Add infos into target window
[ryzomcore.git] / ryzom / client / src / custom_matrix.cpp
blob2bf6d9d61e3439a91e3ed0ae8ce7253e0d839e8f
1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include "stdpch.h"
18 #include "custom_matrix.h"
22 // *********************************************************
23 bool CCustomMatrix::set(bool newOn, const NLMISC::CMatrix &newMat)
25 if (newOn)
27 if (On)
29 float srcMatUnpacked[16];
30 float destMatUnpacked[16];
31 Matrix.get(srcMatUnpacked);
32 newMat.get(destMatUnpacked);
33 if (std::equal(srcMatUnpacked, srcMatUnpacked + 16, destMatUnpacked)) return false;
35 On = newOn;
36 Matrix = newMat;
37 return true;
40 Matrix = newMat;
41 if (newOn != On)
43 On = newOn;
44 return true;
47 return false;