1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
31 std::vector
<IValue
*> _PossibleValues
;
36 virtual const std::vector
<IValue
*> &getPossibleValues() const;
37 virtual void addPossibleValue(IValue
*);
38 virtual ICondNode
*createNode(int, int, std::vector
<CRecord
*> &) = 0;
39 const std::string
&getName() const;
42 //////////////////////////////////////////////////////////////////
44 class CBoolField
: public CField
{
47 CBoolField(std::string
);
48 virtual ICondNode
*createNode(int, int, std::vector
<CRecord
*> &);
52 //////////////////////////////////////////////////////////////////
54 class CStringField
: public CField
{
57 CStringField(std::string
, std::vector
<std::string
> &);
58 virtual ICondNode
*createNode(int, int, std::vector
<CRecord
*> &);
62 //////////////////////////////////////////////////////////////////
64 class CIntField
: public CField
{
67 CIntField(std::string
, std::vector
<int> &);
68 virtual ICondNode
*createNode(int, int, std::vector
<CRecord
*> &);
71 //////////////////////////////////////////////////////////////////
73 class CRealField
: public CField
{
75 std::vector
<double> _Ranges
;
79 CRealField(std::string
, std::vector
<double> &);
80 virtual ICondNode
*createNode(int, int, std::vector
<CRecord
*> &);