1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
23 #include "stdpch.h" // First include for pre-compiled headers.
25 #include "mission_icon_sheet.h"
27 #include "nel/georges/u_form_elm.h"
34 using namespace NLGEORGES
;
35 using namespace NLMISC
;
39 //-----------------------------------------------
41 // Build the sheet from an external script.
42 //-----------------------------------------------
43 void CMissionIconSheet::build(const NLGEORGES::UFormElm
&item
)
45 // Load the descriptors.
46 if(!item
.getValueByName(MainIconBg
, "MainIconBg"))
47 debug("key 'MainIconBg' not found.");
49 if(!item
.getValueByName(MainIconFg
, "MainIconFg"))
50 debug("key 'MainIconFg' not found.");
52 if(!item
.getValueByName(SmallIcon
, "SmallIcon"))
53 debug("key 'SmallIcon' not found.");
58 //-----------------------------------------------
60 // Serialize character sheet into binary data file.
61 //-----------------------------------------------
62 void CMissionIconSheet::serial(NLMISC::IStream
&f
)