4 # \brief Build soundbank
5 # \date 2009-06-03 10:47GMT
6 # \author Jan Boon (Kaetemi)
7 # Python port of game data build pipeline.
10 # NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
11 # Copyright (C) 2009-2014 by authors
13 # This program is free software: you can redistribute it and/or modify
14 # it under the terms of the GNU Affero General Public License as
15 # published by the Free Software Foundation, either version 3 of the
16 # License, or (at your option) any later version.
18 # This program is distributed in the hope that it will be useful,
19 # but WITHOUT ANY WARRANTY; without even the implied warranty of
20 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 # GNU Affero General Public License for more details.
23 # You should have received a copy of the GNU Affero General Public License
24 # along with this program. If not, see <http://www.gnu.org/licenses/>.
27 import time
, sys
, os
, shutil
, subprocess
, distutils
.dir_util
28 sys
.path
.append("../../configuration")
30 if os
.path
.isfile("log.log"):
32 log
= open("log.log", "w")
34 from buildsite
import *
37 from directories
import *
40 printLog(log
, "-------")
41 printLog(log
, "--- Build soundbank")
42 printLog(log
, "-------")
43 printLog(log
, time
.strftime("%Y-%m-%d %H:%MGMT", time
.gmtime(time
.time())))
47 BuildSoundbank
= findTool(log
, ToolDirectories
, BuildSoundbankTool
, ToolSuffix
)
50 # build_soundbank <leveldesign> <dfn> <build_packed_sheets>
51 printLog(log
, ">>> Build soundbank <<<")
52 if BuildSoundbank
== "":
53 toolLogFail(log
, BuildSoundbankTool
, ToolSuffix
)
55 mkPath(log
, SoundDirectory
)
56 mkPath(log
, SoundDfnDirectory
)
57 mkPath(log
, ExportBuildDirectory
+ "/" + SoundSheetsBuildDirectory
)
58 subprocess
.call([ BuildSoundbank
, SoundDirectory
, SoundDfnDirectory
, ExportBuildDirectory
+ "/" + SoundSheetsBuildDirectory
])