Fix classique titles display
[ryzomcore.git] / ryzom / client / src / client_sheets / mission_icon_sheet.h
blob3fd325c363bd527f902566b19d8fd10ea9474dc5
1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #ifndef RY_MISSION_ICON_SHEET_H
20 #define RY_MISSION_ICON_SHEET_H
23 /////////////
24 // INCLUDE //
25 /////////////
26 // misc
27 #include "nel/misc/types_nl.h"
28 // client
29 #include "entity_sheet.h"
32 /**
33 * class describing a mission icon
35 class CMissionIconSheet : public CEntitySheet
37 public:
38 /// Constructor
39 CMissionIconSheet()
41 Type = MISSION_ICON;
44 /// Build the sheet from an external script.
45 virtual void build(const NLGEORGES::UFormElm &item);
47 /// Serialize character sheet into binary data file.
48 virtual void serial(NLMISC::IStream &f);
50 std::string MainIconBg;
51 std::string MainIconFg;
52 std::string SmallIcon;
56 #endif // RY_MISSION_SHEET_H
58 /* End of mission_sheet.h */