Prevent mounted players to use aqua_speed. Aqua speed at +33%
[ryzomcore.git] / nel / tools / 3d / pipeline_max / builtin / std_mat.h
blobf3d9e7b6908eb06e63c9bd8ff84d0f5a14c1ffea
1 /**
2 * \file std_mat.h
3 * \brief CStdMat
4 * \date 2012-08-22 08:55GMT
5 * \author Jan Boon (Kaetemi)
6 * CStdMat
7 */
9 /*
10 * Copyright (C) 2012 by authors
12 * This file is part of RYZOM CORE PIPELINE.
13 * RYZOM CORE PIPELINE is free software: you can redistribute it
14 * and/or modify it under the terms of the GNU Affero General Public
15 * License as published by the Free Software Foundation, either
16 * version 3 of the License, or (at your option) any later version.
18 * RYZOM CORE PIPELINE is distributed in the hope that it will be
19 * useful, but WITHOUT ANY WARRANTY; without even the implied warranty
20 * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 * GNU Affero General Public License for more details.
23 * You should have received a copy of the GNU Affero General Public
24 * License along with RYZOM CORE PIPELINE. If not, see
25 * <http://www.gnu.org/licenses/>.
28 #ifndef PIPELINE_STD_MAT_H
29 #define PIPELINE_STD_MAT_H
30 #include <nel/misc/types_nl.h>
32 // STL includes
34 // NeL includes
36 // Project includes
37 #include "mtl.h"
39 namespace PIPELINE {
40 namespace MAX {
41 namespace BUILTIN {
43 /**
44 * \brief CStdMat
45 * \date 2012-08-22 08:55GMT
46 * \author Jan Boon (Kaetemi)
47 * CStdMat
49 class CStdMat : public CMtl
51 public:
52 CStdMat(CScene *scene);
53 virtual ~CStdMat();
55 }; /* class CStdMat */
57 } /* namespace BUILTIN */
58 } /* namespace MAX */
59 } /* namespace PIPELINE */
61 #endif /* #ifndef PIPELINE_STD_MAT_H */
63 /* end of file */