Fix "no remove aqua speed" bug when player leaves the water
[ryzomcore.git] / nel / src / pipeline / CMakeLists.txt
blobd6e5705de1a5825ba37c25f28b72847d051261de
1 FILE(GLOB SRC *.cpp *.h)
2 FILE(GLOB HEADERS ../../include/nel/pipeline/*.h)
4 SOURCE_GROUP("" FILES ${HEADERS} ${SRC})
6 NL_TARGET_LIB(nelpipeline ${HEADERS} ${SRC})
8 INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR})
10 TARGET_LINK_LIBRARIES(nelpipeline nelmisc)
11 NL_DEFAULT_PROPS(nelpipeline "NeL, Library: NeL Pipeline")
12 NL_ADD_RUNTIME_FLAGS(nelpipeline)
14 NL_ADD_LIB_SUFFIX(nelpipeline)
16 IF((WITH_INSTALL_LIBRARIES AND WITH_STATIC) OR NOT WITH_STATIC)
17   INSTALL(TARGETS nelpipeline LIBRARY DESTINATION ${NL_LIB_PREFIX} ARCHIVE DESTINATION ${NL_LIB_PREFIX} COMPONENT libraries)
18 ENDIF()