1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #ifndef RY_VILLAGE_SHEET_H
20 #define RY_VILLAGE_SHEET_H
27 std::string ParentName
;
28 void serial(NLMISC::IStream
&f
)
30 f
.serial(IgName
, ParentName
);
32 /// Build the sheet from an external script.
33 void build(const NLGEORGES::UFormElm
&item
);
36 /** Sheet of a village
37 * NB : it doesn't derives from CEntitySheet, because its instances are aggragated in a CContinentSheet
39 * \author Nicolas Vizerie
40 * \author Nevrax France
57 std::vector
<CVillageIG
> IGs
;
62 /// Build the sheet from an external script.
63 void build(const NLGEORGES::UFormElm
&item
);
65 /// Serialize character sheet into binary data file.
66 void serial(NLMISC::IStream
&f
);