Added aqua_speed for rite geo 50 tryker
[ryzomcore.git] / nel / tools / 3d / object_viewer / animation_set_dlg.h
blob3c4c51d1c922fff9b4c3db0f0308fa826ed29f08
1 // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #if !defined(AFX_ANIMATION_SET_DLG_H__AA6100E2_19FA_11D5_9CD4_0050DAC3A412__INCLUDED_)
18 #define AFX_ANIMATION_SET_DLG_H__AA6100E2_19FA_11D5_9CD4_0050DAC3A412__INCLUDED_
20 #if _MSC_VER > 1000
21 #pragma once
22 #endif // _MSC_VER > 1000
23 // animation_set_dlg.h : header file
26 #include <nel/3d/animation_set.h>
28 /////////////////////////////////////////////////////////////////////////////
29 // CAnimationSetDlg dialog
31 class CAnimationSetDlg : public CDialog
33 friend class CObjectViewer;
34 // Construction
35 public:
36 CAnimationSetDlg (class CObjectViewer* objView, CWnd* pParent = NULL); // standard constructor
38 // Dialog Data
39 //{{AFX_DATA(CAnimationSetDlg)
40 enum { IDD = IDD_ANIMATION_SET };
41 CComboBox EditedObject;
42 CListBox PlayList;
43 CTreeCtrl SkelTree;
44 CTreeCtrl Tree;
45 int UseMixer;
46 //}}AFX_DATA
49 // Overrides
50 // ClassWizard generated virtual function overrides
51 //{{AFX_VIRTUAL(CAnimationSetDlg)
52 protected:
53 virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
54 //}}AFX_VIRTUAL
56 // Implementation
57 protected:
59 // Load an animation
60 virtual void refresh (BOOL update);
62 // Pointer on an animation set
63 CObjectViewer* _ObjView;
65 // Generated message map functions
66 //{{AFX_MSG(CAnimationSetDlg)
67 afx_msg void OnAddAnimation();
68 afx_msg void OnReset();
69 afx_msg void OnAddSkelWt();
70 afx_msg void OnDestroy();
71 afx_msg void OnListInsert();
72 afx_msg void OnListUp();
73 afx_msg void OnListDown();
74 afx_msg void OnListDelete();
75 afx_msg void OnSetAnimLength();
76 afx_msg void OnUseList();
77 afx_msg void OnUseMixer();
78 afx_msg void OnSelchangeEditedObject();
79 //}}AFX_MSG
80 DECLARE_MESSAGE_MAP()
83 //{{AFX_INSERT_LOCATION}}
84 // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
86 #endif // !defined(AFX_ANIMATION_SET_DLG_H__AA6100E2_19FA_11D5_9CD4_0050DAC3A412__INCLUDED_)