Fix bad merge
[ryzomcore.git] / tool / resswap / ResSwap.cpp
blobd221ff5da7a8e3306ed6d9a4d6dd99cb88f38ff8
1 // NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 // ResSwap.cpp : Defines the entry point for the application.
20 #include <windows.h>
22 int APIENTRY WinMain(HINSTANCE hInstance,
23 HINSTANCE hPrevInstance,
24 LPSTR lpCmdLine,
25 int nCmdShow)
27 DEVMODE bkupMode, devMode;
28 devMode.dmSize= sizeof(DEVMODE);
29 devMode.dmDriverExtra= 0;
30 EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &devMode);
31 devMode.dmFields= DM_BITSPERPEL;
33 bkupMode= devMode;
35 if(devMode.dmBitsPerPel==16)
37 devMode.dmBitsPerPel=32;
39 else
41 devMode.dmBitsPerPel=16;
43 ChangeDisplaySettings(&devMode, 0);
44 ChangeDisplaySettings(&bkupMode, 0);
46 return 0;