3 sun_direction = { -0.776685, +0.216619, -0.59147 };
\r
5 // Enable shadows. 0 disable, 1 enable
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8 // Oversampling value, must be 0 (disable), 2, 4, 8, 16
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9 // This apply to surface cells and instances.
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10 ig_oversampling = 0;
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12 // Size of the quad grid side in meter. Should be a power of 2. (optimisation)
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13 quad_grid_size = 512;
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15 // Size of a cell of the quad grid in meter. (optimisation)
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16 quad_grid_cell_size = 1;
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19 shapes_path = "shapes";
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23 // GlobalRetriever bank file.gr. Empty string to disable SurfaceLighting
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26 // LocalRetriever bank file .rbank. Empty string to disable SurfaceLighting
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27 rbank= "pipo.rbank";
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29 // If SurfaceLighting enabled, define size of a cell (in meters) in a surface.
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30 cell_surface_light_size = 1;
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32 // If SurfaceLighting enabled, define a deltaZ before raytracing cellPos against lights. Usefull to simulate center of entities.
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33 cell_raytrace_delta_z = 1;
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36 // The lighter search in rbank any retriever with identifier ---igname*** as substring
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37 // where --- is col_identifier_prefix and *** is col_identifier_suffix
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38 // eg: if igname= "street", col_identifier_prefix= "col_", col_identifier_suffix= "_",
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39 // then "col_street_1" and "col_street_2" are valid and are used to build LightSurface infos in the Ig.
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40 col_identifier_prefix= "col_";
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41 col_identifier_suffix= "_";
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44 // Build debug surface shapes (slower the process)
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45 build_debug_surface_shape= 1;
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