Use configured resolution for login/outgame/ingame
[ryzomcore.git] / ryzom / tools / client / ryzom_installer / src / migratedialog.h
blob9cd58437226c78e5c41fd8e5c68a17486d72468c
1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #ifndef MIGRATEDIALOG_H
18 #define MIGRATEDIALOG_H
20 #include "ui_migratedialog.h"
22 /**
23 * Wizard displayed at first launch, that asks user to choose source and destination directories.
25 * \author Cedric 'Kervala' OCHS
26 * \date 2016
28 class CMigrateDialog : public QDialog, public Ui::MigrateDialog
30 Q_OBJECT
32 public:
33 CMigrateDialog();
34 virtual ~CMigrateDialog();
36 private slots:
37 void onShowAdvancedParameters(int state);
38 void onDestinationDefaultButtonClicked();
39 void onDestinationBrowseButtonClicked();
41 void accept();
43 private:
44 void updateDestinationText();
46 QString m_currentDirectory;
47 QString m_dstDirectory;
50 #endif