Added aqua_speed for rite geo 50 tryker
[ryzomcore.git] / nel / tools / 3d / tile_edit / Popup.cpp
blob766f111f72eb06a69ff693bbabeed6547a43a35a
1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include "stdafx.h"
18 #include "Popup.h"
20 #ifdef _DEBUG
21 #define new DEBUG_NEW
22 #undef THIS_FILE
23 static char THIS_FILE[] = __FILE__;
24 #endif
26 /////////////////////////////////////////////////////////////////////////////
27 // Popup
29 Popup::Popup()
33 Popup::~Popup()
37 LRESULT Popup::DefWindowProc(UINT message,WPARAM wParam,LPARAM lParam)
39 /* if (message==WM_INIT)
41 int toto = 0;
42 }*/
43 if (message==WM_PAINT)
45 int toto = 0;
47 return CWnd::DefWindowProc(message,wParam,lParam);
50 BEGIN_MESSAGE_MAP(Popup, CWnd)
51 //{{AFX_MSG_MAP(Popup)
52 // NOTE - the ClassWizard will add and remove mapping macros here.
53 //}}AFX_MSG_MAP
54 END_MESSAGE_MAP()
57 /////////////////////////////////////////////////////////////////////////////
58 // Popup message handlers