Fix crash
[ryzomcore.git] / nel / tools / sound / build_sound / build_sound_readme.txt
blob436996051c1f0858258341b9653d9b40d6790cbf
2 ////////////////////////////////////////////////////////////////////////
4 build_sound  <leveldesign> <dfn> <source_samplebanks> <build_packed_sheets> <build_samplebanks>
6 leveldesign = R:\leveldesign\
7 dfn = R:\leveldesign\dfn\
8 source_samplebanks = L:\assets\sound\samplebanks\
9 build_packed_sheets = L:\build\sound_sheets\
10 build_samplebanks = L:\build\sound_samplebanks\
11 Where L:\ is your game content database.
13 - leveldesign
14 Contains your game data sheets.
16 - dfn
17 Contains the game data sheet type definitions.
19 - source_samplebanks
20 Contains a subdirectory for each sample bank.
21 Inside each directory, your 16-bit PCM .wav files must be placed.
23 - build_packed_sheets
24 The build tool places the .packed_sheets files here.
26 - build_samplebanks
27 The build tool places the .sample_bank files here.
29 ////////////////////////////////////////////////////////////////////////