1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This source file has been modified by the following contributors:
5 // Copyright (C) 2020 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
7 // This program is free software: you can redistribute it and/or modify
8 // it under the terms of the GNU Affero General Public License as
9 // published by the Free Software Foundation, either version 3 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU Affero General Public License for more details.
17 // You should have received a copy of the GNU Affero General Public License
18 // along with this program. If not, see <http://www.gnu.org/licenses/>.
28 #include "text_manager.h"
44 CTextManager TextMngr
;
50 //-----------------------------------------------
53 //-----------------------------------------------
54 CTextManager::CTextManager()
58 //-----------------------------------------------
59 /// Return the text according to the Id.
60 //-----------------------------------------------
61 ucstring
CTextManager::text(uint textId
) // OLD
63 map
<uint
, ucstring
>::iterator it
= _Texts
.find(textId
); // OLD
64 if(it
!= _Texts
.end())
67 // Return an empty string.
68 return ucstring(); // OLD
71 //-----------------------------------------------
72 /// Set the text for 'textId'.
73 //-----------------------------------------------
74 void CTextManager::text(uint textId
, const std::string
&str
)
76 _Texts
.insert(make_pair(textId
, ucstring(str
))); // OLD
79 //-----------------------------------------------
80 /// Set the text for 'textId'.
81 //-----------------------------------------------
82 void CTextManager::text(uint textId
, const ucstring
&str
) // OLD
84 _Texts
.insert(make_pair(textId
, str
));