Add infos into target window
[ryzomcore.git] / ryzom / server / src / frontend_service / history.cpp
blob4cd9111b208b52580a7af82be3bf2eb75b1de7a1
1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #include "stdpch.h"
21 #include "history.h"
22 #include "game_share/action.h"
24 using namespace std;
25 using namespace CLFECOMMON;
28 * Constructor
30 CHistory::CHistory()
32 _PacketHistory.setPropertyHistory(&_PropertyHistory);
36 void CHistory::clear()
38 _PacketHistory.clear();
39 _PropertyHistory.clear();
42 void CHistory::setMaximumClient(uint maxClient)
44 _MaxClientId = maxClient-1;
45 _PacketHistory.setMaximumClient(maxClient);
46 _PropertyHistory.setMaximumClient(maxClient);
50 void CHistory::addClient(TClientId clientId)
52 _PacketHistory.addClient(clientId);
53 _PropertyHistory.addClient(clientId);
56 void CHistory::removeClient(TClientId clientId)
58 _PacketHistory.removeClient(clientId);
59 _PropertyHistory.removeClient(clientId);
62 void CHistory::resetClient(TClientId clientId)
64 _PacketHistory.resetClient(clientId);
65 _PropertyHistory.resetClient(clientId);
70 bool CHistory::addEntityToClient(TCLEntityId entityId, TClientId clientId)
72 return _PropertyHistory.addEntityToClient(entityId, clientId);
75 void CHistory::removeEntityOfClient(TCLEntityId entityId, TClientId clientId)
77 _PropertyHistory.removeEntityOfClient(entityId, clientId);
82 bool CHistory::packDelta(TClientId clientId, CAction *action)
84 return _ContinuousHistory.packDelta(clientId, *action, true);
88 void CHistory::store(TClientId clientId, uint32 packetNumber, CAction *action)
90 _PacketHistory.store(clientId, packetNumber, action);
91 _ContinuousHistory.updateProperty(clientId, packetNumber, *action);
95 void CHistory::ack(TClientId clientId, uint32 packet, uint32 bits, uint ackBitWidth)
97 _PacketHistory.ack(clientId, packet, bits, ackBitWidth);
100 void CHistory::ack(TClientId clientId, uint32 packet, bool ackvalue)
102 _PacketHistory.ack(clientId, packet, ackvalue);
108 void CHistory::setPropertyConversion(uint32 property, sint8 conversion) { _ContinuousHistory.setPropertyConversion(property, conversion); }
109 void CHistory::setPropertyConversion(CPropertyTranslation *properties, sint numProperties) { _ContinuousHistory.setPropertyConversion(properties, numProperties); }
110 void CHistory::setPositionPropertyId(uint32 id) { _ContinuousHistory.setPositionPropertyId(id); }
112 //bool CHistory::isContinuousProperty(uint32 property) { return _ContinuousHistory.isContinuousProperty(property); }