Add infos into target window
[ryzomcore.git] / ryzom / server / src / general_utilities_service / stat_globals.h
blob89896473b738a0ea7a11e69463b53234b4067429
1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #ifndef STAT_GLOBALS_H
18 #define STAT_GLOBALS_H
20 //-----------------------------------------------------------------------------
21 // includes
22 //-----------------------------------------------------------------------------
24 #include "nel/misc/types_nl.h"
25 #include "nel/misc/sstring.h"
26 #include "nel/misc/sheet_id.h"
29 //-----------------------------------------------------------------------------
30 // Methods
31 //-----------------------------------------------------------------------------
33 namespace STAT_GLOBALS
35 NLMISC::CSString getInputFilePath(const NLMISC::CSString& path= NLMISC::CSString());
36 NLMISC::CSString getScriptFilePath(const NLMISC::CSString& path= NLMISC::CSString());
37 NLMISC::CSString getOutputFilePath(const NLMISC::CSString& path= NLMISC::CSString());
39 void clearAccountNames();
40 void clearAllCharacterNames();
41 void clearCharacterNames(const NLMISC::CSString& shard);
42 void clearSheetNames();
44 void addAccountNameMapping(uint32 account,const NLMISC::CSString& name);
45 void addCharacterNameMapping(const NLMISC::CSString& shard,uint32 account,uint32 slot,const NLMISC::CSString& name);
46 void addSheetNameMapping(NLMISC::CSheetId sheetId,const NLMISC::CSString& name);
48 const NLMISC::CSString& getAccountName(uint32 accountId);
49 const NLMISC::CSString& getCharacterName(const NLMISC::CSString& shard,uint32 account,uint32 slot);
50 const NLMISC::CSString& getSheetName(NLMISC::CSheetId sheetId);
54 //-----------------------------------------------------------------------------
55 #endif