1 // What to do with characters coming from another mainland shard?
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2 // 0: teleport to the stored session id
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3 // 1: let the character play anyway, but leave the stored session id unchanged
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4 // 2: assign the stored session id with FixedSessionId and let play
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5 AllowCharsFromAllSessions = 0;
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7 // Use Shard Unifier or not
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10 // the domain's set of useful addresses
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15 WebSrvUsersDirectory = "";
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16 HoFHDTDirectory = "/srv/core/www/hof/hdt";
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18 // BS Specifics --------------------------------------------------------------------------
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19 // BS - set to 1 if a BS is not part of a naming service group (then BS not disclosed
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20 // to other services by the Layer 5, i.e. the services sending requests to BS have
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21 // to know its/their address(es) by another mean)
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23 // BS - set the host of the naming service where the BS register
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24 BSNSHost = "localhost";
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28 // Where to save specific shard data (ie: player backup), relatively to SaveShardRoot
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29 SaveFilesDirectory = "";
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31 // where to save generic shard data (ie: packed_sheet)
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32 WriteFilesDirectory = "r2_shard/data_shard";
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34 // Will SaveFilesDirectory will be converted to a full path?
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35 ConvertSaveFilesDirectoryToFullPath = 0;
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37 // BS - Root directory where data are backuped to
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38 IncrementalBackupDirectory = "../incremental_backup";
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40 // IOS - Directory to store ios.string_cache file
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41 StringManagerCacheDirectory = "../data_shard_local";
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43 // IOS - Directory to log chat into
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44 LogChatDirectory = "../data_shard_local";
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46 // MFS - Directories
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47 WebRootDirectory = "../www";
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49 // Root directory where data from shards are stored into
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50 SaveShardRoot = "../save_shard/";
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52 // SU Specifics --------------------------------------------------------------------------
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53 // SU - set to 1 if SU didn't use a naming service
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55 // SU - host for the NS used by SU
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56 SUNSHost = "localhost";
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57 // SU - listen address of the SU service (for L5 connections)
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58 SUAddress = SUHost+":"+SUPort;
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59 // SU - nel and ring database names
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61 DBRingName = "ring_std01";
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63 DBNelUser = "su_agent";
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65 DBRingUser = "su_agent";
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66 // SU - password to access to the nel database with DBNelUseruser (default is no password)
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67 DBNelPass = "p4ssw0rd";
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68 // SU - password to access to the ring database with DBRingUser (default is no password)
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69 DBRingPass = "p4ssw0rd";
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71 // WS Specifics --------------------------------------------------------------------------
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72 // WS - use or not the legacy WelcomeService from nel ns (only for backward compatibility during transition to ring)
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73 DontUseLSService = 1;
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75 // Global config --------------------------------------------------------------------------
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76 // set to 0 if you want to use the admin system
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79 // Dissable generation / display of nldebug messages
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80 DissableNLDebug = 1;
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