Use configured resolution for login/outgame/ingame
[ryzomcore.git] / ryzom / tools / client / client_data_check / resource.h
blobacd0a6a0e65a14dd184ea1fd52d7dae6b0718cfd
1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 //{{NO_DEPENDENCIES}}
18 // Microsoft Developer Studio generated include file.
19 // Used by client_data_check.rc
21 #define IDD_CLIENT_DATA_CHECK_DIALOG 102
22 #define IDR_MAINFRAME 128
23 #define IDC_STATIC_STATUS 1000
24 #define IDC_LIST_LOG 1002
25 #define IDC_BUTTON_CANCEL 1003
27 // Next default values for new objects
28 //
29 #ifdef APSTUDIO_INVOKED
30 #ifndef APSTUDIO_READONLY_SYMBOLS
31 #define _APS_NEXT_RESOURCE_VALUE 129
32 #define _APS_NEXT_COMMAND_VALUE 32771
33 #define _APS_NEXT_CONTROL_VALUE 1004
34 #define _APS_NEXT_SYMED_VALUE 101
35 #endif
36 #endif