @#outpost_db:STATUS)"
407                                 action="lua:game:outpostChangeRoundLvlMaxAtt()" />
409                         <!-- LVL MAX DEFENDER -->
410                         <view style="outpost_title" id="title_lvl_max_def" posparent="title_lvl_max_att" hardtext="uiOutpostLvlMaxDefender" case_mode="%case_normal" />
411                         <instance template="text_tt" posparent="title_lvl_max_def" tooltip="uittOutpostLvlMaxDefender" />
412                         <view style="outpost_value_RC" id="outpost_lvl_max_def" posparent="title_lvl_max_def" />
413                         <link expr="depends(@#outpost_db:ROUND_LVL_MAX_DEF, @#outpost_db:STATUS)"
414                                 action="lua:game:outpostChangeRoundLvlMaxDef()" />
416                         <!-- CURRENT LVL -->
417                         <view style="outpost_title" id="title_lvl_cur" posparent="title_lvl_max_def" hardtext="uiOutpostLvlCurrent" case_mode="%case_normal" />
418                         <instance template="text_tt" posparent="title_lvl_cur" tooltip="uittOutpostLvlCurrent" />
419                         <view style="outpost_value_RC" id="outpost_lvl_cur" posparent="title_lvl_cur" />
420                         <link expr="depends(@#outpost_db:ROUND_LVL_CUR, @#outpost_db:STATUS)"
421                                 action="lua:game:outpostChangeRoundLvlCur()" />
423                         <!-- ROUND/ROUND TOTAL (add space for better understanding) -->
424                         <view style="outpost_title" id="title_round_cur" posparent="title_lvl_cur" hardtext="uiOutpostRoundCur" case_mode="%case_normal" y="-18" />
425                         <instance template="text_tt" posparent="title_round_cur" tooltip="uittOutpostRoundCur" />
426                         <view style="outpost_value_RC" id="outpost_round_cur" posparent="title_round_cur" />
427                         <link expr="depends(@#outpost_db:ROUND_ID_CUR, @#outpost_db:ROUND_ID_MAX, @#outpost_db:STATUS)"
428                                 action="lua:game:outpostChangeRoundId()" />
430                 </group>
433                 <!-- *** TIME SETUP *** -->
434                 <view type="bitmap" id="sep_ws" posparent="round_state" posref="BL TL" scale="true" sizeref="w" w="0" h="2" x="0" y="-8" texture="W_line_hor.tga" />
435                 <group id="war_schedule" sizeref="w" w="0" child_resize_h="true" posparent="sep_ws" posref="BL TL" x="0" y="-10" >
436                         <view style="outpost_title" id="title_time_setup" posparent="parent" posref="TM TM" x="0" y="0" hardtext="uiOutpostWarSchedule" />
438                         <!-- WANTED DEFENDER PERIOD -->
439                         <instance template="t_outpost_wanted_def_period_#type" id="title_def_hour" outpost_db="#outpost_db" />
441                         <!-- ACTUAL ATTACKER PERIOD -->
442                         <view style="outpost_title" id="title_att_period" posparent="title_def_hour" hardtext="uiOutpostAttPeriod" case_mode="%case_normal" />
443                         <instance template="text_tt" posparent="title_att_period" tooltip="uittOutpostAttPeriod" />
444                         <view style="outpost_value_RC2" id="outpost_att_period" posparent="title_att_period" />
445                         <link expr="getOutpostPeriod(@#outpost_db:TIME_RANGE_ATT, @#outpost_db:TIME_RANGE_LENGTH, @UI:SAVE:OUTPOST:TIME_ZONE, @#outpost_db:STATUS, 1)"
446                                 target="outpost_att_period:uc_hardtext" />
448                         <!-- ACTUAL DEFENDER PERIOD -->
449                         <view style="outpost_title" id="title_def_period" posparent="title_att_period" hardtext="uiOutpostDefPeriod" case_mode="%case_normal" />
450                         <instance template="text_tt" posparent="title_def_period" tooltip="uittOutpostDefPeriod" />
451                         <view style="outpost_value_RC2" id="outpost_def_period" posparent="title_def_period" />
452                         <link expr="getOutpostPeriod(@#outpost_db:TIME_RANGE_DEF, @#outpost_db:TIME_RANGE_LENGTH, @UI:SAVE:OUTPOST:TIME_ZONE, @#outpost_db:STATUS, 0)"
453                                 target="outpost_def_period:uc_hardtext" />
455                         <!-- TIME ZONE SELECTION -->
456                         <instance template="t_outpost_time_zone_selector" id="time_zone_selector" posparent="title_def_period" />
458                 </group>
459         </group>
460 </template>
464 <!--***************-->
465 <!--*    SQUADS   *-->
466 <!--***************-->
468 <!-- Should be HALF the value in Database -->
469 <define id="outpost_nb_max_squad_in_list"  value="6" />
470 <define id="right_squad_list_index"  value="12" />
471 <define id="outpost_selected"   value="SERVER:GUILD:OUTPOST:O[UI:TEMP:OUTPOST:SELECTION]" />
472 <define id="outpost_squad_line_h" value="15" />
473 <define id="outpost_squad_name_w" value="210" />
474 <define id="outpost_squad_cost_x" value="222" />        <!-- outpost_squad_name_w + 12 -->
476 <proc id="open_spawn_map">
477         <action handler="set" params="dblink=UI:TEMP:OUTPOST:SQUAD_SLOT_SELECTED|value=@0" />
478         <action handler="show" params="squad_spawn_map" />
479         <action handler="outpost_init_squad_map" params="ui:interface:squad_spawn_map:content:map_content:actual_map" />
480 </proc>
483 <proc id="om_proc_set_squad">
484         <action handler="set" params="dblink=UI:TEMP:OUTPOST:SQUAD_SLOT_SELECTED|value=@0" />
485         <action handler="set" params="dblink=UI:TEMP:OUTPOST:SQUAD_TO_BUY|value=-1" />
486         <action handler="reset_pushed" params="dblink=ui:interface:squad_shop:content:squads:squad_list" />
487         <action handler="show" params="squad_shop" />
488 </proc>
491 <!-- a spawned squad of the outpost -->
492 <template name="t_spawned_squad_line" id="" index="" posref="BL TL" posparent="parent" x="0" >
494         <group id="#id" posref="#posref" posparent="#posparent" x="0" y="0" sizeparent="parent" sizeref="w" w="-#x" h="%outpost_squad_line_h" >
495                 <instance template="inner_thin_border" inherit_gc_alpha="true"/>
496                 <view type="text" id="name" posref="ML ML" x="0" fontsize="10"
497                         line_maxw="%outpost_squad_name_w" over_extend_view_text="true" />
498                 <view type="text" id="cost" posref="ML ML" x="%outpost_squad_name_w" fontsize="10" />
499         </group>
501         <!-- active the line if the squad slot is here -->
502         <link expr="ne(@%outpost_selected:SQUADS:SP#index:SHEET, 0)" target="#id:active" />
503         <!-- name of the squad -->
504         <link expr="getSquadName(@%outpost_selected:SQUADS:SP#index:SHEET)" target="#id:name:uc_hardtext" />
505         <!-- squad cost -->
506         <link expr="getSquadCost(@%outpost_selected:SQUADS:SP#index:SHEET)" target="#id:cost:uc_hardtext" />
508 </template>
510 <!-- a training squad of the outpost -->
511 <template name="t_training_squad_line" id="" index="" posref="BL TL" posparent="parent" x="0" >
513         <group id="#id" posref="#posref" posparent="#posparent" x="0" y="0" sizeparent="parent" sizeref="w" w="-#x" h="%outpost_squad_line_h" >
514                 <instance template="inner_thin_border" inherit_gc_alpha="true"/>
515                 <view type="text" id="name" posref="ML ML" x="0" fontsize="10"
516                         line_maxw="%outpost_squad_name_w" over_extend_view_text="true" />
517                 <view type="text" id="cost" posref="ML ML" x="%outpost_squad_name_w" fontsize="10" />
519                 <!-- Selection button -->
520                 <ctrl type="button" id="select" posparent="parent" posref="TL TL" x="0" y="0" w="0" h="0" sizeref="wh"
521                         button_type="push_button" tx_normal="blank.tga" tx_pushed="blank.tga" tx_over="blank.tga" scale="true"
522                         color="0 0 0 0" col_over="255 255 255 128" col_pushed="0 0 0 192"
523                         global_color_normal="true" global_color_over="true" global_color_pushed="true"
524                         onclick_l="proc" params_l="om_proc_set_squad|#index"
525                         on_tooltip="lua:game:outpostToolTipTrainSquad(#index)" />
527                 <!-- Spawn button -->
528                 <ctrl style="o_spawn_button" onclick_l="proc" params_l="open_spawn_map|#index" />
529         </group>
531         <!-- active the line if the squad slot is here -->
532         <link expr="ne(@%outpost_selected:SQUADS:T#index:SHEET, 0)" target="#id:active" />
533         <!-- name of the squad -->
534         <link expr="getSquadName(@%outpost_selected:SQUADS:T#index:SHEET)" target="#id:name:uc_hardtext" />
535         <!-- squad cost -->
536         <link expr="getSquadCost(@%outpost_selected:SQUADS:T#index:SHEET)" target="#id:cost:uc_hardtext" />
537         <!-- clickable only if allowed rights -->
538         <link expr="ne(@SERVER:USER:OUTPOST_ADMIN,0)" target="#id:select:active" />
539         <link expr="eq(@SERVER:USER:OUTPOST_ADMIN,0)" target="#id:spawn:frozen" />
540         <!-- spawn pos button -->
541         <link expr="add(@%outpost_selected:SQUADS:T#index:SPAWN,1)" target="#id:spawn:uc_hardtext" />
543 </template>
545 <!-- A list of Spawned Squads -->
546 <template name="t_squad_list" id="" x="0" y="0" posparent="parent" posref="TL TL" squad_template="" firstindex="0" header="" tooltip="" >
547         <!-- Height should be %outpost_squad_line_h*MaxSquad + 20. -->
548         <group id="#id" w="295" h="200" x="#x" y="#y" posparent="#posparent" posref="#posref" >
549                 <!-- Title -->
550                 <view type="text" id="header" posref="TL TL" x="0" y="-2" global_color="false" shadow="true" hardtext="#header" fontsize="10" />
551                 <instance template="text_tt" posparent="header" tooltip="#tooltip" />
552                 <view type="text" id="header_price" posref="TL TL" x="%outpost_squad_cost_x" y="-2" global_color="false" shadow="true" hardtext="uiOutpostTitleCost" fontsize="10" />
553                 <instance template="text_tt" posparent="header_price" tooltip="uittOutpostSquadCost" />
554                 <view type="text" id="header_zone" posref="TR TR" x="0" y="-2" global_color="false" shadow="true" hardtext="uiOutpostSpawnZone" fontsize="10" />
555                 <instance template="text_tt" posparent="header_zone" tooltip="uittOutpostSpawn" />
557                 <!-- List of Squads -->
558                 <group id="list" posref="TL TL" sizeref="w" w="-12" child_resize_h="true" max_h="180" x="12" y="-20" >
559                         <vector template="#squad_template" _size="%outpost_nb_max_squad_in_list" _firstpos="TL TL" _nextpos="BL TL" _xfirst="0" id="o$i" index="$i" _firstindex="#firstindex" />
560                 </group>
561                 <ctrl style="skin_scroll" id="scroll" posref="TL TL" x="0" y="-20" target="list" target_stepy="%outpost_squad_line_h" />
563                 <!-- background -->
564                 <group id="black" posparent="list" posref="TL TL" sizeref="w" w="0" h="180" />
565                 <instance template="inner_thin_border" posparent="black" inherit_gc_alpha="true"/>
566         </group>
567 </template>
569 <!-- a building on the outpost -->
570 <template name="t_outpost_building" id="" posref="" posparent="" sizeparent="parent" x="0" y="0" index="" >
571         <group id="#id" sizeparent="#sizeparent" sizeref="w" w="0" h="50" x="#x" y="#y" posparent="#posparent" posref="#posref" >
572                 <ctrl type="sheet" id="building_sheet" nature="outpost_building" posref="TL TL" x="18" y="-5" value="UI:DUMMY" onclick_r="open_help_auto" />
573                 <view type="text" id="building_name" posparent="building_sheet" posref="TR TL" x="5" y="-4" color="255 255 255 255" fontsize="10" shadow="true" hardtext="" multi_line="true" multi_line_space="0" />
574                 <view type="text" id="building_desc" posparent="building_name" posref="BL TL" x="0" y="-4"  color="255 255 255 255" fontsize="10" shadow="true" hardtext="" multi_line="true" multi_line_space="0" />
576                 <link expr="getOutpostBuildingName(@%outpost_selected:BUILDINGS:#index:SHEET)" target="building_name:uc_hardtext" />
577                 <link expr="getOutpostBuildingDesc(@%outpost_selected:BUILDINGS:#index:SHEET)" target="building_desc:uc_hardtext" />
578                 <link expr="@UI:TEMP:OUTPOST:SELECTION" action="lua:game:outpostUpdateBuildingSheet(#index)" />
580         </group>
581 </template>
584 <!--*********************************************-->
585 <!--*        Outpost Selected From GUILD        *-->
586 <!--*********************************************-->
589 <!-- Outpost Window Opened From Guild -->
590 <proc id="om_proc_on_deactivate_outpost">
591         <action handler="hide" params="squad_shop" />
592         <action handler="hide" params="squad_spawn_map" />
593 </proc>
595 <!-- When the user select an other outpost to edit, or when the Sheet change, must close any spawn/shop -->
596 <link expr="@%outpost_selected:SHEET" action="proc" params="om_proc_on_deactivate_outpost" />
598 <!-- container -->
599 <group type="container" id="outpost" w="620" h="420" pop_max_h="16384" resizer="false"
600         openable="true" title="uiOutpostTitle" savable="false"
601         global_color="false" opened="true" movable="true" active="false" header_color="UI:SAVE:WIN:COLORS:MEM"
602         on_deactive="proc" on_deactive_params="om_proc_on_deactivate_outpost"
603         escapable = "true"
605         <group id="header_opened" x="0" y="0" w="0" h="16" posref="TL TL"
606                  group_onclick_r="active_menu" group_params_r="menu=ui:interface:base_menu_with_color"
607                  on_active="set" on_active_params="target='ui:interface:outpost:w'|value=620" >
608         </group>
610         <group id="header_closed" x="0" y="0" w="0" h="16" posref="TL TL"
611                  on_active="set" on_active_params="target='ui:interface:outpost:w'|value=250" >
612         </group>
614         <group id="content" x="0" y="0" w="0" h="0" child_resize_h="true" child_resize_hmargin="24" posref="TL TL" >
615                 <!-- Tab Selection -->
616                 <group id="tab_group" posref="TL TL" x="0" y="-8" sizeref="w" w="0" h="24" >
617                         <group type="tab" id="type_select" posref="TL TL" x="0" y="0" child_resize_w="true" h="24" >
618                                 <ctrl style="tab_button_new" id="tab0" x="0" posref="TL TL"     group="content:info"            hardtext="uitabOutpostStatus"   />
619                                 <ctrl style="tab_button_new" id="tab1" posparent="tab0"         group="content:squad_setup"     hardtext="uitabOutpostSquads"   />
620                                 <ctrl style="tab_button_new" id="tab2" posparent="tab1"         group="content:buildings"       hardtext="uitabOutpostBuildings"/>
621                         </group>
622                         <view type="bitmap" id="septab" posparent="type_select" posref="BR BL" sizeparent="parent" sizeref="w" w="0" h="1" scale="true" texture="blank.tga" color="166 166 166 255" />
623                 </group>
625                 <!-- Outpost State -->
626                 <instance template="t_outpost_info" id="info" outpost_db="%outpost_selected" type="1" y="-36" />
628                 <!-- Outpost Squads -->
629                 <group id="squad_setup" x="0" y="-36" h="0" sizeref="w" w="0" child_resize_h="true" child_resize_hmargin="0" posref="TL TL" >
630                         <!-- Doc -->
631                         <view type="bitmap" id="sep_doc" posref="TL TL" scale="true" sizeref="w" w="0" h="2" x="0" y="0" texture="W_line_hor.tga" />
632                         <view type="text" id="explain_edit" posparent="sep_doc" posref="BL TL" x="0" y="-10" global_color="true" shadow="true" hardtext="" fontsize="10" multi_line="true" multi_line_space="0" />
633                         <!-- Different Doc wether attacking or defending -->
634                         <link expr="localize(ifthenelse(@%outpost_selected:OWNED, 'uiOutpostSquadEditDef', 'uiOutpostSquadEditAtt'))"
635                                 target="explain_edit:uc_hardtext_format" />
637                         <!-- Current Round -->
638                         <view type="bitmap" id="sep_cur" posparent="explain_edit" posref="BL TL" scale="true" sizeref="w" w="0" h="2" x="0" y="-8" texture="W_line_hor.tga" sizeparent="parent" />
639                         <view type="text" id="cur_round" posparent="sep_cur" posref="BL TL" x="0" y="-10" global_color="false" shadow="true" hardtext="uiOutpostSSquad" case_mode="%case_upper" />
640                         <instance template="text_tt" posparent="cur_round" tooltip="uittOutpostSSquad" />
641                         <instance template="t_squad_list" id="list_cur_start" x="0" y="0" posparent="cur_round" posref="BL TL"
642                                 squad_template="t_spawned_squad_line" firstindex="0"
643                                 header="uiOutpostSSquadStart" tooltip="uittOutpostSSquadStart" />
644                         <instance template="t_squad_list" id="list_cur_during" x="10" y="0" posparent="list_cur_start" posref="TR TL"
645                                 squad_template="t_spawned_squad_line" firstindex="%right_squad_list_index"
646                                 header="uiOutpostSSquadDuring" tooltip="uittOutpostSSquadDuring" />
648                         <!-- Next Round -->
649                         <view type="bitmap" id="sep_next" posparent="list_cur_start" posref="BL TL" scale="true" sizeref="w" w="0" h="2" x="0" y="-8" texture="W_line_hor.tga" sizeparent="parent" />
650                         <view type="text" id="next_round" posparent="sep_next" posref="BL TL" x="0" y="-10" global_color="false" shadow="true" hardtext="uiOutpostTSquad" case_mode="%case_upper" />
651                         <instance template="text_tt" posparent="next_round" tooltip="uittOutpostTSquad" />
652                         <instance template="t_squad_list" id="list_next_start" x="0" y="0" posparent="next_round" posref="BL TL"
653                                 squad_template="t_training_squad_line" firstindex="0"
654                                 header="uiOutpostTSquadStart" tooltip="uittOutpostTSquadStart" />
655                         <instance template="t_squad_list" id="list_next_during" x="10" y="0" posparent="list_next_start" posref="TR TL"
656                                 squad_template="t_training_squad_line" firstindex="%right_squad_list_index"
657                                 header="uiOutpostTSquadDuring" tooltip="uittOutpostTSquadDuring" />
659                         <!-- Capital -->
660                         <view type="bitmap" id="sep_capital" posparent="list_next_start" posref="BL TL" scale="true" sizeref="w" w="0" h="2" x="0" y="-8" texture="W_line_hor.tga" sizeparent="parent" />
661                         <view type="text" id="capital" posparent="sep_capital" posref="BL TL" x="0" y="-10" global_color="false" shadow="true" hardtext="uiOutpostCapital" case_mode="%case_upper" />
662                         <instance template="text_tt" posparent="capital" tooltip="uiOutpostCapitalDoc" />
663                         <group id="capital_selector" posparent="capital" posref="BL TL" x="0" y="-4" sizeref="w" sizeparent="parent" child_resize_h="true" w="0" h="0" child_resize_hmargin="2" >
664                                 <view style="outpost_title" id="cap_text" posparent="parent" posref="TL TL" x="0" y="-2"
665                                         hardtext="uiOutpostCapitalHeader" case_mode="%case_normal" />
666                                 <ctrl style="text_button_16" id="cap_but" posparent="cap_text" posref="MR ML" x="8" y="1"
667                                         hardtext="0" onclick_l="lua:game:outpostSelectSquadCapitalOpen()"
668                                         text_color_normal="255 255 255 255" text_color_over="255 255 255 255" text_color_pushed="255 255 255 255" />
669                                 <link expr="@%outpost_selected:SQUAD_CAPITAL" target="cap_but:uc_hardtext" />
670                                 <link expr="eq(@SERVER:USER:OUTPOST_ADMIN,0)" target="cap_but:frozen" />
671                                 <link expr="ifthenelse(eq(@SERVER:USER:OUTPOST_ADMIN,0),
672                                                                 localize('uiOutpostCapitalEditKO'),
673                                                                 localize('uiOutpostCapitalEditOK'))"
674                                         target="cap_but:tooltip" />
675                         </group>
677                 </group>
679                 <!-- Outpost Buildings -->
680                 <group id="buildings" x="0" y="-36" h="0" sizeref="w" w="0" child_resize_h="true" child_resize_hmargin="0" posref="TL TL" >
682                         <view type="bitmap" id="sep_building" posref="TL TL" scale="true" sizeref="w" w="0" h="2" x="0" y="0" texture="W_line_hor.tga" />
683                         <view type="text" id="outpost_name" posref="TM TM" x="0" y="-12" global_color="false" fontsize="12" shadow="true" />
684                         <link expr="getOutpostName(@%outpost_selected:SHEET)" target="outpost_name:uc_hardtext" />
685                         <view type="text" id="building_info" posparent="parent" posref="TL TL" x="0" y="-50" global_color="false" fontsize="12" shadow="true" hardtext="uiOutpostBuildingInfoNotOwned" />
687                         <instance template="t_outpost_building" id="building1" index="0"        posparent="parent"              posref="TL TL" y="-64" />
688                         <instance template="t_outpost_building" id="building2" index="1"        posparent="building1"   posref="BL TL"/>
689                         <instance template="t_outpost_building" id="building3" index="2"        posparent="building2"   posref="BL TL"/>
690                         <instance template="t_outpost_building" id="building4" index="3"        posparent="building3"   posref="BL TL"/>
692                         <link expr="ifthenelse(eq(@%outpost_selected:OWNED,0), localize('uiOutpostBuildingInfoNotOwned'), localize('uiOutpostBuildingInfoOwned'))"
693                                   target="building_info:uc_hardtext" />
695                         <link expr="ifthenelse(eq(@%outpost_selected:OWNED,0), 0, 1)" target="building1:active" />
696                         <link expr="ifthenelse(eq(@%outpost_selected:OWNED,0), 0, 1)" target="building2:active" />
697                         <link expr="ifthenelse(eq(@%outpost_selected:OWNED,0), 0, 1)" target="building3:active" />
698                         <link expr="ifthenelse(eq(@%outpost_selected:OWNED,0), 0, 1)" target="building4:active" />
700                 </group>
701         </group>
703 </group>
705 <tree node="outpost"/>
708 <!--*********************************************-->
709 <!--*        Outpost Selected From BOTCHAT      *-->
710 <!--*********************************************-->
713 <!-- Outpost Window Opened From Bot Chat Programm -->
714 <proc id="om_proc_on_deactivate_outpost_selected">
715         <action handler="hide" params="outpost_declare_war" />
716         <!-- Inform the server the player needs no more the outpost information -->
717         <action handler="outpost_unselect" params="" />
718 </proc>
720 <group type="container" id="outpost_selected" w="510" h="420" pop_max_h="16384" resizer="false"
721         openable="true" title="uiOutpostTitle" savable="false"
722         global_color="false" opened="true" movable="true" active="false" header_color="UI:SAVE:WIN:COLORS:MEM"
723         on_deactive="proc" on_deactive_params="om_proc_on_deactivate_outpost_selected"
724         escapable = "true"
726         <group id="header_opened" x="0" y="0" w="0" h="16" posref="TL TL"
727                  group_onclick_r="active_menu" group_params_r="menu=ui:interface:base_menu_with_color"
728                  on_active="set" on_active_params="target='ui:interface:outpost_selected:w'|value=510" > >
729         </group>
731         <group id="header_closed" x="0" y="0" w="0" h="16" posref="TL TL"
732                  on_active="set" on_active_params="target='ui:interface:outpost_selected:w'|value=250" >
733         </group>
735         <group id="content" x="0" y="0" w="0" h="0" child_resize_h="true" child_resize_hmargin="24" posref="TL TL" >
736                 <!-- The info -->
737                 <instance template="t_outpost_info" id="info" outpost_db="SERVER:OUTPOST_SELECTED" type="0" y="-8" />
738                 <!-- If BotChat Selection is not the DB wanted, hide -->
739                 <link expr="eq(@UI:TEMP:OUTPOST:BOT_SELECTION, @SERVER:OUTPOST_SELECTED:SHEET)" target="info:active" />
741                 <!-- Declare War Button -->
742                 <view type="bitmap" id="sep_dw" posparent="info" posref="BL TL" scale="true" sizeref="w" w="0" h="2" x="0" y="-8" texture="W_line_hor.tga" />
743                 <group id="declare_war" sizeref="w" w="0" child_resize_h="true" posparent="sep_dw" posref="BL TL" x="0" y="-10" >
744                         <ctrl style="text_button_16" id="outpost_decl_war" posref="TM TM" x="0" y="0"
745                                 hardtext="uiOutpostDeclareWar" onclick_l="lua:game:outpostDeclareWar()"
746                                 global_color_normal="false" global_color_over="false" global_color_pushed="false"
747                                 text_color_normal="255 255 255 255" text_color_over="255 255 255 255" text_color_pushed="255 255 255 255"
748                                 tooltip="uittOutpostDeclareWar" />
749                         <!-- If BotChat Selection is not the DB wanted, freeze -->
750                         <link expr="ne(@UI:TEMP:OUTPOST:BOT_SELECTION, @SERVER:OUTPOST_SELECTED:SHEET)" target="outpost_decl_war:frozen" />
751                 </group>
752         </group>
754 </group>
756 <tree node="outpost_selected"/>
759 <!--**************************-->
760 <!--*   Outpost Declare War  *-->
761 <!--**************************-->
764 <!-- Outpost Declare War Window -->
765 <group type="container" id="outpost_declare_war" w="300" h="250" pop_max_h="16384" resizer="false"
766         openable="false" title="uiOutpostDeclareWar" savable="false"
767         global_color="false" opened="true" movable="true" active="false" header_color="UI:SAVE:WIN:COLORS:MEM"
768         escapable = "true"
770         <group id="header_opened" x="0" y="0" w="0" h="16" posref="TL TL"
771                  group_onclick_r="active_menu" group_params_r="menu=ui:interface:base_menu_with_color" >
772         </group>
774         <group id="content" x="0" y="0" w="0" h="0" child_resize_h="true" child_resize_hmargin="8" posref="TL TL" >
775                 <!-- NAME -->
776                 <view type="text" id="outpost_name" posref="TM TM" x="0" y="-8" global_color="false" fontsize="12" shadow="true" />
777                 <link expr="getOutpostName(@SERVER:OUTPOST_SELECTED:SHEET)" target="outpost_name:uc_hardtext" />
779                 <!-- WAR COST -->
780                 <view style="outpost_title" id="title_war_cost" posparent="parent" posref="TL TL" x="0" y="-30" hardtext="uiOutpostWarCost" />
781                 <view style="outpost_value_R" id="outpost_war_cost" posparent="title_war_cost" />
782                 <link expr="@SERVER:OUTPOST_SELECTED:WARCOST" target="outpost_war_cost:uc_hardtext" />
783                 <view style="outpost_value_B" id="outpost_war_cost_desc" posparent="title_war_cost" hardtext="uiOutpostWarCostDesc" fontsize="10" />
785                 <!-- TIME SETUP -->
786                 <group id="war_schedule" sizeparent="parent" sizeref="w" w="0" child_resize_h="true" child_resize_hmargin="2" posparent="outpost_war_cost_desc" posref="BL TL" x="-8" y="-10" >
788                         <!-- WANTED ATTACKER PERIOD -->
789                         <view style="outpost_title" id="title_att_hour" posparent="parent" posref="TL TL" x="0" y="-2" hardtext="uiOutpostAttHour" case_mode="%case_normal" />
790                         <instance template="text_tt" posparent="title_att_hour" tooltip="uittOutpostAttHour" />
791                         <ctrl style="text_button_16" id="outpost_att_hour" posparent="title_att_hour" posref="MR ML" x="8" y="1"
792                                 hardtext="test11h" onclick_l="active_menu:menu=ui:interface:outpost_att_period_menu"
793                                 text_color_normal="255 255 255 255" text_color_over="255 255 255 255" text_color_pushed="255 255 255 255"
794                                 tooltip="uittOutpostAttHour" />
795                         <link expr="depends(@UI:TEMP:OUTPOST:DECLARE_WAR_ATTACK_PERIOD,@UI:SAVE:OUTPOST:TIME_ZONE)"
796                                 action="lua:game:outpostAdjustHour('outpost_att_hour', '@UI:TEMP:OUTPOST:DECLARE_WAR_ATTACK_PERIOD')" />
797                         <!-- disable feature if : !Owned || !outpost_admin || !(peace or decl war) -->
798                         <link expr="depends(@UI:TEMP:OUTPOST:DECLARE_WAR_ACK_OK,
799                                 @UI:TEMP:OUTPOST:DECLARE_WAR_ACK_TIME_RANGE_ATT, @UI:TEMP:OUTPOST:DECLARE_WAR_ATTACK_PERIOD)"
800                                 action="lua:game:outpostActiveAttackerHourButton()" />
802                         <!-- ACTUAL ATTACKER PERIOD -->
803                         <view style="outpost_title" id="title_att_period" posparent="title_att_hour" hardtext="uiOutpostAttPeriod" case_mode="%case_normal" />
804                         <instance template="text_tt" posparent="title_att_period" tooltip="uittOutpostAttPeriod" />
805                         <view style="outpost_value_B" id="outpost_att_period" posparent="title_att_period" />
806                         <!-- NB: emulate war for this text (don't want to display N/A) -->
807                         <link expr="getOutpostPeriod(@UI:TEMP:OUTPOST:DECLARE_WAR_ACK_TIME_RANGE_ATT, @SERVER:OUTPOST_SELECTED:TIME_RANGE_LENGTH, @UI:SAVE:OUTPOST:TIME_ZONE, %outpost_status_WarDeclaration, 1)"
808                                 target="outpost_att_period:uc_hardtext" />
809                         <!-- Relevant only if ACK received -->
810                         <link expr="@UI:TEMP:OUTPOST:DECLARE_WAR_ACK_RECEIVED" target="outpost_att_period:active" />
812                         <!-- TIME ZONE SELECTION -->
813                         <instance template="t_outpost_time_zone_selector" id="time_zone_selector" posparent="outpost_att_period" x="-8" x_check_box="150" />
815                 </group>
817                 <!-- DOC (relevant only if ACK received) -->
818                 <view style="outpost_value_B" type="text_id" id="outpost_doc" posparent="war_schedule"
819                         textid="UI:TEMP:OUTPOST:DECLARE_WAR_ACK_TEXTID" dynamic_string="true" fontsize="10" />
820                 <link expr="@UI:TEMP:OUTPOST:DECLARE_WAR_ACK_RECEIVED" target="outpost_doc:active" />
822                 <!-- OK/CANCEL -->
823                 <group id="ok_cancel_group" w="0" h="0" sizeparent="parent" sizeref="w" child_resize_h="true"
824                         posparent="outpost_doc" posref="BL TL" x="-8" y="-4" >
825                         <instance template="button_ok_cancel" posref="TR TR" x="0" y="0"
826                                         onclick_ok="lua:game:outpostDeclareWarValidate()" ok_text="uiOutpostDeclareWar"
827                                         onclick_cancel="hide" onclick_cancel_param="ui:interface:outpost_declare_war" cancel_text="uittCancel" />
828                         <link expr="not(@UI:TEMP:OUTPOST:DECLARE_WAR_ACK_OK)" target="ok_cancel:ok:frozen" />
829                 </group>
831         </group>
833 </group>
834 <!-- Each time Outpost Sheet or local Selection change, hide window -->
835 <link expr="depends(@UI:TEMP:OUTPOST:BOT_SELECTION, @SERVER:OUTPOST_SELECTED:SHEET)" action="hide" params="outpost_declare_war" />
837 <tree node="outpost_declare_war"/>
840 <!--***********************-->
841 <!--*     SQUAD_CAPITAL   *-->
842 <!--***********************-->
845 <!-- Dialog to select the Capital for the outpost -->
846 <group type="modal" id="squad_change_capital" w="200" h="70" x="0" y="0" active="false"
847  options="skin_modal"
848  escapable="true"
849  global_color="true"
850  on_enter="lua:game:outpostSelectSquadCapitalConfirm()"
852         <!-- Title -->
853         <view type="text" id="title" posref="TL TL" x="6" y="-4" color="255 255 255 255" global_color="false" fontsize="14" shadow="true" hardtext="uiOutpostChangeCapital" />
855         <!-- Capital selection (1Gig max) -->
856         <view type="text" id="text" posparent="title" posref="BL TL" x="0" y="-8" global_color="false" fontsize="10" shadow="true" hardtext="uiOutpostCapitalHeader" />
857         <instance template="edit_box_widget" id="edit" posparent="text" posref="ML ML" x="50" text_x="-4" text_ref="BR BR" w="120" prompt="" enter_loose_focus="true" multi_line="false"
858                  onenter="lua:game:outpostSelectSquadCapitalConfirm()" enter_recover_focus="false" reset_focus_on_hide="true" max_historic="0"
859                  entry_type="positive_integer" max_num_chars="9" />
861         <!-- OK/Cancel -->
862         <instance template="button_ok_cancel" posref="BR BR" x="-6" y="6"
863                         onclick_ok="lua:game:outpostSelectSquadCapitalConfirm()"
864                         onclick_cancel="set"
865                         onclick_cancel_param="target_property=ui:interface:squad_change_capital:active|value=0" />
866 </group>
870 <!--***********************-->
871 <!--*   squad_spawn_map   *-->
872 <!--***********************-->
875 <!-- The spawn map for the squad -->
876 <group style="container_modal" id="squad_spawn_map" posref="BL TL" min_w="256" max_w="16384" w="256" h="256" x="352" y="200" min_h="256" max_h="16384"
877  resizer="true" pop_max_h="16384" pop_min_h="512" pop_max_w="16384" pop_min_w="512"
878  openable="false" opened="true" right_button="true"
879  movable="true" open_button="false"
880  savable="true" active_savable="false"
881  title="uiSquadSpawnTitle"
882  header_color="UI:SAVE:WIN:COLORS:MEM" global_color="false"
883  on_deactive="lua" on_deactive_params="game:outpostSetMapSquad()"
884  modal_parent="outpost"
887         <group id="header_closed" x="0" y="0" h="16" posref="TL TL" >
888         </group>
890         <group id="header_opened" x="0" y="0" h="16" w="256" posref="TL TL"
891                         group_onclick_r="active_menu" group_params_r="menu=ui:interface:base_menu_with_color" >
892         </group>
894         <group id="content" x="0" y="0" w="0" h="0" posref="TL TL" >
895                 <group id="map_content" posref="TL TL" sizeref="wh" w="0" h="-12" y="-12" >
897                         <!-- zoom in -->
898                         <ctrl type="button" id="zoom_in" button_type="push_button" posref="TL TL" y="0"  x="4" tx_normal="w_zoom_in.tga" tx_pushed="W_button_16_over.tga" tx_over="W_button_16_over.tga"
899                         onclick_l="map_zoom_in" params_l="map=ui:interface:squad_spawn_map:content:map_content:actual_map" tooltip="uittZoomIn" />
900                         <!-- zoom out -->
901                         <ctrl type="button" id="zoom_out" button_type="push_button" posparent="zoom_in" posref="TR TL" y="0"  x="4" tx_normal="w_zoom_out.tga" tx_pushed="W_button_16_over.tga" tx_over="W_button_16_over.tga"
902                         onclick_l="map_zoom_out" params_l="map=ui:interface:squad_spawn_map:content:map_content:actual_map" tooltip="uittZoomOut" />
904                         <instance template="box_widget" id="back" posref="TL TL" sizeref="wh" w="-2" h="-22" x="1" y="-22" render_layer="0" />
906                         <group type="map" id="actual_map" sizeref="wh" w="-4" h="-4" posparent="back" posref="TL TL" x="2" y="-2" render_layer="1"
908                          map_mode="spawn_squad"
909                          respawn_selected="LM_respawn_over.tga"
911                          respawn_landmark_tex_normal="LM_respawn.tga"
912                          respawn_landmark_tex_over="LM_respawn_over.tga"
913                          respawn_landmark_tex_pushed="LM_respawn_pushed.tga"
914                          respawn_landmark_color_normal="255 255 255 255"
915                          respawn_landmark_color_over="255 255 255 255"
916                          respawn_landmark_color_pushed="255 255 255 255"
917                          respawn_landmark_menu="ui:interface:land_mark_menu"
919                          scale_max="2"
920                         />
922                 </group>
923         </group>
924 </group>
926 <tree node="squad_spawn_map" />
928 <!--******************-->
929 <!--*   squad_shop   *-->
930 <!--******************-->
932 <define id="ss_nb_max_squad" value="16" />
934 <proc id="ss_proc_squad">
935         <action handler="set" params="dblink=UI:TEMP:OUTPOST:SQUAD_TO_BUY|value=@0" />
936 </proc>
938 <proc id="ss_proc_set_squad">
939         <action handler="lua" params="game:outpostSetSquad()" />
940         <action handler="set" params="target_property=ui:interface:squad_shop:active|value=0" />
941 </proc>
943 <proc id="ss_proc_remove_squad">
944         <action handler="lua" params="game:outpostRemoveSquad()" />
945         <action handler="set" params="target_property=ui:interface:squad_shop:active|value=0" />
946 </proc>
948 <proc id="ss_proc_insert_squad">
949         <action handler="lua" params="game:outpostInsertSquad()" />
950         <action handler="set" params="target_property=ui:interface:squad_shop:active|value=0" />
951 </proc>
954 <template name="t_ss_line" id="" index="" x="0" posref="BL TL" posparent="parent" >
956         <group id="#id" posref="#posref" posparent="#posparent" x="#x" y="0" sizeparent="parent" sizeref="w" w="0" h="%outpost_squad_line_h" >
957                 <view type="text" id="name" posref="ML ML" x="0" hardtext="tests" fontsize="10" line_maxw="%outpost_squad_name_w" over_extend_view_text="true" />
958                 <view type="text" id="cost" posref="MR MR" x="-2" hardtext="tests" fontsize="10" />
959         </group>
961         <ctrl type="button" id="#id_select" posref="TL TL" posparent="#id" x="0" h="%outpost_squad_line_h" w="460"
962                 button_type="radio_button" tx_normal="blank.tga" tx_pushed="blank.tga" tx_over="blank.tga" scale="true"
963                 color="0 0 0 0" col_over="255 255 255 128" col_pushed="255 255 255 255"
964                 global_color_normal="true" global_color_over="true" global_color_pushed="true"
965                 onclick_l="proc" params_l="ss_proc_squad|#index" />
967         <!-- active the line if the squad slot is here -->
968         <link expr="ne(@%outpost_selected:SQUAD_SHOP:#index:SHEET, 0)" target="#id:active,#id_select:active" />
969         <!-- squad name -->
970         <link expr="getSquadName(@%outpost_selected:SQUAD_SHOP:#index:SHEET)" target="#id:name:uc_hardtext" />
971         <!-- squad cost -->
972         <link expr="getSquadCost(@%outpost_selected:SQUAD_SHOP:#index:SHEET)" target="#id:cost:uc_hardtext" />
974 </template>
977 <group style="container_modal" id="squad_shop" w="520" h="270" resizer="false"
978         openable="false" title="uiOutpostSquadShopTitle" savable="false"
979         global_color="false" opened="true" movable="true" active="false" header_color="UI:SAVE:WIN:COLORS:MEM"
980         modal_parent="outpost"
982         <group id="header_opened" x="0" y="0" w="0" h="16" posref="TL TL"
983                  group_onclick_r="active_menu" group_params_r="menu=ui:interface:base_menu_with_color" >
984         </group>
986         <group id="content" x="0" y="0" w="0" h="300" posref="TL TL" >
988                 <!-- squad to buy -->
990                 <group id="squads" posref="TL TL" x="0" y="0" w="510" sizeparent="parent" sizeref="h" h="0" >
991                         <view type="text" id="title_name" posref="TL TL" x="12" y="-8" hardtext="uiOutpostSS" global_color="false" />
992                         <instance template="text_tt" posparent="title_name" tooltip="uittOutpostSS" />
993                         <view type="text" id="title_cost" posref="TL TR" x="292" y="-8" hardtext="uiOutpostTitleCost" global_color="false" />
994                         <instance template="text_tt" posparent="title_cost" tooltip="uittOutpostSquadCost" />
996                         <group id="squad_list" posref="TL TL" x="12" y="-24" w="280" child_resize_h="true" child_resize_hmargin="2" max_h="240" >
997                                 <vector template="t_ss_line" _size="%ss_nb_max_squad" _firstpos="TL TL" _nextpos="BL TL" _xfirst="0" id="o$i" index="$i" />
998                         </group>
999                         <ctrl style="skin_scroll" id="sv" posref="TL TL" x="0" y="-24" target="squad_list" target_stepy="20" />
1001                         <group id="black" posref="TL TL" w="280" h="240" posparent="squad_list" inherit_gc_alpha="true" />
1002                         <instance template="inner_thin_border" posparent="black" inherit_gc_alpha="true"/>
1004                         <view type="text" id="title_desc" posref="TL TL" x="300" y="-8" hardtext="uiOutpostDescription" global_color="false" />
1005                         <instance template="text_tt" posparent="title_desc" tooltip="uittOutpostSquadDesc" />
1006                         <view type="text" id="squad_desc" posref="TL TL" x="300" y="-26" multi_line="true" multi_line_space="0" line_maxw="200" fontsize="10" />
1007                         <link expr="ifthenelse(eq(@UI:TEMP:OUTPOST:SQUAD_TO_BUY,-1),
1008                                                 '',
1009                                                 getSquadDesc(@%outpost_selected:SQUAD_SHOP:[UI:TEMP:OUTPOST:SQUAD_TO_BUY]:SHEET))" target="squad_desc:uc_hardtext" />
1011                         <!-- SET / CANCEL -->
1012                         <instance template="button_ok_cancel" posref="BR BR" x="-8" y="4"
1013                                         onclick_ok="proc" onclick_ok_param="ss_proc_set_squad"
1014                                         ok_text="uiOutpostSetSquad" tooltip_ok="uittOutpostSetSquad"
1015                                         onclick_cancel="hide" onclick_cancel_param="ui:interface:squad_shop"
1016                                         cancel_text="uittCancel" />
1017                         <link expr="eq(@UI:TEMP:OUTPOST:SQUAD_TO_BUY,-1)" target="ok_cancel:ok:frozen" />
1019                         <!-- INSERT / REMOVE -->
1020                         <ctrl style="button_ok" id="remove" posref="BL BL" x="4" y="4" hardtext="uiOutpostRemoveSquad"
1021                                 onclick_l="proc" params_l="ss_proc_remove_squad" tooltip="uittOutpostRemoveSquad" />
1022                         <ctrl style="button_ok" id="insert" posparent="remove" posref="TR TL" x="0" y="0" hardtext="uiOutpostInsertSquad"
1023                                 onclick_l="proc" params_l="ss_proc_insert_squad" tooltip="uittOutpostInsertSquad" />
1024                         <link expr="eq(@UI:TEMP:OUTPOST:SQUAD_TO_BUY,-1)" target="insert:frozen" />
1026                 </group>
1028         </group>
1030 </group>
1032 <tree node="squad_shop"/>
1035 <!-- ************************************************* -->
1036 <!-- * WINDOW TO ASK PLAYER WANT JOIN FOR PVP OUTPOST* -->
1037 <!-- ************************************************* -->
1039 <!-- Vars describing the PVP proposal -->
1040 <variable entry="UI:TEMP:OUTPOST:PVP_PROPOSAL_PLAYER_GUILD_IN_CONFLICT" type="sint32" value="0" />
1041 <variable entry="UI:TEMP:OUTPOST:PVP_PROPOSAL_PLAYER_GUILD_IS_ATTACKER" type="sint32" value="0" />
1042 <variable entry="UI:TEMP:OUTPOST:PVP_PROPOSAL_ATTACKER" type="sint32" value="0" />
1043 <variable entry="UI:TEMP:OUTPOST:PVP_PROPOSAL_DEFENDER" type="sint32" value="0" />
1044 <variable entry="UI:TEMP:OUTPOST:PVP_PROPOSAL_TICK_END" type="sint32" value="0" />
1046 <style style="text_button_pvp_outpost" type="text_button" button_type="push_button" y="-8"
1047                 tx_normal="w_text_button_normal" tx_pushed="w_text_button_pushed" tx_over="w_text_button_over"
1048                 global_color_normal="false" global_color_over="false" global_color_pushed="false"
1049                 text_y="-2" fontsize="10" shadow="true" case_mode="%case_upper" wmargin="8"
1050                 text_color_normal="255 255 255 255" text_color_pushed="255 255 255 255" text_color_over="255 255 255 255" />
1052 <!-- the modal. WARNING: change the "line_maxw" below if change the container w -->
1053 <group style="container_proposal" id="join_pvp_outpost_proposal" right_button="false"
1054  title_opened="uiOutpostJoinPVPProposalTitle" >
1056         <group id="header_opened" h="16" posref="TL TL" />
1058         <group id="content" child_resize_h="true" child_resize_hmargin="10" >
1059                 <!-- Description -->
1060                 <group id="inside" sizeref="w" posref="TL TL" y="-8" child_resize_h="true" child_resize_hmargin="6">
1061                         <view type="text" id="pvp_outpost_desc" posref="MM MM" x="0" y="0" color="255 255 255 255" fontsize="10" shadow="true"
1062                                 multi_line="true" multi_line_space="0" line_maxw="250" hardtext="uiOutpostJoinPVPProposalDesc" />
1063                 </group>
1065                 <!-- Guilds att/def the outpost -->
1066                 <group id="guilds" sizeref="w" posparent="inside" posref="BL TL" y="-4" child_resize_h="true" child_resize_hmargin="6">
1067                         <!-- Attackers -->
1068                         <view type="text" id="att_hd" posref="TL TL" x="0" y="0" global_color="false" fontsize="10" shadow="true" hardtext="uiOutpostJoinPVPAttHeader" />
1069                         <view type="text_id" id="att" posparent="att_hd" posref="TR TL" x="4" y="0" fontsize="10" shadow="true"
1070                                 line_maxw="200" textid="UI:TEMP:OUTPOST:PVP_PROPOSAL_ATTACKER" dynamic_string="false" over_extend_view_text="true" over_extend_parent_rect="true" />
1071                         <!-- Defenders -->
1072                         <view type="text" id="def_hd" posparent="att_hd" posref="BL TL" x="0" y="-2" global_color="false" fontsize="10" shadow="true" hardtext="uiOutpostJoinPVPDefHeader" />
1073                         <view type="text_id" id="def" posparent="def_hd" posref="TR TL" x="4" y="0" fontsize="10" shadow="true"
1074                                 line_maxw="200" textid="UI:TEMP:OUTPOST:PVP_PROPOSAL_DEFENDER" dynamic_string="false" over_extend_view_text="true" over_extend_parent_rect="true" />
1075                         <view type="text" id="def_marau" posparent="def_hd" posref="TR TL" x="2" y="0" fontsize="10" shadow="true"
1076                                 line_maxw="200" over_extend_view_text="true" over_extend_parent_rect="true" hardtext="uiOutpostJoinPVPDefMarauder" />
1077                         <link expr="ne(@UI:TEMP:OUTPOST:PVP_PROPOSAL_DEFENDER, 0)" target="def:active"  />
1078                         <link expr="eq(@UI:TEMP:OUTPOST:PVP_PROPOSAL_DEFENDER, 0)" target="def_marau:active"  />
1079                 </group>
1081                 <!-- Timer -->
1082                 <group id="timer_decl" sizeref="w" posparent="guilds" posref="BL TL" y="-4" child_resize_h="true" child_resize_hmargin="6"
1083                         lua_class="game:outpostInitPvpJoinTimer()" >
1084                         <view type="text" id="text" posref="TL TL" x="0" y="0" global_color="false" fontsize="10" shadow="true" hardtext="uiOutpostJoinPVPTimer" multi_line="true" multi_line_space="0" />
1085                 </group>
1087                 <!-- Choice -->
1088                 <ctrl style="text_button_pvp_outpost" id="neutral" posref="BL TL" posparent="timer_decl" onclick_l="lua:game:outpostPvpJoin('neutral')" hardtext="uiOutpostJoinPVPNeutral" color="128 128 255 255" />
1089                 <ctrl style="text_button_pvp_outpost" active="false" id="random" posref="BL TL" posparent="timer_decl" onclick_l="lua:game:outpostPvpJoin('neutral')" hardtext="uiCharSel_CreateRan" color="128 128 255 255" />
1090                 <ctrl style="text_button_pvp_outpost" id="attack" posref="BM TM" posparent="timer_decl" onclick_l="lua:game:outpostPvpJoin('attack')" hardtext="uiOutpostJoinPVPAttack" color="255 128 128 255" />
1091                 <ctrl style="text_button_pvp_outpost" id="defend" posref="BR TR" posparent="timer_decl" onclick_l="lua:game:outpostPvpJoin('defend')" hardtext="uiOutpostJoinPVPDefend" color="128 255 128 255" />
1092                 <!-- Hide according to possibilities -->
1093                 <link expr="or(eq(@UI:TEMP:OUTPOST:PVP_PROPOSAL_PLAYER_GUILD_IN_CONFLICT,0),
1094                                            eq(@UI:TEMP:OUTPOST:PVP_PROPOSAL_PLAYER_GUILD_IS_ATTACKER,1))" target="attack:active" />
1095                 <link expr="and(or( eq(@UI:TEMP:OUTPOST:PVP_PROPOSAL_PLAYER_GUILD_IN_CONFLICT,0),
1096                                                         eq(@UI:TEMP:OUTPOST:PVP_PROPOSAL_PLAYER_GUILD_IS_ATTACKER,0)),
1097                                                 ne(@UI:TEMP:OUTPOST:PVP_PROPOSAL_DEFENDER,0))" target="defend:active" />
1098         </group>
1099 </group>
1100 <tree node="join_pvp_outpost_proposal"/>
1104 </interface_config>