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[ryzomcore.git] / nel / src / misc / fast_floor.cpp
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1 // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include "stdmisc.h"
19 #include "nel/misc/fast_floor.h"
21 #ifdef DEBUG_NEW
22 #define new DEBUG_NEW
23 #endif
25 namespace NLMISC {
27 int OptFastFloorCWStack[OptFastFloorCWStackSize];
28 int *OptFastFloorCWStackEnd = OptFastFloorCWStack + OptFastFloorCWStackSize;
29 int *OptFastFloorCWStackPtr = OptFastFloorCWStack;
31 #if defined(NL_OS_WINDOWS) && !defined(NL_NO_ASM) && defined(NL_USE_FASTFLOOR)
33 double OptFastFloorMagicConst = pow(2.0,52) + pow(2.0,51);
34 float OptFastFloorMagicConst24 = (float)pow(2.0,23);
36 #endif
38 } // NLMISC