1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #ifndef UID_IMPULSIONS_H
20 #define UID_IMPULSIONS_H
24 #include "nel/misc/types_nl.h"
27 * Message received from not yet identified clients (uid, for User Id)
29 typedef void (*TImpulsionUidCb
)(uint32 uid
, NLMISC::CBitMemStream
&bms
, NLMISC::TGameCycle gameCycle
);
32 void initImpulsionUid();
33 void routeImpulsionUidFromClient( NLMISC::CBitMemStream
& bms
, const uint32
& userId
, const NLMISC::TGameCycle
& gamecycle
);
36 #endif // UID_IMPULSIONS_H
38 /* End of uid_impulsions.h */