1 # *** SOURCE DIRECTORIES IN THE DATABASE ***
\r
4 shape_source_directory = shape
\r
6 # Particule system directories
\r
7 ps_source_directory = sfx
\r
9 # Animation directories
\r
10 anim_source_directory = anim
\r
12 # Skeleton directories
\r
13 skel_source_directory = skeleton
\r
15 # Skeleton template weight directories
\r
16 swt_source_directory = swt
\r
19 map_source_directory = maps
\r
20 map_source_directory = sfx
\r
21 map_uncompressed_source_directory = uncompressed_bitmaps
\r
23 # Maps panoply directories
\r
24 map_panoply_source_directory = maps_panoply/maps
\r
26 #Maps panoply masks directories
\r
27 map_panoply_mask_source_directory = maps_panoply/masks
\r
30 tile_source_directories = landscape/tiles/ice
\r
31 tile_source_directories = landscape/tiles/roc
\r
32 tile_source_directories = landscape/tiles/snow
\r
34 # Tiles root directories
\r
35 tile_root_source_directory = landscape/tiles
\r
37 # Displace directories
\r
38 displace_source_directories = landscape/tiles/displace
\r
41 zone_source_directory = zones_ligo/max
\r
44 bank_source_directory = landscape/tiles
\r
46 # ligo landscape directories
\r
47 ligo_source_directory = ligo
\r
48 ligo_bricks_directory = .
\r
49 cmb_source_directory = cmb
\r
52 # Ig landscape directories
\r
53 ig_land_source_directory = landscape/ig
\r
55 # Ig other directories
\r
56 ig_other_source_directory = ig
\r
58 # Interface directories
\r
60 interface_source_directories = interfaces/v3
\r
61 interface_source_directories = interfaces/v3_outgame/ui
\r
63 interface_source_dxtc_directories = interfaces/v3_bricks
\r
64 interface_source_dxtc_directories = interfaces/v3_items
\r
65 interface_source_dxtc_directories = interfaces/v3_dxtc_misc
\r
67 interface_fullscreen_directories = interfaces/v3_fullscreen
\r
68 interface_fullscreen_directories = interfaces/v3_outgame/fullscreen
\r
70 interface_3d_directories = interfaces/v3_outgame/3d
\r
72 # Vegetable set directories
\r
73 vegetset_source_directory = landscape/veget_set
\r
76 veget_source_directory = landscape/veget
\r
78 # Water maps directory (Used for water lightmapping)
\r
79 water_map_directory = landscape/water/maps
\r
81 # Internal collision directory
\r
82 collision_source_directory = collision
\r
85 font_source_directories = fonts
\r
87 # PACS primitive directories
\r
88 pacs_prim_source_directories = pacs_prim
\r
90 # CLOD shape directories
\r
91 clod_source_directory = test_clod
\r
93 # *** INSTALL DIRECTORIES IN THE CLIENT DATA ***
\r
95 # Client directories
\r
96 client_setup_directory = shapes
\r
97 client_setup_directory = ps
\r
98 client_setup_directory = animations
\r
99 client_setup_directory = animations/anims
\r
100 client_setup_directory = animations/skeletons
\r
101 client_setup_directory = animations/swt
\r
102 client_setup_directory = maps
\r
103 client_setup_directory = maps/interface
\r
104 client_setup_directory = maps/water
\r
105 client_setup_directory = tiles
\r
106 client_setup_directory = tiles/displace
\r
107 client_setup_directory = zones
\r
108 client_setup_directory = bank
\r
109 client_setup_directory = ig
\r
110 client_setup_directory = vegetables
\r
111 client_setup_directory = pacs
\r
112 client_setup_directory = fonts
\r
113 client_setup_directory = pacs_prim
\r
116 shape_install_directory = shapes
\r
118 # Particule system directories
\r
119 ps_install_directory = ps
\r
121 # Animation directory
\r
122 anim_install_directory = animations/anims
\r
124 # Skeleton directory
\r
125 skel_install_directory = animations/skeletons
\r
127 # Skeleton template weight directory
\r
128 swt_install_directory = animations/swt
\r
131 bitmap_install_directory = maps
\r
133 # Lightmap directory
\r
134 lightmap_install_directory = lightmaps
\r
137 tile_install_directory = tiles
\r
139 # Displace directory
\r
140 displace_install_directory = tiles/displace
\r
143 zone_install_directory = zones
\r
146 bank_install_directory = bank
\r
149 ig_install_directory = ig
\r
151 # Interface directory
\r
152 interface_install_directory = maps/interface
\r
154 # Vegetable set directory
\r
155 vegetset_install_directory = vegetables
\r
157 # Vegetable shape directory
\r
158 veget_install_directory = vegetables
\r
160 # Pacs set directories
\r
161 pacs_install_directory = pacs
\r
163 # Water maps directories
\r
164 water_maps_directories = maps/water
\r
166 # Fonts directories
\r
167 fonts_install_directory = fonts
\r
169 # PACS primitives directories
\r
170 pacs_primitive_install_directory = pacs_prim