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[ryzomcore.git] / studio / src / plugins / gui_editor / nelgui_ctrl.h
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1 // Object Viewer Qt GUI Editor plugin <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This source file has been modified by the following contributors:
5 // Copyright (C) 2013-2014 Laszlo KIS-ADAM (dfighter) <dfighter1985@gmail.com>
6 //
7 // This program is free software: you can redistribute it and/or modify
8 // it under the terms of the GNU Affero General Public License as
9 // published by the Free Software Foundation, either version 3 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU Affero General Public License for more details.
17 // You should have received a copy of the GNU Affero General Public License
18 // along with this program. If not, see <http://www.gnu.org/licenses/>.
21 #ifndef NELGUI_WIDGET_H
22 #define NELGUI_WIDGET_H
24 #include <QObject>
25 #include "project_files.h"
27 class QWidget;
28 class Nel3DWidget;
30 namespace NLGUI
32 class CEventListener;
35 namespace GUIEditor
37 class CEditorSelectionWatcher;
39 /// Qt viewport controller for the Nel GUI library
40 class NelGUICtrl : public QObject
42 Q_OBJECT
43 public:
44 NelGUICtrl( QObject *parent = NULL );
45 ~NelGUICtrl();
47 void init();
48 bool parse( SProjectFiles &files );
49 bool loadMapFiles( const std::vector< std::string > &v );
50 bool createNewGUI( const std::string &project, const std::string &window );
51 void draw();
52 void reset();
53 CEditorSelectionWatcher* getWatcher(){ return watcher; }
55 QWidget* getViewPort();
57 void show();
58 void hide();
60 void setWorkDir( const QString &dir );
62 Q_SIGNALS:
63 void guiLoadComplete();
65 protected:
66 void timerEvent( QTimerEvent *evnt );
68 private:
69 void onGUILoaded();
71 int timerID;
72 bool guiLoaded;
73 CEditorSelectionWatcher *watcher;
75 NLGUI::CEventListener *eventListener;
77 Nel3DWidget *w;
79 bool listening;
83 #endif