Use configured resolution for login/outgame/ingame
[ryzomcore.git] / ryzom / tools / leveldesign / mission_compiler_fe / CompilDialog.h
blobadeaa49fc60486610f56383a49862e3bca30463c
1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #if !defined(AFX_COMPILDIALOG_H__A1192050_A0DB_4928_B153_0271CCF7DF99__INCLUDED_)
18 #define AFX_COMPILDIALOG_H__A1192050_A0DB_4928_B153_0271CCF7DF99__INCLUDED_
20 #if _MSC_VER > 1000
21 #pragma once
22 #endif // _MSC_VER > 1000
23 // CompilDialog.h : header file
26 /////////////////////////////////////////////////////////////////////////////
27 // CCompilDialog dialog
29 class CCompilDialog : public CDialog
31 // Construction
32 public:
33 CCompilDialog(CWnd* pParent = NULL); // standard constructor
35 // Dialog Data
36 //{{AFX_DATA(CCompilDialog)
37 enum { IDD = IDD_COMPIL };
38 CEdit m_compileLogCtrl;
39 CButton m_okBtn;
40 CString m_compileLog;
41 //}}AFX_DATA
44 // Overrides
45 // ClassWizard generated virtual function overrides
46 //{{AFX_VIRTUAL(CCompilDialog)
47 protected:
48 virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
49 //}}AFX_VIRTUAL
51 // Implementation
52 protected:
54 // Generated message map functions
55 //{{AFX_MSG(CCompilDialog)
56 virtual void OnOK();
57 //}}AFX_MSG
58 DECLARE_MESSAGE_MAP()
61 //{{AFX_INSERT_LOCATION}}
62 // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
64 #endif // !defined(AFX_COMPILDIALOG_H__A1192050_A0DB_4928_B153_0271CCF7DF99__INCLUDED_)