1 // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #include "nel/3d/mesh_geom.h"
20 #include "nel/3d/mesh_block_manager.h"
30 // ***************************************************************************
31 IMeshGeom::IMeshGeom()
34 _MeshBlockManager
= NULL
;
36 _MeshVBHeapNumVertices
= 0;
39 // ***************************************************************************
40 IMeshGeom::~IMeshGeom()
42 // If still have a VBHeap data in the manager, must free it.
45 nlassert(_MeshBlockManager
);
46 _MeshBlockManager
->freeMeshVBHeap(this);