1 // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #include "nel/misc/fast_floor.h"
27 int OptFastFloorCWStack
[OptFastFloorCWStackSize
];
28 int *OptFastFloorCWStackEnd
= OptFastFloorCWStack
+ OptFastFloorCWStackSize
;
29 int *OptFastFloorCWStackPtr
= OptFastFloorCWStack
;
31 #if defined(NL_OS_WINDOWS) && !defined(NL_NO_ASM) && defined(NL_USE_FASTFLOOR)
33 double OptFastFloorMagicConst
= pow(2.0,52) + pow(2.0,51);
34 float OptFastFloorMagicConst24
= (float)pow(2.0,23);