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[ryzomcore.git] / nel / src / misc / entity_id.cpp
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1 // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include "stdmisc.h"
19 #include "nel/misc/entity_id.h"
21 using namespace std;
23 #ifdef DEBUG_NEW
24 #define new DEBUG_NEW
25 #endif
27 namespace NLMISC {
29 const uint64 CEntityId::MaxEntityId = ((uint64)1 << (CEntityId::ID_SIZE + 1)) - (uint64)1;
31 CEntityId CEntityId::_NextEntityId;
33 uint8 CEntityId::_ServerId = 0;
35 const CEntityId CEntityId::Unknown (CEntityId::UNKNOWN_TYPE, 0, 0, 0);
37 } // NLMISC