1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
18 #ifndef CL_STEAM_CLIENT_H
19 #define CL_STEAM_CLIENT_H
21 #include "nel/misc/types_nl.h"
22 #include "nel/misc/dynloadlib.h"
25 * Steam API helper to be able to call Steam functions/methods without linking to any library.
26 * The library is dynamically loaded and is optional.
28 * \author Cedric 'Kervala' OCHS
38 * Dynamically load Steam client library and functions pointers.
39 * Also retrieve authentication session ticket if available.
40 * If no authentication session ticket retrieved, returns false.
45 * Shutdown Steam client and unload library.
50 * Save current Language from Steam Settings
52 std::string GameLanguage
;
54 std::string
GameLanguageWebApiFormat();
57 * Return the authentication session ticket if available.
59 std::string
getAuthSessionTicket() const { return _AuthSessionTicket
; }
62 // handle on Steam DLL
63 NLMISC::NL_LIB_HANDLE _Handle
;
65 // true if succeeded to initialize (must call shutdown)
68 // the retrieved authentication session ticket
69 std::string _AuthSessionTicket
;