1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
24 TableChanceMeleeHitByAdversaryLevel
[]=
48 TableChanceSpellHitByAdversaryLevel
[]=
65 // note on size modifiers
66 // attacker is smaller than defender +1
67 // attacker is a bit bigger -2
68 // attacker is much bigger -4
76 float secondaryDamageFactor
; // damage factor when entity level > weapon quality
78 TableLightMeleeWeaponGenerics
[]=
100 {21,1,11.25f
,11.25f
},
102 TableMediumMeleeWeaponGenerics
[]=
126 TableHeavyMeleeWeaponGenerics
[]=
141 {14,1,13.44f
,13.44f
},
142 {15,1,15.68f
,15.68f
},
143 {16,1,17.92f
,17.92f
},
144 {17,1,20.16f
,20.16f
},
146 {19,1,24.64f
,24.64f
},
147 {20,1,29.12f
,29.12f
},
154 int percentProtection
;
157 TableLightArmorGenerics
[]=
181 TableMediumArmorGenerics
[]=
205 TableHeavyArmorGenerics
[]=