1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This source file has been modified by the following contributors:
5 // Copyright (C) 2011 Robert TIMM (rti) <mail@rtti.de>
7 // This program is free software: you can redistribute it and/or modify
8 // it under the terms of the GNU Affero General Public License as
9 // published by the Free Software Foundation, either version 3 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU Affero General Public License for more details.
17 // You should have received a copy of the GNU Affero General Public License
18 // along with this program. If not, see <http://www.gnu.org/licenses/>.
23 #include <nel/misc/types_nl.h>
41 #include <nel/misc/common.h>
42 #include <nel/misc/debug.h>
44 #include <nel/misc/stream.h>
45 #include <nel/misc/time_nl.h>
46 #include <nel/misc/vector.h>
47 #include <nel/misc/matrix.h>
48 #include <nel/misc/path.h>
49 #include <nel/misc/rgba.h>
50 #include <nel/misc/log.h>
51 #include <nel/misc/bit_mem_stream.h>
52 #include <nel/misc/mem_stream.h>
53 #include <nel/misc/sheet_id.h>
54 #include <nel/misc/debug.h>
55 #include <nel/misc/cmd_args.h>
56 #include <nel/ligo/ligo_config.h>
57 #include <nel/ligo/primitive_utils.h>