1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
20 //----------------------------------------------------------------
22 //----------------------------------------------------------------
24 // this is up top because it contains a certain number of #pragmas to
25 // control compiler warnings with stlport
27 #include "nel/misc/types_nl.h"
30 //----------------------------------------------------------------
39 //----------------------------------------------------------------
54 //----------------------------------------------------------------
57 #include "nel/misc/common.h"
58 #include "nel/misc/debug.h"
59 #include "nel/misc/command.h"
60 #include "nel/misc/variable.h"
61 #include "nel/misc/sheet_id.h"
62 #include "nel/misc/entity_id.h"
63 #include "nel/misc/file.h"
64 #include "nel/misc/path.h"
65 #include "nel/misc/time_nl.h"
66 #include "nel/misc/random.h"
67 #include "nel/misc/smart_ptr.h"
69 #include "nel/misc/vector_2d.h"
70 #include "nel/misc/vectord.h"
72 //----------------------------------------------------------------
74 #include "nel/net/message.h"
75 #include "nel/net/unified_network.h"
76 #include "nel/net/service.h"
77 #include "nel/net/callback_server.h"
79 //----------------------------------------------------------------
82 #include "game_share/ryzom_entity_id.h"
83 #include "game_share/mode_and_behaviour.h"
84 #include "game_share/player_visual_properties.h"
85 #include "ai_share/ai_event.h"