1 // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 // fog_dlg.cpp : implementation file
21 #include "object_viewer.h"
25 /////////////////////////////////////////////////////////////////////////////
29 CFogDlg::CFogDlg(CWnd
* pParent
/*=NULL*/)
30 : CDialog(CFogDlg::IDD
, pParent
)
32 //{{AFX_DATA_INIT(CFogDlg)
39 void CFogDlg::DoDataExchange(CDataExchange
* pDX
)
41 CDialog::DoDataExchange(pDX
);
42 //{{AFX_DATA_MAP(CFogDlg)
43 DDX_Text(pDX
, IDC_EDIT1
, m_FogStart
);
44 DDX_Text(pDX
, IDC_EDIT2
, m_FogEnd
);
49 BEGIN_MESSAGE_MAP(CFogDlg
, CDialog
)
50 //{{AFX_MSG_MAP(CFogDlg)
51 // NOTE: the ClassWizard will add message map macros here
55 /////////////////////////////////////////////////////////////////////////////
56 // CFogDlg message handlers