Use configured resolution for login/outgame/ingame
[ryzomcore.git] / ryzom / client / src / zone_util.h
blob42c9cf489f381de7ea5737817653d61e6ad5ff8e
1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #ifndef CL_ZONE_UTIL_H
21 #define CL_ZONE_UTIL_H
23 #include <string>
25 namespace NLMISC
27 class CVector2f;
30 /// Get a position from a zone name (left bottom pos), and returns true if the conversion succeeded
31 bool getPosFromZoneName(const std::string &name, NLMISC::CVector2f &dest);
33 /// Get a zone position from a zone name
34 bool getZonePosFromZoneName(const std::string &name, sint &x, sint &y);
37 #endif