Use configured resolution for login/outgame/ingame
[ryzomcore.git] / ryzom / tools / leveldesign / mission_compiler_fe / version.rc2
blob46d1c9faea176edbc4ce33b57ea8c6ac75dd6559
2 #ifndef NL_VERSION_RC2
3 #define NL_VERSION_RC2
5 #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
6 LANGUAGE LANG_ENGLISH, SUBLANG_NEUTRAL
7 #pragma code_page(65001)
9 #include <windows.h>
10 #include "config.h"
12 #ifdef _DEBUG
13 #define NL_FILEEXT "_d"
14 #else
15 #define NL_FILEEXT ""
16 #endif
18 VS_VERSION_INFO VERSIONINFO
19  FILEVERSION NL_VERSION_RC
20  PRODUCTVERSION NL_VERSION_RC
21  FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
22 #ifdef _DEBUG
23  FILEFLAGS VS_FF_DEBUG
24 #else
25  FILEFLAGS 0x0L
26 #endif
27  FILEOS VOS_NT_WINDOWS32
28  FILETYPE VFT_APP
29  FILESUBTYPE 0x0L
30 BEGIN
31     BLOCK "StringFileInfo"
32     BEGIN
33         BLOCK "040904b0"
34         BEGIN
35             VALUE "CompanyName", AUTHOR
36             VALUE "FileDescription", "Ryzom Mission Compiler Frontend"
37             VALUE "FileVersion", NL_VERSION
38             VALUE "LegalCopyright", COPYRIGHT
39             VALUE "OriginalFilename", "ryzom_mission_compiler_fe" NL_FILEEXT ".exe"
40             VALUE "ProductName", "Ryzom Tools"
41             VALUE "ProductVersion", NL_PRODUCT_VERSION
42         END
43     END
44     BLOCK "VarFileInfo"
45     BEGIN
46         VALUE "Translation", 0x9, 1200
47     END
48 END
50 IDD_ABOUTBOX DIALOG DISCARDABLE  0, 0, 235, 55
51 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
52 CAPTION "About Ryzom Mission Compiler Frontend"
53 FONT 8, "MS Sans Serif"
54 BEGIN
55     ICON            IDR_MAINFRAME,IDC_STATIC,11,17,20,20
56     LTEXT           NL_VERSION,IDC_STATIC,40,10,119,8,SS_NOPREFIX
57     LTEXT           COPYRIGHT,IDC_STATIC,40,25,119,8
58     DEFPUSHBUTTON   "OK",IDOK,178,7,50,14,WS_GROUP
59 END
61 #endif /* #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) */
62 #endif /* #ifndef NL_VERSION_RC2 */