1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
21 #include "attribute.h"
26 class CBrain
: public CMood
36 std::vector
<CTree
*> _Trees
;
37 std::vector
<CField
*> _Fields
;
38 std::vector
<CRecord
*> _Records
;
42 CBrain(float,float,float,float,float);
44 CBrain(const CBrain
&);
46 std::vector
<std::string
> getOutputs();
48 void addField(CField
*);
49 void addTree(CTree
*);
51 void setUpdateEvery(int);
53 virtual float getFear();
54 virtual float getAgressivity();
55 virtual float getEmpathy();
56 virtual float getHappiness();
57 virtual float getHunger();
60 void addRecord(CRecord
*);
61 void setInput(CRecord
*);
64 std::string
getDebugString();