Use configured resolution for login/outgame/ingame
[ryzomcore.git] / ryzom / client / src / fix_season_data.cpp
blob5b198785854053cf0bce98b82b8fad0869bf1232
1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #include "stdpch.h"
21 #include "nel/3d/u_instance.h"
23 #include "fix_season_data.h"
24 #include "game_share/time_weather_season/time_and_season.h"
25 #include "game_share/season_file_ext.h"
27 using namespace std;
28 using namespace NLMISC;
30 // ***************************************************************************
32 void SeasonPostfixTextureFilename (string &filename, EGSPD::CSeason::TSeason season)
34 string ext = CFile::getExtension(filename);
35 string name = CFile::getFilenameWithoutExtension(filename);
36 filename = CFile::getPath (filename);
37 filename += name;
38 filename += CSeasonFileExt::getExtension (season);
39 filename += ".";
40 filename += ext;
43 // ***************************************************************************